Player Matchup

Cthulhu
Cthulhu
StarMoral
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,613 Elo+
Solo
Susano
Susano
ToxicSniper1128
Susano
Level 72
God Stats
13W - 6L
1,793 SR
Queue Stats
51W - 52L
1,310 Elo+
Party 1
Thoth
Thoth
isWooDZy
Thoth
Level 104
God Stats
0W - 1L
1,297 SR
Queue Stats
80W - 66L
1,491 Elo+
Party 1
Anhur
Anhur
lirigon
Anhur
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 57L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
ninjashrug
Amaterasu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 64L
1,498 Elo+
Party 1
Team Averages
Level 94
1,518 SR
1,467 Elo+

VS

Team Averages
Level 100
1,512 SR
1,527 Elo+
Cernunnos
Cernunnos
LavenderLotus
Cernunnos
Level 63
God Stats
5W - 8L
1,560 SR
Queue Stats
359W - 344L
1,505 Elo+
Party 3
Sylvanus
Sylvanus
Malindar
Sylvanus
Level 88
God Stats
8W - 13L
1,500 SR
Queue Stats
283W - 266L
1,477 Elo+
Party 3
King Arthur
King Arthur
Wvlkin
King Arthur
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 46L
1,531 Elo+
Party 2
Janus
Janus
xValyntine
Janus
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 81L
1,561 Elo+
Party 2
Chaac
Chaac
zanetg
Chaac
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
StarMoral
Cthulhu
18
0 / 6 / 6
11,129
384
14,407
24,311
19,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 13 / 5
11,325
391
12,946
26,943
10,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
isWooDZy
Thoth
18
0 / 10 / 1
11,866
409
11,008
18,300
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
lirigon
Anhur
19
5 / 6 / 2
12,730
439
17,780
24,185
7,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ninjashrug
Amaterasu
18
2 / 5 / 1
11,855
409
13,749
33,213
23,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LavenderLotus
Cernunnos
20
5 / 4 / 9
14,436
498
12,324
23,520
14,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Malindar
Sylvanus
20
4 / 1 / 13
15,522
535
14,242
28,001
41,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Wvlkin
King Arthur
20
10 / 1 / 6
16,450
567
21,205
24,536
31,606
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
20
11 / 0 / 11
17,491
603
32,397
24,225
11,709
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
zanetg
Chaac
20
10 / 3 / 8
15,701
541
20,985
26,902
28,343
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
9
Kills
40
40
Deaths
9
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
LavenderLotus
Cernunnos
5
4
9
2.38
W
Sylvanus
Malindar
Sylvanus
4
1
13
10.5
L
Cthulhu
StarMoral
Cthulhu
0
6
6
0.5
L
2
13
5
0.35
W
King Arthur
Wvlkin
King Arthur
10
1
6
13
L
Thoth
isWooDZy
Thoth
0
10
1
0.05
L
Anhur
lirigon
Anhur
5
6
2
1
L
Amaterasu
ninjashrug
Amaterasu
2
5
1
0.5
W
Janus
11
0
11
16.5
W
Chaac
zanetg
Chaac
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,890
Damage
101,153
126,952
Taken
127,184
67,919
Mitigated
128,068
21,199
Healing
58,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
LavenderLotus
Cernunnos
12,324
7,430
0
11,257
23,520
14,737
5,225
5,509
17,814
0
121,448
W
Sylvanus
Malindar
Sylvanus
14,242
1,541
7,882
13,861
28,001
41,673
873
6,777
20,913
37,418
0
L
Cthulhu
StarMoral
Cthulhu
14,407
501
797
0
24,311
19,441
16
10,554
13,276
60,657
0
L
12,946
2,870
0
0
26,943
10,234
0
7,586
19,062
0
62,574
W
King Arthur
Wvlkin
King Arthur
21,205
2,493
0
6,808
24,536
31,606
451
4,301
17,865
244
101,858
L
Thoth
isWooDZy
Thoth
11,008
353
0
627
18,300
6,419
68
6,833
11,132
90,977
0
L
Anhur
lirigon
Anhur
17,780
8,835
0
5,720
24,185
7,936
0
10,734
13,238
0
87,899
L
Amaterasu
ninjashrug
Amaterasu
13,749
5,284
0
14,055
33,213
23,889
0
10,787
21,800
0
66,848
W
Janus
32,397
734
682
7,827
24,225
11,709
3,369
6,417
17,431
142,545
0
W
Chaac
zanetg
Chaac
20,985
6,263
0
10,050
26,902
28,343
3,239
5,529
21,028
8,710
99,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,905
Gold Earned
79,600
612
Minions Killed
682
0
Camps Cleared
0
2,700,998
Distance Traveled
2,880,162
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,436
498
155
5
0
499,831
2
W
Sylvanus
15,522
535
28
1
0
579,250
10
L
Cthulhu
11,129
384
92
3
0
718,910
16
L
Susano
11,325
391
88
3
0
494,081
0
W
King Arthur
16,450
567
158
5
0
579,973
0
L
Thoth
11,866
409
167
6
0
505,660
3
L
Anhur
12,730
439
159
5
0
465,240
2
L
Amaterasu
11,855
409
106
4
0
517,107
1
W
Janus
17,491
603
209
7
0
611,323
0
W
Chaac
15,701
541
132
5
0
609,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role