Player Matchup

Guan Yu
Guan Yu
xXBluiNuTDaddyXx
Guan Yu
Level 67
God Stats
11W - 7L
1,770 SR
Queue Stats
24W - 31L
1,512 Elo+
Party 2
Ra
Ra
xXEnyuNuTDaddyXx
Ra
Level 55
God Stats
16W - 12L
1,715 SR
Queue Stats
47W - 40L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXice_NuTDaddyXx
Tsukuyomi
Level 28
God Stats
4W - 1L
1,645 SR
Queue Stats
16W - 9L
1,712 Elo+
Party 2
Team Averages
Level 50
1,710 SR
1,614 Elo+

VS

Team Averages
Level 56
1,535 SR
1,645 Elo+
Danzaburou
Danzaburou
IscariotOrpheus
Danzaburou
Level 104
God Stats
11W - 7L
1,500 SR
Queue Stats
14W - 15L
1,765 Elo+
Party 1
Agni
Agni
NannerpussTroy
Agni
Level 27
God Stats
7W - 8L
1,541 SR
Queue Stats
184W - 177L
1,606 Elo+
Party 1
Cerberus
Cerberus
SnoblindSamurai
Cerberus
Level 37
God Stats
13W - 15L
1,564 SR
Queue Stats
47W - 45L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 14
14,448
760
11,057
21,427
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 1 / 14
13,445
708
14,807
14,933
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
6 / 4 / 10
12,470
656
15,002
16,422
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IscariotOrpheus
Danzaburou
15
4 / 6 / 1
11,433
602
14,950
15,055
4,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 2
10,497
552
14,613
12,818
3,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
12
0 / 10 / 4
10,022
527
11,052
24,106
18,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
5
5
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IscariotOrpheus
Danzaburou
4
6
1
0.75
L
1
7
2
0.29
L
Cerberus
0
10
4
0.2
W
9
0
14
16
W
8
1
14
15
W
Tsukuyomi
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
40,615
52,782
Taken
51,979
30,940
Mitigated
26,817
23,746
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IscariotOrpheus
Danzaburou
14,950
5,248
267
2,031
15,055
4,714
29
5,385
9,382
0
52,494
L
14,613
331
282
996
12,818
3,399
0
2,221
10,487
49,851
0
L
Cerberus
11,052
288
0
3,852
24,106
18,704
0
6,999
16,639
37,194
0
W
11,057
1,185
4,682
7,417
21,427
18,663
1,239
11,336
10,091
0
34,129
W
14,807
594
3,494
7,535
14,933
4,548
490
7,533
7,400
68,077
0
W
Tsukuyomi
15,002
3,991
0
618
16,422
7,729
490
6,838
9,584
1,665
39,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
31,952
164
Minions Killed
198
0
Camps Cleared
0
1,074,997
Distance Traveled
836,844
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,433
602
63
3
0
257,585
2
L
Agni
10,497
552
72
4
0
275,607
4
L
Cerberus
10,022
527
63
3
0
303,652
0
W
Guan Yu
14,448
760
33
2
0
374,196
0
W
Ra
13,445
708
98
5
0
323,396
0
W
Tsukuyomi
12,470
656
33
2
0
377,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role