Player Matchup

Sun Wukong
Sun Wukong
Bennediction
Sun Wukong
Level 51
God Stats
5W - 5L
1,475 SR
Queue Stats
92W - 105L
1,621 Elo+
Party 1
Jormungandr
Jormungandr
BigCelaeno
Jormungandr
Level 22
God Stats
4W - 4L
1,659 SR
Queue Stats
38W - 54L
1,553 Elo+
Party 1
Da Ji
Da Ji
NoidChan
Da Ji
Level 27
God Stats
7W - 10L
1,811 SR
Queue Stats
59W - 68L
1,631 Elo+
Party 1
Eset
Eset
PrepaidMclovin
Eset
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
156W - 65L
1,500 Elo+
Solo
Neith
Neith
lavenduress
Neith
Level 14
God Stats
11W - 14L
1,625 SR
Queue Stats
29W - 31L
1,610 Elo+
Party 1
Team Averages
Level 26
1,614 SR
1,583 Elo+

VS

Team Averages
Level 16
1,539 SR
1,703 Elo+
King Arthur
King Arthur
Awenqr
King Arthur
Level 7
God Stats
3W - 2L
1,837 SR
Queue Stats
6W - 3L
1,687 Elo+
Party 2
Zeus
Zeus
HelaVela
Zeus
Level 15
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 2
Terra
Terra
Potatos4TMS
Terra
Level 24
God Stats
5W - 3L
1,324 SR
Queue Stats
73W - 53L
1,836 Elo+
Solo
Kukulkan
Kukulkan
Shadowletal
Kukulkan
Level 13
God Stats
1W - 2L
1,751 SR
Queue Stats
5W - 3L
1,842 Elo+
Solo
Hera
Hera
hroq
Hera
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 130L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bennediction
Sun Wukong
18
7 / 1 / 21
11,337
1,134
15,679
13,628
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
BigCelaeno
Jormungandr
18
3 / 4 / 25
10,897
1,090
7,454
12,449
12,798
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
NoidChan
Da Ji
17
12 / 5 / 10
11,636
1,164
17,638
13,830
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
12 / 1 / 13
11,273
1,127
18,413
5,996
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 15
10,610
1,061
9,936
8,809
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awenqr
King Arthur
17
4 / 3 / 5
11,126
1,113
9,008
17,418
16,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
16
3 / 10 / 6
10,417
1,042
12,457
12,042
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 5
9,228
923
9,538
18,033
18,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Shadowletal
Kukulkan
16
5 / 6 / 3
10,397
1,040
14,855
11,510
4,605
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
hroq
Hera
14
0 / 14 / 3
8,395
840
2,804
17,404
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
34
38
Kills
12
12
Deaths
39
84
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Awenqr
King Arthur
4
3
5
2.17
W
Sun Wukong
Bennediction
Sun Wukong
7
1
21
17.5
W
Jormungandr
BigCelaeno
Jormungandr
3
4
25
3.88
L
Zeus
3
10
6
0.6
W
Da Ji
NoidChan
Da Ji
12
5
10
3.4
L
0
6
5
0.42
W
12
1
13
18.5
L
Kukulkan
Shadowletal
Kukulkan
5
6
3
1.08
L
Hera
hroq
Hera
0
14
3
0.11
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,120
Damage
48,662
54,712
Taken
76,407
36,343
Mitigated
48,601
13,684
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Awenqr
King Arthur
9,008
1,485
0
3,874
17,418
16,000
0
4,058
13,200
0
26,427
W
Sun Wukong
Bennediction
Sun Wukong
15,679
3,836
717
3,977
13,628
11,978
0
10,279
3,170
82
26,785
W
Jormungandr
BigCelaeno
Jormungandr
7,454
1,991
1,319
1,130
12,449
12,798
0
9,398
2,951
20,362
0
L
Zeus
12,457
1,870
0
0
12,042
3,970
0
3,771
8,221
34,086
0
W
Da Ji
NoidChan
Da Ji
17,638
8,045
0
1,625
13,830
5,803
0
10,038
3,591
0
26,637
L
9,538
1,352
1,205
2,294
18,033
18,206
0
7,239
10,621
21,536
0
W
18,413
2,037
1,480
1,268
5,996
2,377
0
3,854
2,092
38,752
0
L
Kukulkan
Shadowletal
Kukulkan
14,855
1,032
0
0
11,510
4,605
0
3,456
7,954
35,861
0
L
Hera
hroq
Hera
2,804
1,037
0
0
17,404
5,820
0
7,425
9,144
6,518
0
W
9,936
4,981
0
2,168
8,809
3,387
0
6,085
2,624
0
24,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
49,563
153
Minions Killed
141
5
Camps Cleared
5
873,887
Distance Traveled
820,064
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,126
1,113
38
4
0
205,307
1
W
Sun Wukong
11,337
1,134
30
3
1
212,811
0
W
Jormungandr
10,897
1,090
27
3
1
145,949
0
L
Zeus
10,417
1,042
40
4
0
144,503
0
W
Da Ji
11,636
1,164
14
1
2
167,434
0
L
Terra
9,228
923
16
2
0
174,103
0
W
Eset
11,273
1,127
43
4
1
171,399
0
L
Kukulkan
10,397
1,040
37
4
5
168,625
0
L
Hera
8,395
840
10
1
0
127,526
0
W
Neith
10,610
1,061
39
4
0
176,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role