Player Matchup

Nike
Nike
DBZSSJG608
Nike
Level 127
God Stats
24W - 16L
1,430 SR
Queue Stats
200W - 204L
1,479 Elo+
Party 1
Ymir
Ymir
DiabloDaddy95
Ymir
Level 46
God Stats
34W - 34L
1,452 SR
Queue Stats
44W - 57L
1,584 Elo+
Party 1
Cupid
Cupid
LG_HEISENBERG
Cupid
Level 125
God Stats
6W - 4L
1,263 SR
Queue Stats
240W - 225L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SellsCrack2Kids
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hera
Hera
StreetDriftGod21
Hera
Level 89
God Stats
9W - 14L
1,500 SR
Queue Stats
243W - 232L
1,616 Elo+
Party 1
Team Averages
Level 83
1,429 SR
1,541 Elo+

VS

Team Averages
Level 54
1,452 SR
1,402 Elo+
Scylla
Scylla
KingKraken76
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,546 Elo+
Solo
Hachiman
Hachiman
TeamW_Leader
Hachiman
Level 29
God Stats
1W - 5L
1,377 SR
Queue Stats
14W - 26L
1,227 Elo+
Party 2
Freya
Freya
Vanossthefake2
Freya
Level 57
God Stats
7W - 8L
1,497 SR
Queue Stats
58W - 79L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
bosstreme
Aphrodite
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,487 Elo+
Party 2
Mercury
Mercury
lord_death0620
Mercury
Level 57
God Stats
5W - 9L
1,388 SR
Queue Stats
26W - 47L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 9
10,720
596
9,447
11,109
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 4 / 17
9,990
555
8,839
12,857
10,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
13 / 3 / 8
10,962
609
11,403
13,681
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SellsCrack2Kids
Tsukuyomi
17
5 / 3 / 0
10,262
570
8,626
12,941
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 1 / 5
10,885
605
3,640
6,807
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 6 / 1
9,384
521
8,546
9,410
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TeamW_Leader
Hachiman
10
2 / 6 / 1
6,984
388
5,161
8,708
1,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 7 / 1
7,906
439
6,405
15,111
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
bosstreme
Aphrodite
11
1 / 8 / 2
6,812
378
1,756
9,858
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 3 / 3
8,732
485
4,523
11,704
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
30
Kills
11
11
Deaths
30
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
5
4
17
3.38
L
Scylla
3
6
1
0.58
W
13
3
8
5.67
W
Tsukuyomi
SellsCrack2Kids
Tsukuyomi
5
3
0
1.67
W
4
1
5
6.5
L
Hachiman
TeamW_Leader
Hachiman
2
6
1
0.42
L
2
7
1
0.36
L
Aphrodite
bosstreme
Aphrodite
1
8
2
0.25
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,955
Damage
26,391
57,395
Taken
54,791
30,126
Mitigated
22,683
24,730
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,447
865
0
5,101
11,109
4,419
99
3,527
7,488
0
78,135
W
8,839
1,061
0
1,654
12,857
10,690
627
3,975
8,762
33,033
0
L
Scylla
8,546
751
0
622
9,410
3,237
0
2,173
7,095
57,529
0
W
11,403
6,187
1,077
9,176
13,681
4,821
904
2,711
10,954
0
73,401
W
Tsukuyomi
SellsCrack2Kids
Tsukuyomi
8,626
1,878
0
5,520
12,941
7,917
1,465
7,300
5,591
0
51,209
W
3,640
754
0
2,202
6,807
2,279
1,120
2,165
4,535
68,489
0
L
Hachiman
TeamW_Leader
Hachiman
5,161
3,130
86
797
8,708
1,687
72
2,168
6,540
0
21,242
L
6,405
1,911
0
2,658
15,111
7,669
459
2,000
12,759
35,371
0
L
Aphrodite
bosstreme
Aphrodite
1,756
306
2,700
2,674
9,858
5,598
154
3,101
6,757
16,993
0
L
4,523
2,760
330
3,717
11,704
4,492
637
2,909
8,709
0
48,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
39,818
499
Minions Killed
338
0
Camps Cleared
0
1,717,528
Distance Traveled
1,462,188
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,720
596
135
8
0
403,859
6
W
Ymir
9,990
555
48
3
0
334,838
4
L
Scylla
9,384
521
118
7
0
285,001
5
W
Cupid
10,962
609
86
5
0
309,511
4
W
Tsukuyomi
10,262
570
99
6
0
324,310
1
W
Hera
10,885
605
131
7
0
345,010
6
L
Hachiman
6,984
388
37
2
0
251,136
5
L
Freya
7,906
439
56
3
0
279,354
4
L
Aphrodite
6,812
378
32
2
0
280,809
0
L
Mercury
8,732
485
95
5
0
365,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role