Player Matchup

Sylvanus
Sylvanus
CatDaddy1421
Sylvanus
Level 25
God Stats
12W - 9L
1,479 SR
Queue Stats
73W - 65L
1,519 Elo+
Solo
Scylla
Scylla
FA3BL3D
Scylla
Level 29
God Stats
2W - 4L
1,308 SR
Queue Stats
10W - 20L
1,440 Elo+
Solo
Bellona
Bellona
Heyoka8063
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Skadi
Skadi
Raik1990
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
vUnintended_God
Nemesis
Level 24
God Stats
6W - 5L
1,499 SR
Queue Stats
6W - 6L
1,487 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,489 Elo+

VS

Team Averages
Level 19
1,506 SR
1,525 Elo+
Sun Wukong
Sun Wukong
BLAZENFOCUS
Sun Wukong
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
55W - 76L
1,418 Elo+
Party 1
Arachne
Arachne
Bakedpotatoe-
Arachne
Level 28
God Stats
10W - 8L
1,581 SR
Queue Stats
10W - 10L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
Bshadow85
Nu Wa
Level 13
God Stats
7W - 9L
1,500 SR
Queue Stats
104W - 135L
1,713 Elo+
Party 1
Nemesis
Nemesis
Kurri-
Nemesis
Level 15
God Stats
6W - 7L
1,450 SR
Queue Stats
7W - 7L
1,474 Elo+
Party 2
Artemis
Artemis
SonicStriker09
Artemis
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 52L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CatDaddy1421
Sylvanus
10
4 / 0 / 2
5,970
543
1,804
4,144
1,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
FA3BL3D
Scylla
11
3 / 1 / 1
6,540
595
5,340
3,370
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Heyoka8063
Bellona
10
1 / 1 / 0
6,274
570
618
4,273
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Raik1990
Skadi
10
2 / 0 / 4
5,838
531
5,069
3,949
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 1
6,397
582
3,139
4,856
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLAZENFOCUS
Sun Wukong
8
1 / 2 / 0
4,662
424
1,318
4,107
1,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
8
0 / 3 / 0
4,966
451
1,504
8,552
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Bshadow85
Nu Wa
5
0 / 3 / 0
4,162
378
1,812
3,647
893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Kurri-
Nemesis
8
1 / 3 / 0
4,696
427
1,942
6,777
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
4,074
370
1,602
3,459
785
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
2
2
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLAZENFOCUS
Sun Wukong
1
2
0
0.5
L
Arachne
0
3
0
0
L
Nu Wa
Bshadow85
Nu Wa
0
3
0
0
W
Sylvanus
CatDaddy1421
Sylvanus
4
0
2
5
W
Scylla
FA3BL3D
Scylla
3
1
1
3.5
W
Bellona
Heyoka8063
Bellona
1
1
0
1
L
Nemesis
Kurri-
Nemesis
1
3
0
0.33
W
Skadi
Raik1990
Skadi
2
0
4
4
L
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,970
Damage
8,178
20,592
Taken
26,542
8,349
Mitigated
8,778
7,491
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLAZENFOCUS
Sun Wukong
1,318
273
0
130
4,107
1,629
0
474
3,593
0
10,921
L
Arachne
1,504
861
0
3,326
8,552
2,340
0
1,639
6,831
0
22,393
L
Nu Wa
Bshadow85
Nu Wa
1,812
882
0
48
3,647
893
0
529
3,118
9,228
0
W
Sylvanus
CatDaddy1421
Sylvanus
1,804
569
549
2,050
4,144
1,556
582
558
3,586
17,622
0
W
Scylla
FA3BL3D
Scylla
5,340
657
0
0
3,370
961
1,347
174
3,196
31,257
0
W
Bellona
Heyoka8063
Bellona
618
286
0
868
4,273
3,139
360
72
4,201
4,013
22,160
L
Nemesis
Kurri-
Nemesis
1,942
535
0
250
6,777
3,131
0
3,400
3,136
1,647
15,934
W
Skadi
Raik1990
Skadi
5,069
2,663
158
1,790
3,949
1,091
679
664
3,285
0
24,437
L
1,602
970
0
478
3,459
785
0
795
2,664
0
7,432
W
3,139
1,487
0
2,076
4,856
1,602
322
431
4,425
0
33,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
22,560
272
Minions Killed
119
0
Camps Cleared
0
984,913
Distance Traveled
897,723
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,662
424
14
1
0
160,150
0
L
Arachne
4,966
451
45
4
0
206,463
0
L
Nu Wa
4,162
378
13
1
0
152,804
2
W
Sylvanus
5,970
543
31
3
0
161,392
4
W
Scylla
6,540
595
50
5
0
187,969
2
W
Bellona
6,274
570
65
6
0
205,721
1
L
Nemesis
4,696
427
33
3
0
243,303
0
W
Skadi
5,838
531
53
5
0
189,399
4
L
Artemis
4,074
370
14
1
0
135,003
0
W
Nemesis
6,397
582
73
7
0
240,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role