Player Matchup

Aphrodite
Aphrodite
Gold V
MintBadger63464
Aphrodite
Gold V
Level 76
God Stats
2W - 0L
1,714 SR
Queue Stats
34W - 22L
1,609 MMR
Party 2
Bacchus
Bacchus
Silver I
outtatowncurt
Bacchus
Silver I
Level 138
God Stats
7W - 3L
1,714 SR
Queue Stats
22W - 16L
1,576 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
z MightyManatee
Cu Chulainn
Gold V
Level 44
God Stats
2W - 0L
1,714 SR
Queue Stats
3W - 0L
1,609 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,714 SR
1,598 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,618 SR
1,584 MMR
Osiris
Osiris
Silver II
Lapi_HD
Osiris
Silver II
Level 76
God Stats
0W - 1L
1,614 SR
Queue Stats
70W - 65L
1,487 MMR
Party 1
Athena
Athena
Bronze III
Mraclh
Athena
Bronze III
Level 119
God Stats
3W - 2L
1,546 SR
Queue Stats
11W - 8L
1,590 MMR
Party 1
Thoth
Thoth
Silver I
joerobbo11
Thoth
Silver I
Level 109
God Stats
1W - 6L
1,693 SR
Queue Stats
32W - 22L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MintBadger63464
Aphrodite
14
7 / 4 / 8
11,514
720
16,373
15,969
10,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
2 / 5 / 10
10,845
678
6,053
15,048
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
z MightyManatee
Cu Chulainn
15
7 / 3 / 8
11,345
709
15,089
21,029
19,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
CthulhuNe ZhaSobekFenrirKumbhakarna

VS

Bans
DanzaburouPersephoneYmirScyllaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lapi_HD
Osiris
14
5 / 6 / 6
11,332
708
10,242
14,619
13,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
Mraclh
Athena
14
4 / 4 / 7
10,964
685
5,339
16,927
15,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
15
3 / 6 / 6
10,426
652
13,192
11,235
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
16
Kills
12
12
Deaths
16
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
Lapi_HD
Osiris
5
6
6
1.33
W
Aphrodite
MintBadger63464
Aphrodite
7
4
8
2.75
L
Athena
Mraclh
Athena
4
4
7
1.88
L
Thoth
3
6
6
1
W
Bacchus
2
5
10
1.4
W
Cu Chulainn
z MightyManatee
Cu Chulainn
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,515
Damage
28,773
52,046
Taken
42,781
44,875
Mitigated
33,473
19,332
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Lapi_HD
Osiris
10,242
4,341
0
419
14,619
13,623
0
9,587
5,032
3,505
31,331
W
Aphrodite
MintBadger63464
Aphrodite
16,373
1,161
7,798
8,066
15,969
10,235
1,128
7,328
8,249
65,636
0
L
Athena
Mraclh
Athena
5,339
1,638
870
6,233
16,927
15,351
0
9,055
7,872
17,282
0
L
Thoth
13,192
511
0
1,605
11,235
4,499
0
5,108
6,127
62,555
0
W
Bacchus
6,053
249
0
1,401
15,048
15,252
740
6,224
8,349
22,612
0
W
Cu Chulainn
z MightyManatee
Cu Chulainn
15,089
4,011
671
1,396
21,029
19,388
358
4,865
15,844
6,859
49,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
32,722
183
Minions Killed
159
0
Camps Cleared
0
878,844
Distance Traveled
851,587
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,332
708
39
2
0
274,054
2
W
Aphrodite
11,514
720
98
6
0
267,079
2
L
Athena
10,964
685
29
2
0
310,816
0
L
Thoth
10,426
652
91
6
0
266,717
6
W
Bacchus
10,845
678
20
1
0
290,890
3
W
Cu Chulainn
11,345
709
65
4
0
320,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role