Player Matchup

Bakasura
Bakasura
El3ctricEy3
Bakasura
Level 27
God Stats
9W - 16L
1,251 SR
Queue Stats
102W - 110L
956 Elo+
Solo
Guan Yu
Guan Yu
Jer-Dic
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,196 Elo+
Solo
Neith
Neith
krazykid2369
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 64L
1,500 Elo+
Solo
Mercury
Mercury
l-ETS-l
Mercury
Level 19
God Stats
1W - 3L
1,198 SR
Queue Stats
176W - 196L
1,113 Elo+
Party 1
Rama
Rama
spiderboy2525
Rama
Level 28
God Stats
13W - 10L
1,299 SR
Queue Stats
75W - 81L
1,424 Elo+
Party 1
Team Averages
Level 17
1,350 SR
1,238 Elo+

VS

Team Averages
Level 14
1,411 SR
1,322 Elo+
Pele
Pele
BEGONEBOOMER418
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Darknightbob10
Sun Wukong
Level 8
God Stats
23W - 21L
1,175 SR
Queue Stats
380W - 422L
1,075 Elo+
Solo
The Morrigan
The Morrigan
FerTell0
The Morrigan
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hades
Hades
Gh0sT-_-Drag0N
Hades
Level 27
God Stats
11W - 13L
1,378 SR
Queue Stats
150W - 172L
1,407 Elo+
Solo
Olorun
Olorun
Ruben2198
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
El3ctricEy3
Bakasura
13
4 / 1 / 3
8,256
590
2,983
7,722
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Jer-Dic
Guan Yu
7
0 / 7 / 2
5,651
404
1,219
6,557
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
11 / 2 / 3
8,993
642
8,711
6,765
2,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
l-ETS-l
Mercury
13
8 / 1 / 3
7,994
571
7,680
5,968
3,452
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 2
8,112
579
6,976
9,387
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 1
8,001
572
6,800
12,006
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Darknightbob10
Sun Wukong
5
0 / 6 / 0
4,847
346
2,340
7,530
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
FerTell0
The Morrigan
7
2 / 4 / 3
6,152
439
1,220
3,985
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
6,344
453
6,046
9,125
4,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Ruben2198
Olorun
10
1 / 12 / 1
6,444
460
1,409
12,615
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
26
Kills
12
12
Deaths
29
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
8
3
1
2.83
L
Sun Wukong
Darknightbob10
Sun Wukong
0
6
0
0
W
Bakasura
El3ctricEy3
Bakasura
4
1
3
5.5
L
The Morrigan
FerTell0
The Morrigan
2
4
3
0.88
L
1
4
2
0.5
W
Guan Yu
Jer-Dic
Guan Yu
0
7
2
0.14
L
Olorun
Ruben2198
Olorun
1
12
1
0.13
W
11
2
3
6.25
W
Mercury
l-ETS-l
Mercury
8
1
3
9.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
17,815
36,399
Taken
45,261
15,664
Mitigated
19,823
10,086
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,800
2,785
0
2,023
12,006
7,046
2,124
180
11,501
0
22,367
L
Sun Wukong
Darknightbob10
Sun Wukong
2,340
1,019
0
275
7,530
4,133
0
8
7,522
0
8,817
W
Bakasura
El3ctricEy3
Bakasura
2,983
2,169
0
3,804
7,722
2,929
285
1,416
6,306
0
31,886
L
The Morrigan
FerTell0
The Morrigan
1,220
763
0
151
3,985
932
693
12
3,893
10,216
446
L
6,046
384
161
3,539
9,125
4,644
659
163
8,766
31,058
0
W
Guan Yu
Jer-Dic
Guan Yu
1,219
984
0
404
6,557
3,373
0
2,004
4,553
0
8,839
L
Olorun
Ruben2198
Olorun
1,409
1,212
0
1,471
12,615
3,068
22
27
12,588
12,183
0
W
8,711
6,922
0
915
6,765
2,653
3,081
1,864
4,901
0
46,895
W
Mercury
l-ETS-l
Mercury
7,680
3,671
0
480
5,968
3,452
761
1,805
4,141
2,669
29,260
W
6,976
6,488
0
4,483
9,387
3,257
2,108
1,586
7,576
0
52,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
31,788
345
Minions Killed
131
0
Camps Cleared
0
1,263,708
Distance Traveled
1,113,439
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,001
572
30
2
0
284,796
0
L
Sun Wukong
4,847
346
12
1
0
249,745
1
W
Bakasura
8,256
590
105
8
0
285,604
0
L
The Morrigan
6,152
439
12
1
0
153,609
0
L
Hades
6,344
453
54
4
0
217,122
0
W
Guan Yu
5,651
404
18
1
0
164,463
1
L
Olorun
6,444
460
23
2
0
208,167
0
W
Neith
8,993
642
77
6
0
231,928
1
W
Mercury
7,994
571
56
4
0
323,587
0
W
Rama
8,112
579
89
6
0
258,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role