Player Matchup

Cerberus
Cerberus
KakashiSama2222
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,113 Elo+
Solo
Ra
Ra
danteyme
Ra
Level 24
God Stats
4W - 3L
1,764 SR
Queue Stats
31W - 46L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
x_xRIP-YR-KDx_x
Zhong Kui
Level 69
God Stats
1W - 2L
1,684 SR
Queue Stats
33W - 46L
1,483 Elo+
Party 1
Team Averages
Level 40
1,649 SR
1,352 Elo+

VS

Team Averages
Level 33
1,390 SR
1,507 Elo+
Ne Zha
Ne Zha
BANGYOKAI
Ne Zha
Level 29
God Stats
18W - 11L
1,384 SR
Queue Stats
91W - 74L
1,711 Elo+
Solo
Khepri
Khepri
GingerLobster66
Khepri
Level 29
God Stats
9W - 9L
1,285 SR
Queue Stats
48W - 54L
1,424 Elo+
Party 2
Loki
Loki
RookieHours
Loki
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 77L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 10 / 3
7,985
570
5,346
16,900
6,042
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 11 / 2
8,340
596
4,546
12,772
4,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
x_xRIP-YR-KDx_x
Zhong Kui
10
3 / 8 / 1
8,618
616
9,534
16,606
9,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BANGYOKAI
Ne Zha
16
16 / 1 / 10
12,436
888
22,343
13,234
12,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 0 / 16
11,041
789
10,099
7,903
7,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 3 / 8
9,954
711
6,335
6,235
2,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
4
Kills
29
29
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BANGYOKAI
Ne Zha
16
1
10
21
W
8
0
16
16
L
Cerberus
0
10
3
0.15
W
5
3
8
3
L
1
11
2
0.18
L
Zhong Kui
x_xRIP-YR-KDx_x
Zhong Kui
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,426
Damage
38,777
46,278
Taken
27,372
20,382
Mitigated
21,632
8,011
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BANGYOKAI
Ne Zha
22,343
7,131
0
1,819
13,234
12,459
1,252
8,742
4,216
18,387
57,162
W
10,099
1,183
659
1,189
7,903
7,154
1,132
5,548
2,218
26,353
0
L
Cerberus
5,346
1,255
80
1,755
16,900
6,042
453
6,756
9,820
13,500
0
W
6,335
2,874
0
119
6,235
2,019
680
4,478
1,489
0
18,390
L
4,546
609
965
948
12,772
4,468
0
3,547
9,020
31,149
0
L
Zhong Kui
x_xRIP-YR-KDx_x
Zhong Kui
9,534
1,192
420
3,843
16,606
9,872
0
4,451
11,913
36,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
33,431
130
Minions Killed
125
0
Camps Cleared
0
583,869
Distance Traveled
779,260
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,436
888
80
6
0
249,234
4
W
Khepri
11,041
789
28
2
0
285,512
0
L
Cerberus
7,985
570
21
2
0
190,494
0
W
Loki
9,954
711
17
1
0
244,514
0
L
Ra
8,340
596
62
4
0
180,210
2
L
Zhong Kui
8,618
616
47
3
0
213,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role