Player Matchup

King Arthur
King Arthur
Denstrain
King Arthur
Level 51
God Stats
11W - 5L
1,589 SR
Queue Stats
54W - 20L
1,683 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dr Derbs
Ah Muzen Cab
Level 116
God Stats
7W - 1L
1,904 SR
Queue Stats
66W - 26L
1,742 Elo+
Party 1
Hel
Hel
SaraBearLol
Hel
Level 29
God Stats
13W - 2L
1,996 SR
Queue Stats
52W - 17L
1,742 Elo+
Party 1
Team Averages
Level 65
1,830 SR
1,723 Elo+

VS

Team Averages
Level 48
1,595 SR
1,610 Elo+
Terra
Terra
AngusofPurr
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,728 Elo+
Party 2
Raijin
Raijin
ShadowKrypt
Raijin
Level 61
God Stats
3W - 2L
1,784 SR
Queue Stats
19W - 19L
1,601 Elo+
Party 2
Izanami
Izanami
Squidye
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Denstrain
King Arthur
15
5 / 3 / 4
12,267
613
19,869
28,492
32,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Dr Derbs
Ah Muzen Cab
16
2 / 3 / 7
12,293
615
21,824
15,263
6,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 7
11,707
585
8,453
17,628
11,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
11,230
562
9,127
20,163
15,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
15
2 / 2 / 4
11,598
580
20,357
14,161
5,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Squidye
Izanami
16
6 / 4 / 4
12,970
649
19,746
21,679
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
9
Kills
10
10
Deaths
9
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
King Arthur
Denstrain
King Arthur
5
3
4
2.33
W
Ah Muzen Cab
Dr Derbs
Ah Muzen Cab
2
3
7
1.83
W
2
4
7
1.38
L
Raijin
2
2
4
2
L
Izanami
Squidye
Izanami
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,146
Damage
49,230
61,383
Taken
56,003
50,816
Mitigated
30,176
37,732
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,127
489
6,700
7,682
20,163
15,851
500
4,678
14,865
19,706
0
W
King Arthur
Denstrain
King Arthur
19,869
2,248
1,115
7,095
28,492
32,867
544
11,849
15,850
0
42,413
W
Ah Muzen Cab
Dr Derbs
Ah Muzen Cab
21,824
3,220
1,860
3,241
15,263
6,520
2,259
6,263
8,724
0
111,056
W
8,453
704
15,368
9,053
17,628
11,429
330
9,719
7,293
31,036
0
L
Raijin
20,357
1,260
373
1,613
14,161
5,545
462
1,120
12,891
57,835
0
L
Izanami
Squidye
Izanami
19,746
15,460
0
2,752
21,679
8,780
2,330
2,718
18,591
0
82,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
35,798
220
Minions Killed
272
0
Camps Cleared
0
1,099,317
Distance Traveled
968,815
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,230
562
25
1
0
339,088
4
W
King Arthur
12,267
613
34
2
0
361,676
0
W
Ah Muzen Cab
12,293
615
143
7
0
361,693
0
W
Hel
11,707
585
43
2
0
375,948
1
L
Raijin
11,598
580
109
5
0
310,164
2
L
Izanami
12,970
649
138
7
0
319,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role