Player Matchup

Danzaburou
Danzaburou
DanielVite12
Danzaburou
Level 53
God Stats
79W - 63L
1,497 SR
Queue Stats
395W - 438L
1,429 Elo+
Party 1
Fenrir
Fenrir
DluchtE
Fenrir
Level 63
God Stats
29W - 22L
1,626 SR
Queue Stats
215W - 244L
1,550 Elo+
Party 1
Yemoja
Yemoja
bonnyp
Yemoja
Level 82
God Stats
185W - 160L
1,679 SR
Queue Stats
344W - 349L
1,563 Elo+
Party 1
Ymir
Ymir
edggtzplz
Ymir
Level 46
God Stats
199W - 198L
1,565 SR
Queue Stats
210W - 220L
1,537 Elo+
Party 1
Anhur
Anhur
whitey_omar
Anhur
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 6L
1,580 Elo+
Party 1
Team Averages
Level 51
1,573 SR
1,532 Elo+

VS

Team Averages
Level 76
1,476 SR
1,493 Elo+
Rama
Rama
DKS Masochist
Rama
Level 145
God Stats
7W - 6L
1,629 SR
Queue Stats
201W - 177L
1,546 Elo+
Party 2
Yemoja
Yemoja
DevilsReaper223
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,507 Elo+
Party 2
Anubis
Anubis
Mister Tito1017
Anubis
Level 49
God Stats
43W - 54L
1,256 SR
Queue Stats
137W - 166L
1,202 Elo+
Party 3
Cu Chulainn
Cu Chulainn
drag0nLORD29
Cu Chulainn
Level 143
God Stats
1W - 4L
1,715 SR
Queue Stats
143W - 108L
2,009 Elo+
Party 2
Hades
Hades
jeembur
Hades
Level 26
God Stats
97W - 109L
1,279 SR
Queue Stats
211W - 227L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanielVite12
Danzaburou
15
6 / 2 / 3
9,033
602
13,686
10,195
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
DluchtE
Fenrir
14
8 / 3 / 4
9,075
605
6,379
9,442
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
bonnyp
Yemoja
14
5 / 1 / 7
8,901
593
5,351
10,423
8,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
14
5 / 5 / 6
8,746
583
8,032
14,815
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
2 / 5 / 3
6,476
432
2,496
7,780
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 1
7,437
496
8,136
9,042
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 3
6,313
421
2,357
11,106
4,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 6 / 5
7,515
501
10,299
9,117
4,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
drag0nLORD29
Cu Chulainn
14
5 / 7 / 2
8,593
573
8,849
13,279
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
jeembur
Hades
11
0 / 4 / 1
6,222
415
4,359
8,626
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
26
Kills
16
16
Deaths
26
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Danzaburou
DanielVite12
Danzaburou
6
2
3
3.75
L
1
5
3
0.5
W
Fenrir
DluchtE
Fenrir
8
3
4
3.33
L
4
6
5
1.08
W
Yemoja
bonnyp
Yemoja
5
1
7
8.5
L
Cu Chulainn
drag0nLORD29
Cu Chulainn
5
7
2
0.86
W
Ymir
5
5
6
1.6
L
Hades
jeembur
Hades
0
4
1
0.13
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
34,000
52,655
Taken
51,170
27,705
Mitigated
28,934
16,495
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,136
6,414
0
2,212
9,042
4,825
0
565
8,477
4,103
38,569
W
Danzaburou
DanielVite12
Danzaburou
13,686
7,199
0
5,885
10,195
6,237
488
2,206
7,989
6,818
57,097
L
2,357
771
1,166
145
11,106
4,683
0
657
10,449
22,635
0
W
Fenrir
DluchtE
Fenrir
6,379
1,755
0
3,238
9,442
3,497
840
1,953
7,489
0
44,263
L
10,299
479
0
2,314
9,117
4,788
182
4,396
4,721
24,673
0
W
Yemoja
bonnyp
Yemoja
5,351
638
452
948
10,423
8,031
859
5,963
4,262
27,812
0
L
Cu Chulainn
drag0nLORD29
Cu Chulainn
8,849
3,104
0
2,749
13,279
10,330
310
3,792
9,487
5,723
38,807
W
Ymir
8,032
1,388
0
4,308
14,815
7,770
392
7,492
7,251
48,089
0
L
Hades
jeembur
Hades
4,359
255
0
1,691
8,626
4,308
402
4,839
3,787
24,556
0
W
2,496
944
0
1,664
7,780
2,170
274
1,072
6,708
0
18,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
36,080
345
Minions Killed
285
0
Camps Cleared
0
1,243,187
Distance Traveled
1,233,369
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,437
496
78
5
0
251,005
0
W
Danzaburou
9,033
602
86
6
0
270,589
2
L
Yemoja
6,313
421
37
2
0
235,961
0
W
Fenrir
9,075
605
85
6
0
308,194
0
L
Anubis
7,515
501
39
3
0
255,785
0
W
Yemoja
8,901
593
42
3
0
255,867
1
L
Cu Chulainn
8,593
573
84
6
0
270,505
0
W
Ymir
8,746
583
102
7
0
203,165
1
L
Hades
6,222
415
47
3
0
220,113
0
W
Anhur
6,476
432
30
2
0
205,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role