Player Matchup

Scylla
Scylla
Amaterasu2112
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,802 Elo+
Party 1
Cu Chulainn
Cu Chulainn
K1NG MEGALODON
Cu Chulainn
Level 89
God Stats
8W - 7L
1,309 SR
Queue Stats
84W - 81L
1,189 Elo+
Party 1
Medusa
Medusa
Perromta
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,253 Elo+
Solo
Team Averages
Level 107
1,436 SR
1,415 Elo+

VS

Team Averages
Level 107
1,380 SR
1,495 Elo+
Terra
Terra
BoricCentaur1
Terra
Level 122
God Stats
24W - 11L
1,489 SR
Queue Stats
180W - 190L
1,529 Elo+
Party 2
Hachiman
Hachiman
PneumaticLime
Hachiman
Level 73
God Stats
55W - 44L
1,389 SR
Queue Stats
230W - 269L
1,473 Elo+
Party 2
Discordia
Discordia
Scuubs
Discordia
Level 127
God Stats
70W - 93L
1,263 SR
Queue Stats
1,104W - 1,244L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,330
694
2,750
8,435
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
K1NG MEGALODON
Cu Chulainn
11
1 / 4 / 2
7,518
627
5,621
8,877
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Perromta
Medusa
10
0 / 6 / 4
7,240
603
3,163
7,978
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
8,308
692
4,324
10,012
6,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
PneumaticLime
Hachiman
13
5 / 0 / 5
9,259
772
9,058
6,181
2,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Scuubs
Discordia
13
7 / 2 / 5
9,612
801
8,711
4,907
1,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
13
13
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
1
2
10
3
L
Cu Chulainn
K1NG MEGALODON
Cu Chulainn
1
4
2
0.5
L
Medusa
Perromta
Medusa
0
6
4
0.33
W
Hachiman
PneumaticLime
Hachiman
5
0
5
7.5
W
Discordia
Scuubs
Discordia
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
22,093
25,290
Taken
21,100
11,467
Mitigated
10,721
4,092
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,750
37
0
867
8,435
2,841
0
4,150
3,939
38,324
0
W
4,324
342
2,262
2,455
10,012
6,462
37
1,066
8,671
11,535
0
L
Cu Chulainn
K1NG MEGALODON
Cu Chulainn
5,621
1,302
0
2,538
8,877
6,044
0
3,785
4,680
0
24,594
L
Medusa
Perromta
Medusa
3,163
1,410
0
687
7,978
2,582
0
4,165
3,528
0
18,634
W
Hachiman
PneumaticLime
Hachiman
9,058
4,352
0
3,000
6,181
2,453
2,195
979
5,080
0
42,329
W
Discordia
Scuubs
Discordia
8,711
290
0
592
4,907
1,806
609
530
4,199
39,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,088
Gold Earned
27,179
149
Minions Killed
164
0
Camps Cleared
0
665,977
Distance Traveled
729,213
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,330
694
83
7
0
226,832
2
W
Terra
8,308
692
18
2
0
249,600
2
L
Cu Chulainn
7,518
627
33
3
0
225,067
3
L
Medusa
7,240
603
33
3
0
214,078
0
W
Hachiman
9,259
772
78
7
0
232,294
1
W
Discordia
9,612
801
68
6
0
247,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role