Player Matchup

Medusa
Medusa
Alejoarias11
Medusa
Level 18
God Stats
25W - 23L
1,523 SR
Queue Stats
27W - 32L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
Doctor_Diky
Danzaburou
Level 29
God Stats
2W - 2L
1,379 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Ymir
Ymir
THEkiller481
Ymir
Level 87
God Stats
11W - 12L
1,500 SR
Queue Stats
23W - 26L
1,549 Elo+
Party 1
Team Averages
Level 45
1,467 SR
1,427 Elo+

VS

Team Averages
Level 30
1,426 SR
1,327 Elo+
Neith
Neith
Threefall147
Neith
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 7L
1,313 Elo+
Party 2
Merlin
Merlin
Yts21
Merlin
Level 26
God Stats
43W - 73L
1,278 SR
Queue Stats
208W - 286L
1,301 Elo+
Party 2
Fenrir
Fenrir
xXBCxHiLife78Xx
Fenrir
Level 61
God Stats
4W - 5L
1,500 SR
Queue Stats
103W - 138L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 2 / 8
9,249
661
5,989
6,763
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Doctor_Diky
Danzaburou
14
9 / 1 / 6
11,386
813
8,419
6,925
2,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 0 / 10
11,085
792
9,446
11,995
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
7,825
559
1,517
7,274
2,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Yts21
Merlin
12
1 / 3 / 1
8,375
598
7,442
8,287
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 9 / 1
8,165
583
6,415
14,377
12,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
3
3
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
8
3.5
W
Danzaburou
Doctor_Diky
Danzaburou
9
1
6
12
W
6
0
10
11
L
1
7
1
0.21
L
Merlin
Yts21
Merlin
1
3
1
0.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
15,374
25,683
Taken
29,938
20,636
Mitigated
17,661
5,992
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,989
3,705
0
0
6,763
3,783
1,243
2,183
4,580
1,864
24,078
W
Danzaburou
Doctor_Diky
Danzaburou
8,419
2,683
0
2,332
6,925
2,560
1,432
1,377
5,548
0
65,475
W
9,446
1,193
426
3,234
11,995
14,293
340
4,130
7,865
31,329
0
L
1,517
730
0
269
7,274
2,409
0
3,129
4,145
0
11,046
L
Merlin
Yts21
Merlin
7,442
504
366
860
8,287
3,161
210
2,821
5,466
42,237
0
L
6,415
1,124
0
1,390
14,377
12,091
0
3,938
10,439
3,010
25,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
24,365
172
Minions Killed
120
0
Camps Cleared
0
718,719
Distance Traveled
529,673
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,249
661
40
3
0
248,473
1
W
Danzaburou
11,386
813
89
6
0
239,259
0
W
Ymir
11,085
792
43
3
0
230,987
0
L
Neith
7,825
559
16
1
0
137,442
0
L
Merlin
8,375
598
70
5
0
201,533
0
L
Fenrir
8,165
583
34
2
0
190,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role