Player Matchup

Chaac
Chaac
RaVe Trippy
Chaac
Level 119
God Stats
473W - 419L
1,825 SR
Queue Stats
1,039W - 1,140L
1,588 Elo+
Party 2
Hel
Hel
THELOSTRUINS
Hel
Level 29
God Stats
33W - 30L
1,538 SR
Queue Stats
274W - 260L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
frenchy1820
Danzaburou
Level 30
God Stats
1W - 3L
1,206 SR
Queue Stats
27W - 45L
1,277 Elo+
Solo
Team Averages
Level 59
1,523 SR
1,469 Elo+

VS

Team Averages
Level 54
1,509 SR
1,620 Elo+
Anhur
Anhur
KillerBlack4360
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Mulan
Mulan
MrGhostHead
Mulan
Level 24
God Stats
6W - 2L
1,528 SR
Queue Stats
6W - 3L
1,893 Elo+
Party 1
Discordia
Discordia
WT_Funkyman
Discordia
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 89L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 4
12,259
766
18,644
19,689
19,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 12
10,089
631
6,273
12,244
5,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
frenchy1820
Danzaburou
14
6 / 5 / 7
11,063
691
8,343
13,574
4,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
9,292
581
6,321
13,638
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
9,275
580
4,705
14,054
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
WT_Funkyman
Discordia
15
5 / 5 / 2
10,702
669
18,222
11,109
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
8
9
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
2
7
3
0.5
W
13
1
4
15
W
1
3
12
2.33
L
Discordia
WT_Funkyman
Discordia
5
5
2
1.2
W
Danzaburou
frenchy1820
Danzaburou
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
29,248
45,507
Taken
38,801
29,853
Mitigated
15,093
27,878
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,321
3,981
0
1,172
13,638
4,123
476
2,121
11,292
0
31,116
L
4,705
766
0
1,857
14,054
7,531
0
2,171
11,533
0
20,622
W
18,644
1,829
436
9,299
19,689
19,930
434
7,501
11,708
0
52,410
W
6,273
89
9,025
7,024
12,244
5,384
177
5,339
6,629
23,487
0
L
Discordia
WT_Funkyman
Discordia
18,222
319
0
919
11,109
3,439
80
2,013
8,821
55,394
0
W
Danzaburou
frenchy1820
Danzaburou
8,343
3,151
0
2,094
13,574
4,539
2,249
4,358
8,924
0
57,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
29,269
183
Minions Killed
130
0
Camps Cleared
0
840,186
Distance Traveled
664,164
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,292
581
49
3
0
195,345
3
L
Mulan
9,275
580
22
1
0
219,310
0
W
Chaac
12,259
766
54
3
0
314,184
0
W
Hel
10,089
631
35
2
0
314,974
0
L
Discordia
10,702
669
59
4
0
249,509
2
W
Danzaburou
11,063
691
94
6
0
211,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role