Player Matchup

Sol
Sol
CaptDonkeyD13K
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Pele
Pele
JuanJotas
Pele
Level 30
God Stats
1W - 1L
1,334 SR
Queue Stats
6W - 12L
1,220 Elo+
Solo
Zhong Kui
Zhong Kui
NeedTwo
Zhong Kui
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
231W - 201L
1,441 Elo+
Solo
Horus
Horus
RedCzar
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 110L
1,436 Elo+
Solo
Anhur
Anhur
Swety Twitch
Anhur
Level 28
God Stats
3W - 3L
1,399 SR
Queue Stats
26W - 26L
1,467 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,413 Elo+

VS

Team Averages
Level 14
1,511 SR
1,384 Elo+
Kukulkan
Kukulkan
FoxLord97
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 49L
1,557 Elo+
Solo
Cthulhu
Cthulhu
MrToxxic669
Cthulhu
Level 18
God Stats
4W - 4L
1,554 SR
Queue Stats
18W - 21L
1,098 Elo+
Party 1
Neith
Neith
SIrTh0mmy
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ZeroNautilux
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
pandaKiller12
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,732
518
3,049
8,332
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
12
3 / 1 / 4
7,447
573
2,202
8,335
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
NeedTwo
Zhong Kui
14
7 / 1 / 2
8,475
652
10,986
8,620
5,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RedCzar
Horus
10
0 / 2 / 9
6,704
516
2,989
10,230
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

11
8 / 1 / 2
7,114
547
6,681
9,258
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FoxLord97
Kukulkan
12
4 / 2 / 1
7,416
570
7,457
4,795
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MrToxxic669
Cthulhu
10
1 / 3 / 1
6,114
470
4,960
7,299
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SIrTh0mmy
Neith
8
2 / 8 / 1
5,463
420
3,959
9,115
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ZeroNautilux
Guan Yu
9
0 / 4 / 3
5,353
412
2,587
9,060
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
10
1 / 3 / 1
6,069
467
3,381
9,373
2,169
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
8
8
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Kukulkan
FoxLord97
Kukulkan
4
2
1
2.25
W
Pele
3
1
4
5
L
Cthulhu
MrToxxic669
Cthulhu
1
3
1
0.5
W
Zhong Kui
NeedTwo
Zhong Kui
7
1
2
8
W
Horus
RedCzar
Horus
0
2
9
2.25
L
Neith
SIrTh0mmy
Neith
2
8
1
0.31
W
8
1
2
9
L
Guan Yu
ZeroNautilux
Guan Yu
0
4
3
0.38
L
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
22,344
44,775
Taken
39,642
20,787
Mitigated
14,007
20,592
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,049
995
0
3,954
8,332
2,467
331
4,191
4,141
33,334
0
L
Kukulkan
FoxLord97
Kukulkan
7,457
504
0
1,000
4,795
1,560
29
2,234
2,507
37,930
0
W
Pele
2,202
583
0
3,349
8,335
2,502
0
1,650
6,660
0
36,513
L
Cthulhu
MrToxxic669
Cthulhu
4,960
750
68
781
7,299
3,062
621
0
7,299
27,407
0
W
Zhong Kui
NeedTwo
Zhong Kui
10,986
1,666
0
5,433
8,620
5,771
2,000
442
7,978
51,845
0
W
Horus
RedCzar
Horus
2,989
1,794
595
3,178
10,230
7,572
313
3,561
6,619
0
14,792
L
Neith
SIrTh0mmy
Neith
3,959
1,663
0
864
9,115
2,499
78
4,236
4,731
0
10,263
W
6,681
3,928
0
4,083
9,258
2,475
0
2,573
6,685
0
28,789
L
Guan Yu
ZeroNautilux
Guan Yu
2,587
472
240
935
9,060
4,717
38
6,030
2,604
0
10,539
L
Nemesis
3,381
1,725
0
2,348
9,373
2,169
91
858
8,466
0
29,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
30,415
316
Minions Killed
211
0
Camps Cleared
0
1,163,848
Distance Traveled
1,191,673
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,732
518
66
5
0
194,447
0
L
Kukulkan
7,416
570
89
7
0
222,429
4
W
Pele
7,447
573
74
6
0
236,534
1
L
Cthulhu
6,114
470
35
3
0
261,842
0
W
Zhong Kui
8,475
652
109
8
0
226,224
0
W
Horus
6,704
516
23
2
0
245,927
0
L
Neith
5,463
420
15
1
0
222,022
0
W
Anhur
7,114
547
44
3
0
260,716
5
L
Guan Yu
5,353
412
20
2
0
220,245
0
L
Nemesis
6,069
467
52
4
0
265,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role