Player Matchup

Camazotz
Camazotz
Coosha42
Camazotz
Level 84
God Stats
9W - 13L
1,403 SR
Queue Stats
189W - 140L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Greenhornet824
Cthulhu
Level 35
God Stats
79W - 47L
1,520 SR
Queue Stats
232W - 159L
1,666 Elo+
Party 1
Janus
Janus
lm Saucing
Janus
Level 86
God Stats
7W - 9L
1,442 SR
Queue Stats
315W - 216L
1,670 Elo+
Party 1
Sol
Sol
lmSacred
Sol
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 26L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
shalldog428
Sylvanus
Level 102
God Stats
49W - 31L
1,596 SR
Queue Stats
142W - 107L
1,706 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,657 Elo+

VS

Team Averages
Level 63
1,607 SR
1,532 Elo+
Nemesis
Nemesis
ANDRE TRON 29
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 111L
1,574 Elo+
Party 2
Neith
Neith
Armandoh2042
Neith
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,588 Elo+
Party 2
Hades
Hades
BrushedBell8457
Hades
Level 64
God Stats
2W - 4L
1,619 SR
Queue Stats
5W - 7L
1,574 Elo+
Party 2
Zeus
Zeus
Th3Giorgio
Zeus
Level 25
God Stats
2W - 4L
1,515 SR
Queue Stats
2W - 5L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaxbys98
Baron Samedi
Level 105
God Stats
12W - 6L
1,903 SR
Queue Stats
613W - 651L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Coosha42
Camazotz
11
5 / 1 / 3
6,759
614
3,468
6,860
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 1
6,890
626
3,928
4,225
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
11
6 / 1 / 2
6,927
630
6,167
5,540
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 1
6,068
552
7,374
6,208
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
shalldog428
Sylvanus
10
0 / 2 / 4
5,937
540
2,170
8,728
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 6 / 0
5,532
503
3,400
7,348
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 1
5,444
495
4,031
6,479
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 5 / 0
5,717
520
7,609
9,621
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 0
5,009
455
1,764
3,998
1,146
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Zaxbys98
Baron Samedi
8
0 / 2 / 1
4,811
437
3,100
3,587
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
17
Kills
4
4
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
6
0
0.17
L
1
1
1
1.5
L
2
5
0
0.4
W
Camazotz
Coosha42
Camazotz
5
1
3
6.5
W
3
0
1
3.5
L
0
3
0
0
L
Baron Samedi
Zaxbys98
Baron Samedi
0
2
1
0.25
W
Janus
6
1
2
7
W
3
0
1
3.5
W
Sylvanus
shalldog428
Sylvanus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
19,904
31,561
Taken
31,033
14,965
Mitigated
12,427
12,824
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,400
1,268
0
565
7,348
3,932
0
2,849
4,253
4,901
22,106
L
4,031
1,475
345
2,672
6,479
1,736
0
4,759
1,720
0
24,891
L
7,609
177
135
3,364
9,621
4,450
168
5,493
3,810
25,435
0
W
Camazotz
Coosha42
Camazotz
3,468
1,252
0
3,465
6,860
3,968
0
1,675
5,166
6,768
27,584
W
3,928
302
0
950
4,225
3,123
0
1,753
2,472
36,490
0
L
1,764
328
159
1,102
3,998
1,146
0
2,648
976
21,627
0
L
Baron Samedi
Zaxbys98
Baron Samedi
3,100
151
778
934
3,587
1,163
0
3,063
518
13,082
0
W
Janus
6,167
739
0
1,559
5,540
1,806
433
3,501
2,039
35,245
0
W
7,374
1,718
0
3,786
6,208
1,699
0
2,611
3,425
36,563
0
W
Sylvanus
shalldog428
Sylvanus
2,170
459
612
2,452
8,728
4,369
0
2,730
5,716
12,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
26,513
288
Minions Killed
221
0
Camps Cleared
0
1,031,609
Distance Traveled
1,007,494
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,532
503
55
5
0
224,129
3
L
Neith
5,444
495
63
6
0
197,510
2
L
Hades
5,717
520
31
3
0
201,266
1
W
Camazotz
6,759
614
61
6
0
222,642
1
W
Cthulhu
6,890
626
74
7
0
198,498
4
L
Zeus
5,009
455
46
4
0
190,857
1
L
Baron Samedi
4,811
437
26
2
0
193,732
2
W
Janus
6,927
630
62
6
0
210,448
5
W
Sol
6,068
552
71
6
0
198,905
3
W
Sylvanus
5,937
540
20
2
0
201,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role