Player Matchup

Fenrir
Fenrir
Franco_cabj00
Fenrir
Level 28
God Stats
15W - 28L
1,292 SR
Queue Stats
20W - 40L
1,257 Elo+
Party 2
Olorun
Olorun
Kevinjc27
Olorun
Level 23
God Stats
6W - 8L
1,542 SR
Queue Stats
66W - 80L
1,240 Elo+
Party 2
Cthulhu
Cthulhu
Lucasg_cabj
Cthulhu
Level 15
God Stats
4W - 14L
1,318 SR
Queue Stats
19W - 35L
1,273 Elo+
Party 2
Hercules
Hercules
alancala
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,225 Elo+
Party 2
Khepri
Khepri
manulo200k
Khepri
Level 11
God Stats
2W - 7L
1,277 SR
Queue Stats
10W - 18L
1,202 Elo+
Party 2
Team Averages
Level 18
1,386 SR
1,239 Elo+

VS

Team Averages
Level 24
1,532 SR
1,475 Elo+
Artemis
Artemis
HexoLegion
Artemis
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 39L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Solis511
Cthulhu
Level 21
God Stats
11W - 5L
1,713 SR
Queue Stats
105W - 102L
1,473 Elo+
Solo
Hades
Hades
T0X1CLegion
Hades
Level 30
God Stats
33W - 25L
1,617 SR
Queue Stats
206W - 220L
1,543 Elo+
Party 1
Poseidon
Poseidon
WDThanatos
Poseidon
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 73L
1,284 Elo+
Solo
Nemesis
Nemesis
XenoLegion
Nemesis
Level 35
God Stats
10W - 11L
1,328 SR
Queue Stats
76W - 77L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 0
8,052
447
8,083
16,463
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Kevinjc27
Olorun
11
2 / 10 / 3
7,325
407
5,533
13,496
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lucasg_cabj
Cthulhu
13
0 / 4 / 0
7,509
417
3,708
11,775
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
alancala
Hercules
11
2 / 5 / 4
6,922
385
5,219
12,984
11,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
manulo200k
Khepri
10
2 / 7 / 3
7,053
392
4,842
14,948
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HexoLegion
Artemis
13
2 / 4 / 3
8,308
462
7,886
9,692
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Solis511
Cthulhu
12
2 / 2 / 10
8,008
445
5,518
10,743
7,466
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 0 / 2
10,908
606
13,857
9,209
4,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
WDThanatos
Poseidon
16
8 / 4 / 3
10,748
597
13,322
9,126
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
XenoLegion
Nemesis
16
13 / 1 / 5
10,550
586
14,014
11,556
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
32
33
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
W
Artemis
HexoLegion
Artemis
2
4
3
0.88
L
Olorun
Kevinjc27
Olorun
2
10
3
0.35
L
Cthulhu
Lucasg_cabj
Cthulhu
0
4
0
0
W
Cthulhu
Solis511
Cthulhu
2
2
10
3.5
W
7
0
2
8
W
Poseidon
WDThanatos
Poseidon
8
4
3
2.38
W
Nemesis
XenoLegion
Nemesis
13
1
5
15.5
L
Hercules
alancala
Hercules
2
5
4
0.8
L
Khepri
manulo200k
Khepri
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,385
Damage
54,597
69,666
Taken
50,326
34,265
Mitigated
23,261
9,288
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,083
1,380
0
4,252
16,463
5,459
0
5,644
10,819
0
32,446
W
Artemis
HexoLegion
Artemis
7,886
3,955
0
3,697
9,692
3,444
2,670
2,696
6,752
0
32,338
L
Olorun
Kevinjc27
Olorun
5,533
1,530
0
1,085
13,496
4,437
96
8,149
5,347
30,594
0
L
Cthulhu
Lucasg_cabj
Cthulhu
3,708
211
0
259
11,775
6,393
135
10,123
1,652
33,254
0
W
Cthulhu
Solis511
Cthulhu
5,518
938
0
500
10,743
7,466
476
3,115
7,360
20,420
0
W
13,857
2,621
41
5,487
9,209
4,799
2,448
4,021
5,115
65,001
0
W
Poseidon
WDThanatos
Poseidon
13,322
1,734
0
320
9,126
3,037
2,575
2,603
6,169
60,214
0
W
Nemesis
XenoLegion
Nemesis
14,014
7,892
0
4,324
11,556
4,515
1,418
1,018
10,435
0
59,613
L
Hercules
alancala
Hercules
5,219
2,287
0
2,050
12,984
11,339
28
4,026
8,958
0
18,471
L
Khepri
manulo200k
Khepri
4,842
496
0
1,642
14,948
6,637
0
4,755
10,193
16,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
48,522
201
Minions Killed
397
0
Camps Cleared
0
1,534,333
Distance Traveled
1,540,979
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,052
447
50
3
0
347,054
0
W
Artemis
8,308
462
49
3
0
258,370
0
L
Olorun
7,325
407
43
2
0
259,879
1
L
Cthulhu
7,509
417
70
4
0
302,495
3
W
Cthulhu
8,008
445
23
1
0
320,314
3
W
Hades
10,908
606
129
7
0
239,898
0
W
Poseidon
10,748
597
118
7
0
315,968
2
W
Nemesis
10,550
586
78
4
0
406,429
0
L
Hercules
6,922
385
19
1
0
317,138
0
L
Khepri
7,053
392
19
1
0
307,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role