Player Matchup

Ra
Ra
ChubbyPig24
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
Dankmeme2235
Cthulhu
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 25L
1,707 Elo+
Solo
Sun Wukong
Sun Wukong
Maxammoboi2094
Sun Wukong
Level 16
God Stats
11W - 11L
1,659 SR
Queue Stats
16W - 28L
1,355 Elo+
Party 2
Anubis
Anubis
Mox704Shop
Anubis
Level 15
God Stats
0W - 6L
1,302 SR
Queue Stats
11W - 18L
1,440 Elo+
Party 2
Pele
Pele
ThunderShark13
Pele
Level 5
God Stats
8W - 9L
1,500 SR
Queue Stats
60W - 62L
1,220 Elo+
Solo
Team Averages
Level 13
1,492 SR
1,411 Elo+

VS

Team Averages
Level 33
1,405 SR
1,425 Elo+
Vamana
Vamana
IssaMiraCool
Vamana
Level 14
God Stats
1W - 2L
1,271 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 1
Cabrakan
Cabrakan
JanetSNAK3HOL3
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
Kellz1
Bastet
Level 119
God Stats
3W - 5L
1,254 SR
Queue Stats
30W - 29L
1,579 Elo+
Party 1
Nemesis
Nemesis
parkave330
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,124 Elo+
Party 1
Olorun
Olorun
sonicbazooka
Olorun
Level 1
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 47L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 8
12,389
885
12,926
22,432
9,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Dankmeme2235
Cthulhu
19
3 / 1 / 6
12,906
922
16,298
15,374
7,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Maxammoboi2094
Sun Wukong
18
3 / 5 / 5
12,557
897
11,161
24,275
18,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Mox704Shop
Anubis
18
1 / 8 / 7
11,547
825
4,045
14,747
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
3 / 11 / 5
12,808
915
20,391
24,802
14,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
1 / 0 / 15
12,643
903
7,907
8,332
8,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
20
13 / 4 / 12
14,196
1,014
28,181
19,661
23,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Kellz1
Bastet
20
19 / 3 / 7
16,109
1,151
28,059
16,818
9,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
parkave330
Nemesis
18
2 / 4 / 12
12,262
876
9,546
14,755
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
20
2 / 0 / 27
14,797
1,057
20,663
13,696
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
110
11
Kills
37
37
Deaths
11
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
12
8
0.42
L
Cthulhu
Dankmeme2235
Cthulhu
3
1
6
6
W
Vamana
1
0
15
8.5
W
Cabrakan
13
4
12
4.75
W
Bastet
Kellz1
Bastet
19
3
7
7.5
L
Sun Wukong
Maxammoboi2094
Sun Wukong
3
5
5
1.1
L
Anubis
Mox704Shop
Anubis
1
8
7
0.56
L
3
11
5
0.5
W
Nemesis
parkave330
Nemesis
2
4
12
2
W
Olorun
2
0
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,821
Damage
94,356
101,630
Taken
73,262
56,513
Mitigated
52,803
19,613
Healing
22,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,926
3,029
4,985
5,810
22,432
9,319
0
12,820
9,612
43,640
0
L
Cthulhu
Dankmeme2235
Cthulhu
16,298
2,142
845
3,613
15,374
7,691
0
6,773
8,601
38,534
0
W
Vamana
7,907
2,076
0
1,535
8,332
8,043
0
3,625
4,567
0
25,540
W
Cabrakan
28,181
2,576
510
2,621
19,661
23,245
0
9,301
9,969
40,885
0
W
Bastet
Kellz1
Bastet
28,059
6,684
315
3,133
16,818
9,917
0
5,964
10,717
361
51,273
L
Sun Wukong
Maxammoboi2094
Sun Wukong
11,161
2,478
0
2,426
24,275
18,379
0
10,449
13,826
0
26,138
L
Anubis
Mox704Shop
Anubis
4,045
201
0
326
14,747
6,287
0
6,065
8,682
16,345
0
L
20,391
8,066
0
1,608
24,802
14,837
0
13,098
11,704
0
38,158
W
Nemesis
parkave330
Nemesis
9,546
5,376
0
2,083
14,755
5,606
0
6,243
8,360
0
17,779
W
Olorun
20,663
9,971
1,546
10,791
13,696
5,992
0
7,851
5,742
64,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,207
Gold Earned
70,007
217
Minions Killed
231
4
Camps Cleared
6
1,186,003
Distance Traveled
1,194,992
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,389
885
85
6
0
214,298
4
L
Cthulhu
12,906
922
39
3
1
265,891
0
W
Vamana
12,643
903
25
2
0
327,689
0
W
Cabrakan
14,196
1,014
32
2
1
206,239
0
W
Bastet
16,109
1,151
62
4
3
230,053
0
L
Sun Wukong
12,557
897
31
2
1
284,384
0
L
Anubis
11,547
825
25
2
0
191,871
3
L
Pele
12,808
915
37
3
2
229,559
0
W
Nemesis
12,262
876
15
1
0
187,921
0
W
Olorun
14,797
1,057
97
7
2
243,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role