Player Matchup

Arachne
Arachne
Harry8Terry
Arachne
Level 60
God Stats
79W - 48L
1,578 SR
Queue Stats
259W - 240L
1,450 Elo+
Party 2
Tyr
Tyr
KSI SNAKE VENOM
Tyr
Level 66
God Stats
2W - 0L
1,692 SR
Queue Stats
33W - 29L
1,532 Elo+
Party 1
Anubis
Anubis
Tugga937
Anubis
Level 40
God Stats
95W - 73L
1,537 SR
Queue Stats
201W - 200L
1,534 Elo+
Party 2
Ymir
Ymir
jetxfighter
Ymir
Level 25
God Stats
6W - 2L
1,811 SR
Queue Stats
19W - 19L
1,493 Elo+
Party 1
Neith
Neith
joashex
Neith
Level 61
God Stats
92W - 81L
1,375 SR
Queue Stats
399W - 397L
1,545 Elo+
Party 2
Team Averages
Level 50
1,599 SR
1,511 Elo+

VS

Team Averages
Level 64
1,501 SR
1,446 Elo+
Kukulkan
Kukulkan
Et3rnal11935
Kukulkan
Level 23
God Stats
60W - 75L
1,082 SR
Queue Stats
74W - 101L
1,136 Elo+
Party 4
Cupid
Cupid
FireLordKarl
Cupid
Level 31
God Stats
13W - 4L
1,880 SR
Queue Stats
47W - 57L
1,655 Elo+
Party 3
Achilles
Achilles
Heting
Achilles
Level 60
God Stats
22W - 27L
1,842 SR
Queue Stats
222W - 254L
1,434 Elo+
Party 4
Cthulhu
Cthulhu
Juaso
Cthulhu
Level 62
God Stats
8W - 13L
1,203 SR
Queue Stats
126W - 159L
1,375 Elo+
Party 4
Da Ji
Da Ji
creamINyourPIE
Da Ji
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 83L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Harry8Terry
Arachne
13
2 / 3 / 1
7,447
621
3,038
7,246
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 0
6,536
545
4,742
7,494
4,066
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Tugga937
Anubis
12
3 / 2 / 2
7,018
585
7,422
8,078
4,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 5
6,491
541
3,600
10,516
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
joashex
Neith
10
6 / 2 / 1
6,440
537
8,306
9,482
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Et3rnal11935
Kukulkan
10
1 / 3 / 0
5,987
499
2,998
5,433
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 5 / 1
5,919
493
6,889
7,883
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Heting
Achilles
11
1 / 1 / 0
5,997
500
4,912
8,036
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Juaso
Cthulhu
9
0 / 2 / 3
5,601
467
6,847
9,548
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 2 / 0
6,610
551
5,756
6,632
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
10
10
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Et3rnal11935
Kukulkan
1
3
0
0.33
L
3
5
1
0.7
W
Arachne
Harry8Terry
Arachne
2
3
1
0.83
L
Achilles
Heting
Achilles
1
1
0
1
L
Cthulhu
Juaso
Cthulhu
0
2
3
0.75
W
1
1
0
1
W
Anubis
Tugga937
Anubis
3
2
2
2
L
5
2
0
2.5
W
1
2
5
1.75
W
Neith
joashex
Neith
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
27,402
42,816
Taken
37,532
20,889
Mitigated
17,226
15,274
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Et3rnal11935
Kukulkan
2,998
367
0
1,319
5,433
1,210
566
3,915
1,518
34,347
0
L
6,889
4,195
59
2,002
7,883
3,403
264
2,470
5,413
4,399
23,857
W
Arachne
Harry8Terry
Arachne
3,038
1,848
0
893
7,246
4,875
0
252
6,972
9,725
43,884
L
Achilles
Heting
Achilles
4,912
712
0
3,330
8,036
5,386
0
370
7,666
0
27,861
L
Cthulhu
Juaso
Cthulhu
6,847
304
584
4,087
9,548
3,568
198
3,177
6,371
21,359
0
W
4,742
559
0
2,748
7,494
4,066
842
0
7,069
0
28,821
W
Anubis
Tugga937
Anubis
7,422
155
0
3,930
8,078
4,309
52
3,471
4,607
42,443
0
L
5,756
1,116
0
910
6,632
3,659
0
1,297
5,335
2,177
26,698
W
3,600
103
412
3,456
10,516
4,889
0
3,952
6,564
22,881
0
W
Neith
joashex
Neith
8,306
4,598
0
3,835
9,482
2,750
0
3,304
6,178
0
30,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
30,114
349
Minions Killed
255
0
Camps Cleared
0
1,085,231
Distance Traveled
1,103,941
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,987
499
63
5
0
204,627
3
L
Cupid
5,919
493
49
4
0
204,719
0
W
Arachne
7,447
621
105
9
0
264,695
3
L
Achilles
5,997
500
59
5
0
231,126
1
L
Cthulhu
5,601
467
29
2
0
244,591
1
W
Tyr
6,536
545
64
5
0
197,128
1
W
Anubis
7,018
585
79
7
0
190,796
1
L
Da Ji
6,610
551
55
5
0
218,878
0
W
Ymir
6,491
541
56
5
0
235,129
4
W
Neith
6,440
537
45
4
0
197,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role