Player Matchup

Cthulhu
Cthulhu
Dannathon
Cthulhu
Level 100
God Stats
7W - 10L
1,710 SR
Queue Stats
106W - 74L
1,587 Elo+
Party 1
Kali
Kali
GovMode
Kali
Level 112
God Stats
6W - 5L
1,770 SR
Queue Stats
274W - 271L
1,560 Elo+
Party 2
Chronos
Chronos
KiwiandGreen
Chronos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 43L
1,654 Elo+
Party 1
Bellona
Bellona
TheNotoriousGov
Bellona
Level 17
God Stats
2W - 7L
1,219 SR
Queue Stats
4W - 13L
1,321 Elo+
Party 2
Ullr
Ullr
bmanbmoney
Ullr
Level 66
God Stats
31W - 25L
1,471 SR
Queue Stats
319W - 243L
1,550 Elo+
Party 1
Team Averages
Level 64
1,534 SR
1,534 Elo+

VS

Team Averages
Level 70
1,649 SR
1,600 Elo+
Nemesis
Nemesis
Cushdye
Nemesis
Level 20
God Stats
17W - 23L
1,538 SR
Queue Stats
120W - 93L
1,590 Elo+
Party 3
Osiris
Osiris
EVOL Hydra
Osiris
Level 76
God Stats
14W - 13L
1,649 SR
Queue Stats
104W - 85L
1,592 Elo+
Party 3
Poseidon
Poseidon
JingWei
Poseidon
Level 121
God Stats
1W - 1L
1,787 SR
Queue Stats
243W - 167L
1,653 Elo+
Party 3
Neith
Neith
MarttyG123
Neith
Level 60
God Stats
9W - 8L
1,723 SR
Queue Stats
14W - 17L
1,516 Elo+
Solo
Ganesha
Ganesha
SilkyMink
Ganesha
Level 72
God Stats
19W - 11L
1,546 SR
Queue Stats
157W - 110L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dannathon
Cthulhu
14
4 / 0 / 3
9,059
566
9,498
9,659
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
GovMode
Kali
14
3 / 4 / 0
8,386
524
3,959
13,420
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
KiwiandGreen
Chronos
17
6 / 0 / 3
10,442
653
13,350
8,206
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 1
7,748
484
5,513
12,557
11,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 2 / 2
7,960
498
3,356
9,098
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cushdye
Nemesis
14
7 / 3 / 1
8,982
561
6,419
11,620
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
EVOL Hydra
Osiris
14
1 / 2 / 5
8,487
530
7,626
9,519
8,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
JingWei
Poseidon
14
2 / 5 / 1
8,480
530
6,836
11,384
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
14
1 / 3 / 1
8,368
523
6,019
8,562
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SilkyMink
Ganesha
10
0 / 2 / 1
6,813
426
4,052
10,795
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
15
Kills
11
11
Deaths
15
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cushdye
Nemesis
7
3
1
2.5
W
Cthulhu
Dannathon
Cthulhu
4
0
3
5.5
L
Osiris
EVOL Hydra
Osiris
1
2
5
1.75
W
Kali
GovMode
Kali
3
4
0
0.75
L
Poseidon
JingWei
Poseidon
2
5
1
0.5
W
Chronos
KiwiandGreen
Chronos
6
0
3
7.5
L
Neith
1
3
1
0.5
L
Ganesha
SilkyMink
Ganesha
0
2
1
0.25
W
1
5
1
0.3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
30,952
52,940
Taken
51,880
30,195
Mitigated
27,299
16,234
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cushdye
Nemesis
6,419
3,012
0
1,640
11,620
6,701
0
4,666
6,888
8,217
47,489
W
Cthulhu
Dannathon
Cthulhu
9,498
688
131
1,819
9,659
5,964
0
2,871
6,729
38,300
0
L
Osiris
EVOL Hydra
Osiris
7,626
3,414
0
2,400
9,519
8,005
624
0
9,180
5,944
37,846
W
Kali
GovMode
Kali
3,959
1,672
0
5,071
13,420
4,929
387
948
12,442
0
57,347
L
Poseidon
JingWei
Poseidon
6,836
1,138
0
2,026
11,384
4,104
0
7,914
3,470
63,636
0
W
Chronos
KiwiandGreen
Chronos
13,350
3,216
0
3,311
8,206
4,675
411
4,527
3,460
77,491
0
L
Neith
6,019
3,159
0
2,899
8,562
2,984
0
4,382
4,180
0
50,064
L
Ganesha
SilkyMink
Ganesha
4,052
293
0
1,938
10,795
5,505
0
5,886
4,909
20,634
0
W
5,513
2,720
0
2,054
12,557
11,984
351
1,124
11,433
0
39,128
W
3,356
1,308
0
3,848
9,098
2,643
610
2,506
6,510
0
38,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
41,130
459
Minions Killed
454
0
Camps Cleared
0
1,518,396
Distance Traveled
1,510,573
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,982
561
98
6
0
319,828
1
W
Cthulhu
9,059
566
35
2
0
352,612
3
L
Osiris
8,487
530
98
6
0
323,987
3
W
Kali
8,386
524
100
6
0
298,625
0
L
Poseidon
8,480
530
124
8
0
294,481
5
W
Chronos
10,442
653
143
9
0
340,288
8
L
Neith
8,368
523
119
7
0
277,828
5
L
Ganesha
6,813
426
15
1
0
294,449
3
W
Bellona
7,748
484
87
5
0
250,417
1
W
Ullr
7,960
498
94
6
0
276,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role