Player Matchup

Izanami
Izanami
DJ_MakeAwishKid
Izanami
Level 60
God Stats
6W - 4L
1,690 SR
Queue Stats
80W - 86L
1,432 Elo+
Party 2
Nike
Nike
Kevin1-BR
Nike
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 63L
1,428 Elo+
Solo
Nu Wa
Nu Wa
KingWildin
Nu Wa
Level 63
God Stats
7W - 4L
1,456 SR
Queue Stats
142W - 135L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
NovaWildin
Sylvanus
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 70L
1,431 Elo+
Party 2
Thanatos
Thanatos
PoloGregg
Thanatos
Level 38
God Stats
6W - 4L
1,368 SR
Queue Stats
33W - 29L
1,494 Elo+
Party 2
Team Averages
Level 47
1,503 SR
1,433 Elo+

VS

Team Averages
Level 51
1,545 SR
1,473 Elo+
Ganesha
Ganesha
Ang310s
Ganesha
Level 82
God Stats
9W - 17L
1,666 SR
Queue Stats
405W - 402L
1,682 Elo+
Party 1
Artemis
Artemis
Diode88
Artemis
Level 52
God Stats
9W - 10L
1,811 SR
Queue Stats
68W - 70L
1,435 Elo+
Party 3
Jormungandr
Jormungandr
Kubota2875
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,373 Elo+
Party 3
Eset
Eset
maltonex55
Eset
Level 67
God Stats
8W - 16L
1,364 SR
Queue Stats
259W - 203L
1,399 Elo+
Party 3
Serqet
Serqet
milk tea8854
Serqet
Level 17
God Stats
1W - 6L
1,385 SR
Queue Stats
112W - 128L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,147
538
11,797
10,184
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
14
2 / 0 / 3
9,018
530
6,035
9,204
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
15
4 / 1 / 5
9,619
566
10,839
6,178
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
NovaWildin
Sylvanus
14
4 / 2 / 9
9,359
551
5,245
11,299
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
PoloGregg
Thanatos
14
8 / 3 / 3
9,463
557
9,505
12,708
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ang310s
Ganesha
12
0 / 4 / 4
7,894
464
5,809
11,421
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Diode88
Artemis
12
3 / 7 / 1
7,476
440
6,865
14,489
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Kubota2875
Jormungandr
13
1 / 4 / 0
7,570
445
7,009
10,031
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 4 / 2
8,336
490
7,266
11,966
4,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
13
2 / 5 / 4
8,261
486
4,122
11,823
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
8
8
Deaths
24
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ang310s
Ganesha
0
4
4
0.5
W
6
2
5
4.25
L
Artemis
Diode88
Artemis
3
7
1
0.5
W
Nike
2
0
3
3.5
W
Nu Wa
4
1
5
6.5
L
Jormungandr
Kubota2875
Jormungandr
1
4
0
0.25
W
Sylvanus
NovaWildin
Sylvanus
4
2
9
4.25
W
Thanatos
PoloGregg
Thanatos
8
3
3
3.17
L
2
4
2
0.75
L
Serqet
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,421
Damage
31,071
49,573
Taken
59,730
26,395
Mitigated
26,423
20,008
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ang310s
Ganesha
5,809
504
524
2,765
11,421
6,539
155
3,440
7,818
36,279
0
W
11,797
7,483
0
3,783
10,184
3,643
1,306
3,470
6,714
0
59,945
L
Artemis
Diode88
Artemis
6,865
3,596
306
5,019
14,489
3,632
104
2,592
11,813
0
28,103
W
Nike
6,035
625
0
1,900
9,204
6,900
80
6,129
3,029
245
42,433
W
Nu Wa
10,839
2,590
741
505
6,178
2,244
815
3,205
2,794
62,264
0
L
Jormungandr
Kubota2875
Jormungandr
7,009
2,706
0
2,470
10,031
8,666
0
504
8,948
34,555
0
W
Sylvanus
NovaWildin
Sylvanus
5,245
1,658
2,054
4,057
11,299
8,889
244
2,830
8,469
23,338
0
W
Thanatos
PoloGregg
Thanatos
9,505
3,951
0
6,968
12,708
4,719
505
4,450
7,934
0
51,476
L
7,266
128
0
2,693
11,966
4,130
355
6,864
4,640
52,744
0
L
Serqet
4,122
786
0
3,068
11,823
3,456
0
1,855
9,834
0
39,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
39,537
403
Minions Killed
348
0
Camps Cleared
0
1,493,151
Distance Traveled
1,485,775
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,894
464
22
1
0
318,125
1
W
Izanami
9,147
538
92
5
0
297,080
3
L
Artemis
7,476
440
78
5
0
264,648
2
W
Nike
9,018
530
86
5
0
304,164
5
W
Nu Wa
9,619
566
105
6
0
312,228
2
L
Jormungandr
7,570
445
65
4
0
248,808
0
W
Sylvanus
9,359
551
33
2
0
286,317
1
W
Thanatos
9,463
557
87
5
0
293,362
1
L
Eset
8,336
490
108
6
0
310,490
3
L
Serqet
8,261
486
75
4
0
343,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role