Player Matchup

Anhur
Anhur
CrotchGoblinKing
Anhur
Level 66
God Stats
18W - 11L
1,589 SR
Queue Stats
610W - 507L
1,330 Elo+
Party 1
Bacchus
Bacchus
UrBasicHusbando
Bacchus
Level 81
God Stats
8W - 12L
1,680 SR
Queue Stats
575W - 480L
1,381 Elo+
Party 1
Achilles
Achilles
iWatchEcchi_UwU
Achilles
Level 101
God Stats
8W - 6L
1,500 SR
Queue Stats
561W - 434L
1,381 Elo+
Party 1
Team Averages
Level 83
1,590 SR
1,364 Elo+

VS

Team Averages
Level 69
1,486 SR
1,375 Elo+
Artio
Artio
BathtubBarry
Artio
Level 69
God Stats
38W - 32L
1,470 SR
Queue Stats
117W - 120L
1,256 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drakar720
Tsukuyomi
Level 30
God Stats
2W - 1L
1,486 SR
Queue Stats
5W - 9L
1,368 Elo+
Solo
Osiris
Osiris
JuicedFlanker67
Osiris
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
8,738
794
9,708
6,000
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 7 / 6
6,971
634
3,263
10,698
8,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
10
2 / 3 / 6
7,743
704
8,269
11,039
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 9
8,185
744
4,361
11,220
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Drakar720
Tsukuyomi
11
3 / 3 / 7
7,953
723
8,047
7,364
3,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
6 / 2 / 4
8,641
786
8,398
11,888
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
10
10
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
6
0
2
7
W
Tsukuyomi
Drakar720
Tsukuyomi
3
3
7
2.17
W
6
2
4
4
L
0
7
6
0.43
L
Achilles
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
20,806
27,737
Taken
30,472
21,570
Mitigated
17,989
7,991
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,361
412
2,878
3,311
11,220
7,557
0
1,424
9,696
15,364
0
L
9,708
5,154
0
2,625
6,000
3,576
222
874
5,126
3,372
35,481
W
Tsukuyomi
Drakar720
Tsukuyomi
8,047
1,923
0
137
7,364
3,343
0
754
6,510
0
20,628
W
8,398
4,139
0
5,063
11,888
7,089
0
1,959
9,659
0
35,604
L
3,263
356
612
1,375
10,698
8,111
0
1,961
8,737
12,113
0
L
Achilles
8,269
2,889
410
2,969
11,039
9,883
0
1,581
9,458
0
22,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
24,779
114
Minions Killed
90
0
Camps Cleared
0
566,909
Distance Traveled
683,261
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,185
744
19
2
0
228,511
2
L
Anhur
8,738
794
65
6
0
188,645
2
W
Tsukuyomi
7,953
723
27
2
0
231,593
2
W
Osiris
8,641
786
44
4
0
223,157
5
L
Bacchus
6,971
634
17
2
0
187,317
2
L
Achilles
7,743
704
32
3
0
190,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role