Player Matchup

Arachne
Arachne
Chin Lee 420
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,150 Elo+
Party 2
King Arthur
King Arthur
Yawny
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
deviantabnormal
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,270 Elo+

VS

Team Averages
Level 33
1,500 SR
1,468 Elo+
Osiris
Osiris
ADKMesias
Osiris
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
74W - 85L
1,369 Elo+
Party 1
Anubis
Anubis
EzDeezEyes
Anubis
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 10L
1,536 Elo+
Solo
Yemoja
Yemoja
LaIguana
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chin Lee 420
Arachne
11
4 / 6 / 2
9,234
616
7,713
13,325
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Yawny
King Arthur
11
0 / 4 / 5
8,299
553
4,074
12,151
6,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 4
8,888
593
5,626
8,902
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ADKMesias
Osiris
14
6 / 2 / 8
10,533
702
6,470
8,187
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
EzDeezEyes
Anubis
15
7 / 3 / 7
11,196
746
17,651
9,222
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
LaIguana
Yemoja
14
2 / 1 / 10
9,728
649
4,020
5,845
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
15
15
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
ADKMesias
Osiris
6
2
8
5
L
Arachne
Chin Lee 420
Arachne
4
6
2
0.83
W
Anubis
EzDeezEyes
Anubis
7
3
7
3.5
W
Yemoja
LaIguana
Yemoja
2
1
10
7
L
King Arthur
Yawny
King Arthur
0
4
5
0.63
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
28,141
34,378
Taken
23,254
12,494
Mitigated
15,357
8,219
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ADKMesias
Osiris
6,470
1,970
0
436
8,187
7,809
1,033
1,561
6,411
0
34,012
L
Arachne
Chin Lee 420
Arachne
7,713
5,332
0
3,148
13,325
3,977
360
8,878
4,197
0
21,333
W
Anubis
EzDeezEyes
Anubis
17,651
786
0
3,485
9,222
4,437
889
1,375
7,705
84,645
0
W
Yemoja
LaIguana
Yemoja
4,020
770
1,377
1,306
5,845
3,111
426
2,228
3,403
25,177
0
L
King Arthur
Yawny
King Arthur
4,074
684
0
1,693
12,151
6,255
0
6,883
5,171
0
18,293
L
5,626
404
1,207
2,171
8,902
2,262
242
5,949
2,833
35,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
31,457
112
Minions Killed
218
0
Camps Cleared
0
764,476
Distance Traveled
818,807
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,533
702
55
4
0
315,022
2
L
Arachne
9,234
616
31
2
0
278,209
4
W
Anubis
11,196
746
119
8
0
249,879
3
W
Yemoja
9,728
649
44
3
0
253,906
5
L
King Arthur
8,299
553
20
1
0
255,593
0
L
Ra
8,888
593
61
4
0
230,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role