Player Matchup

Erlang Shen
Erlang Shen
PRAISE GUARDIAN
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,356 Elo+
Party 3
Cerberus
Cerberus
crewdorder
Cerberus
Level 102
God Stats
0W - 1L
1,271 SR
Queue Stats
56W - 48L
1,550 Elo+
Party 3
Mercury
Mercury
i Brick KY
Mercury
Level 19
God Stats
0W - 3L
1,225 SR
Queue Stats
1W - 6L
1,166 Elo+
Party 3
Janus
Janus
magic4nash148
Janus
Level 124
God Stats
3W - 6L
1,327 SR
Queue Stats
40W - 39L
1,401 Elo+
Party 3
Ra
Ra
matreds01
Ra
Level 105
God Stats
4W - 8L
1,244 SR
Queue Stats
73W - 61L
1,486 Elo+
Party 3
Team Averages
Level 87
1,313 SR
1,392 Elo+

VS

Team Averages
Level 109
1,534 SR
1,519 Elo+
Medusa
Medusa
MBoorstein
Medusa
Level 48
God Stats
17W - 7L
1,572 SR
Queue Stats
31W - 24L
1,500 Elo+
Party 2
Nox
Nox
Stud94
Nox
Level 155
God Stats
10W - 14L
1,489 SR
Queue Stats
292W - 290L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zavion
Tsukuyomi
Level 155
God Stats
92W - 77L
1,516 SR
Queue Stats
474W - 470L
1,502 Elo+
Party 1
Vulcan
Vulcan
donnieblaze75
Vulcan
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
z Carnxge z
Jormungandr
Level 43
God Stats
74W - 57L
1,593 SR
Queue Stats
201W - 224L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PRAISE GUARDIAN
Erlang Shen
13
0 / 6 / 4
7,488
624
4,011
12,180
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
crewdorder
Cerberus
14
1 / 3 / 3
8,121
677
4,027
11,015
6,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mercury
i Brick KY
Mercury
12
2 / 8 / 0
7,933
661
940
11,258
3,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 2
8,017
668
8,811
10,334
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 1
8,799
733
3,094
9,921
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MBoorstein
Medusa
15
3 / 1 / 8
9,169
764
8,984
7,965
2,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Stud94
Nox
15
2 / 1 / 11
9,175
765
5,035
6,849
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Zavion
Tsukuyomi
16
8 / 1 / 9
10,916
910
11,133
11,276
5,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 9
8,975
748
9,250
4,749
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
z Carnxge z
Jormungandr
16
11 / 4 / 10
11,902
992
14,838
10,617
5,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
6
Kills
26
26
Deaths
7
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Medusa
MBoorstein
Medusa
3
1
8
7
L
Erlang Shen
PRAISE GUARDIAN
Erlang Shen
0
6
4
0.33
W
Nox
Stud94
Nox
2
1
11
7.5
W
Tsukuyomi
Zavion
Tsukuyomi
8
1
9
12.5
L
Cerberus
crewdorder
Cerberus
1
3
3
0.83
W
2
0
9
6.5
L
Mercury
i Brick KY
Mercury
2
8
0
0.25
L
1
6
2
0.33
L
2
3
1
0.83
W
Jormungandr
z Carnxge z
Jormungandr
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,883
Damage
49,240
54,708
Taken
41,456
21,742
Mitigated
17,303
4,007
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
MBoorstein
Medusa
8,984
4,018
0
1,229
7,965
2,663
2,797
4,147
3,692
0
29,440
L
Erlang Shen
PRAISE GUARDIAN
Erlang Shen
4,011
1,337
0
948
12,180
4,991
0
7,157
4,900
0
13,710
W
Nox
Stud94
Nox
5,035
447
0
0
6,849
2,614
1,635
3,720
2,927
31,909
0
W
Tsukuyomi
Zavion
Tsukuyomi
11,133
2,304
0
76
11,276
5,013
1,001
3,532
7,448
0
32,959
L
Cerberus
crewdorder
Cerberus
4,027
257
0
326
11,015
6,347
0
6,222
4,709
16,921
0
W
9,250
4,213
0
1,478
4,749
1,868
425
920
3,803
33,168
0
L
Mercury
i Brick KY
Mercury
940
675
0
0
11,258
3,538
0
5,323
5,797
0
5,095
L
8,811
78
0
750
10,334
3,376
2
5,498
4,778
36,392
0
L
3,094
187
370
1,613
9,921
3,490
1
4,664
5,091
32,787
0
W
Jormungandr
z Carnxge z
Jormungandr
14,838
1,609
0
0
10,617
5,145
0
3,122
7,337
24,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
50,137
253
Minions Killed
245
7
Camps Cleared
8
1,065,233
Distance Traveled
1,158,568
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,169
764
45
4
0
217,888
0
L
Erlang Shen
7,488
624
24
2
1
205,396
1
W
Nox
9,175
765
65
5
3
225,315
3
W
Tsukuyomi
10,916
910
61
5
2
254,946
1
L
Cerberus
8,121
677
35
3
2
215,036
0
W
Vulcan
8,975
748
52
4
3
237,224
0
L
Mercury
7,933
661
14
1
0
189,460
0
L
Janus
8,017
668
91
8
3
222,445
0
L
Ra
8,799
733
89
7
1
232,896
0
W
Jormungandr
11,902
992
22
2
0
223,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role