Player Matchup

Hercules
Hercules
Keres90
Hercules
Level 105
God Stats
6W - 17L
1,285 SR
Queue Stats
500W - 392L
1,464 Elo+
Party 1
Anubis
Anubis
T-MoneyLoko
Anubis
Level 25
God Stats
2W - 3L
1,535 SR
Queue Stats
147W - 132L
1,564 Elo+
Solo
Da Ji
Da Ji
t304beast
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,462 Elo+
Party 1
Team Averages
Level 59
1,440 SR
1,497 Elo+

VS

Team Averages
Level 52
1,600 SR
1,601 Elo+
Ah Muzen Cab
Ah Muzen Cab
Birdman71695
Ah Muzen Cab
Level 17
God Stats
5W - 4L
1,564 SR
Queue Stats
11W - 14L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
TheAngel_2214
Baron Samedi
Level 77
God Stats
13W - 5L
1,735 SR
Queue Stats
93W - 97L
1,711 Elo+
Party 2
Artio
Artio
chalo902
Artio
Level 62
God Stats
14W - 17L
1,500 SR
Queue Stats
313W - 306L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Keres90
Hercules
15
7 / 4 / 9
11,900
700
16,610
19,310
22,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
15
4 / 3 / 8
11,771
692
12,079
12,807
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
t304beast
Da Ji
14
6 / 11 / 8
11,649
685
9,160
18,694
7,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Birdman71695
Ah Muzen Cab
18
10 / 8 / 6
13,777
810
20,295
15,826
5,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
TheAngel_2214
Baron Samedi
14
3 / 6 / 11
11,008
648
12,205
15,301
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
chalo902
Artio
16
5 / 3 / 11
13,015
766
8,506
21,574
15,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
17
Kills
18
18
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Birdman71695
Ah Muzen Cab
10
8
6
1.63
L
Hercules
Keres90
Hercules
7
4
9
2.88
L
Anubis
4
3
8
2.67
W
Baron Samedi
TheAngel_2214
Baron Samedi
3
6
11
1.42
W
Artio
chalo902
Artio
5
3
11
3.5
L
Da Ji
t304beast
Da Ji
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,849
Damage
41,006
50,811
Taken
52,701
37,790
Mitigated
27,455
8,817
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Birdman71695
Ah Muzen Cab
20,295
6,847
160
2,919
15,826
5,296
2,591
5,054
10,497
0
65,599
L
Hercules
Keres90
Hercules
16,610
4,594
0
3,301
19,310
22,634
54
6,795
12,011
0
33,389
L
Anubis
12,079
41
708
4,308
12,807
7,595
866
7,055
5,432
70,801
0
W
Baron Samedi
TheAngel_2214
Baron Samedi
12,205
101
2,203
3,205
15,301
6,364
258
2,930
12,221
30,807
0
W
Artio
chalo902
Artio
8,506
725
2,280
4,332
21,574
15,795
0
4,103
17,271
21,212
0
L
Da Ji
t304beast
Da Ji
9,160
2,555
0
500
18,694
7,561
288
5,840
12,578
0
29,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
37,800
192
Minions Killed
146
0
Camps Cleared
0
807,370
Distance Traveled
907,341
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,777
810
86
5
0
276,151
1
L
Hercules
11,900
700
41
2
0
298,385
1
L
Anubis
11,771
692
115
7
0
265,886
1
W
Baron Samedi
11,008
648
32
2
0
300,202
0
W
Artio
13,015
766
28
2
0
330,988
0
L
Da Ji
11,649
685
36
2
0
243,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role