Player Matchup

Khepri
Khepri
FrankKaminskyMVP
Khepri
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 34L
1,658 Elo+
Party 1
Merlin
Merlin
HeartseekerUllr
Merlin
Level 28
God Stats
3W - 3L
1,749 SR
Queue Stats
174W - 98L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
ItsReactt
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 14L
1,847 Elo+
Party 1
Hou Yi
Hou Yi
TTommyy
Hou Yi
Level 28
God Stats
11W - 4L
1,500 SR
Queue Stats
112W - 35L
1,772 Elo+
Party 1
Pele
Pele
lisardbap
Pele
Level 17
God Stats
4W - 2L
1,856 SR
Queue Stats
9W - 5L
1,731 Elo+
Party 1
Team Averages
Level 29
1,621 SR
1,721 Elo+

VS

Team Averages
Level 22
1,589 SR
1,634 Elo+
Persephone
Persephone
MochaBison1070
Persephone
Level 22
God Stats
3W - 2L
1,673 SR
Queue Stats
14W - 12L
1,596 Elo+
Solo
Skadi
Skadi
Unplayer98
Skadi
Level 18
God Stats
1W - 1L
1,361 SR
Queue Stats
19W - 14L
1,612 Elo+
Solo
Set
Set
Washei
Set
Level 22
God Stats
4W - 3L
1,736 SR
Queue Stats
147W - 148L
1,671 Elo+
Solo
Horus
Horus
tiziy
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
xlChris
Sun Wukong
Level 21
God Stats
20W - 18L
1,674 SR
Queue Stats
143W - 115L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,887
394
3,675
13,310
11,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 6 / 0
10,710
536
9,259
12,644
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ItsReactt
Erlang Shen
16
2 / 4 / 1
10,027
501
12,332
21,139
15,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
TTommyy
Hou Yi
16
0 / 2 / 0
9,434
472
6,550
12,138
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
0 / 7 / 3
8,148
407
3,553
17,682
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MochaBison1070
Persephone
17
5 / 2 / 9
11,680
584
17,506
8,508
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
4 / 0 / 3
12,172
609
9,380
8,210
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
Washei
Set
18
8 / 2 / 5
11,528
576
12,527
14,355
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
tiziy
Horus
14
1 / 2 / 12
9,867
493
5,641
13,818
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
xlChris
Sun Wukong
18
4 / 0 / 4
11,579
579
12,948
16,182
11,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
22
23
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
3
6
0
0.5
L
Erlang Shen
ItsReactt
Erlang Shen
2
4
1
0.63
W
Persephone
MochaBison1070
Persephone
5
2
9
4.75
L
Hou Yi
TTommyy
Hou Yi
0
2
0
0
W
Skadi
4
0
3
5.5
W
Set
Washei
Set
8
2
5
5.25
L
Pele
0
7
3
0.21
W
Horus
tiziy
Horus
1
2
12
3.5
W
Sun Wukong
xlChris
Sun Wukong
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
58,002
76,913
Taken
61,073
42,601
Mitigated
35,820
22,401
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,675
341
0
1,777
13,310
11,627
121
3,893
9,213
20,290
0
L
9,259
604
0
904
12,644
4,685
0
5,281
7,067
76,456
0
L
Erlang Shen
ItsReactt
Erlang Shen
12,332
7,473
0
6,911
21,139
15,372
0
1,775
19,270
0
67,208
W
Persephone
MochaBison1070
Persephone
17,506
1,315
0
1,809
8,508
3,092
1,455
3,005
5,502
79,362
0
L
Hou Yi
TTommyy
Hou Yi
6,550
3,037
0
6,104
12,138
5,196
0
1,071
11,031
0
79,792
W
Skadi
9,380
2,855
0
300
8,210
3,207
2,676
1,234
6,976
0
109,751
W
Set
Washei
Set
12,527
5,693
0
6,034
14,355
6,175
0
3,491
10,864
0
88,666
L
Pele
3,553
857
171
6,534
17,682
5,721
0
4,763
12,667
0
47,793
W
Horus
tiziy
Horus
5,641
2,646
3,152
5,993
13,818
11,988
563
3,734
10,084
0
18,450
W
Sun Wukong
xlChris
Sun Wukong
12,948
2,473
0
5,767
16,182
11,358
684
3,179
13,003
0
72,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,206
Gold Earned
56,826
562
Minions Killed
616
0
Camps Cleared
0
1,735,433
Distance Traveled
1,971,624
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,887
394
28
1
0
380,523
7
L
Merlin
10,710
536
164
8
0
350,234
1
L
Erlang Shen
10,027
501
141
7
0
331,492
2
W
Persephone
11,680
584
129
6
0
401,135
6
L
Hou Yi
9,434
472
153
8
0
328,900
1
W
Skadi
12,172
609
188
9
0
390,419
6
W
Set
11,528
576
127
6
0
389,429
6
L
Pele
8,148
407
76
4
0
344,284
4
W
Horus
9,867
493
30
2
0
407,675
9
W
Sun Wukong
11,579
579
142
7
0
382,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role