Player Matchup

Khepri
Khepri
CaptCreeper7312
Khepri
Level 28
God Stats
3W - 6L
1,298 SR
Queue Stats
46W - 63L
1,460 Elo+
Party 2
Freya
Freya
ChaosOzone
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,410 Elo+
Party 1
Izanami
Izanami
KateAstrophe
Izanami
Level 120
God Stats
3W - 8L
1,397 SR
Queue Stats
15W - 19L
1,397 Elo+
Party 1
Raijin
Raijin
MyNamesDad
Raijin
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
326W - 283L
1,524 Elo+
Party 2
Nemesis
Nemesis
Nonco
Nemesis
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
432W - 402L
1,439 Elo+
Party 2
Team Averages
Level 54
1,439 SR
1,446 Elo+

VS

Team Averages
Level 57
1,498 SR
1,381 Elo+
Ne Zha
Ne Zha
Johanx3
Ne Zha
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 53L
1,209 Elo+
Party 4
Set
Set
LeShelbyy
Set
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,448 Elo+
Party 3
Neith
Neith
SmartNeto
Neith
Level 24
God Stats
12W - 7L
1,876 SR
Queue Stats
13W - 16L
1,209 Elo+
Party 4
Kuzenbo
Kuzenbo
lara0609
Kuzenbo
Level 69
God Stats
9W - 5L
1,113 SR
Queue Stats
75W - 63L
1,418 Elo+
Party 3
Vulcan
Vulcan
macpumperkinz
Vulcan
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 78L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,025
457
1,952
5,479
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
10
0 / 3 / 0
5,487
499
1,783
6,687
3,054
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Izanami
KateAstrophe
Izanami
10
0 / 3 / 1
5,730
521
3,537
5,289
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
MyNamesDad
Raijin
10
2 / 2 / 0
6,042
549
2,973
5,152
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Nonco
Nemesis
10
1 / 3 / 2
5,770
525
3,544
6,259
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Johanx3
Ne Zha
12
5 / 1 / 3
6,955
632
5,655
5,158
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 0
7,772
707
4,715
5,639
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
SmartNeto
Neith
11
4 / 1 / 1
6,998
636
4,227
6,009
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
lara0609
Kuzenbo
9
0 / 0 / 6
5,972
543
2,016
7,225
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,557
596
3,902
5,067
1,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Freya
0
3
0
0
W
Ne Zha
Johanx3
Ne Zha
5
1
3
6.5
L
Izanami
KateAstrophe
Izanami
0
3
1
0.17
W
3
0
0
3
L
Raijin
MyNamesDad
Raijin
2
2
0
1
L
Nemesis
Nonco
Nemesis
1
3
2
0.67
W
Neith
SmartNeto
Neith
4
1
1
4.5
W
Kuzenbo
lara0609
Kuzenbo
0
0
6
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,789
Damage
20,515
28,866
Taken
29,098
13,387
Mitigated
13,154
6,805
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,952
116
0
973
5,479
2,774
0
1,442
4,037
12,156
0
L
Freya
1,783
348
0
1,892
6,687
3,054
0
66
6,421
26,219
0
W
Ne Zha
Johanx3
Ne Zha
5,655
1,514
0
2,919
5,158
1,553
0
891
4,267
0
37,559
L
Izanami
KateAstrophe
Izanami
3,537
2,174
0
2,273
5,289
2,585
538
612
4,677
3,496
33,714
W
4,715
2,300
0
2,916
5,639
3,809
186
1,883
3,756
0
52,554
L
Raijin
MyNamesDad
Raijin
2,973
506
0
907
5,152
1,308
0
2,290
2,862
30,180
0
L
Nemesis
Nonco
Nemesis
3,544
1,184
0
760
6,259
3,666
0
1,508
4,729
4,645
24,226
W
Neith
SmartNeto
Neith
4,227
1,794
0
3,390
6,009
1,781
1,577
848
5,161
0
37,071
W
Kuzenbo
lara0609
Kuzenbo
2,016
736
0
2,856
7,225
4,190
20
1,178
6,047
17,374
0
W
3,902
1,627
0
1,015
5,067
1,821
340
2,492
2,575
39,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
34,254
285
Minions Killed
356
0
Camps Cleared
0
1,007,188
Distance Traveled
1,085,967
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,025
457
17
2
0
216,859
3
L
Freya
5,487
499
62
6
0
173,161
0
W
Ne Zha
6,955
632
71
6
0
228,571
4
L
Izanami
5,730
521
89
8
0
186,968
1
W
Set
7,772
707
100
9
0
249,620
2
L
Raijin
6,042
549
60
5
0
206,124
1
L
Nemesis
5,770
525
57
5
0
224,076
1
W
Neith
6,998
636
82
7
0
174,888
2
W
Kuzenbo
5,972
543
26
2
0
224,609
5
W
Vulcan
6,557
596
77
7
0
208,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role