Player Matchup

Apollo
Apollo
Adam oversea
Apollo
Level 18
God Stats
19W - 18L
1,500 SR
Queue Stats
163W - 189L
1,384 Elo+
Party 3
Hun Batz
Hun Batz
AndDroopy
Hun Batz
Level 87
God Stats
9W - 8L
1,623 SR
Queue Stats
103W - 112L
1,345 Elo+
Party 3
Ah Puch
Ah Puch
CruddierPond53
Ah Puch
Level 68
God Stats
12W - 3L
1,500 SR
Queue Stats
206W - 188L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
Dillpiklls130
Cthulhu
Level 27
God Stats
13W - 11L
1,755 SR
Queue Stats
108W - 124L
1,545 Elo+
Party 2
Artio
Artio
The1stMarMar
Artio
Level 151
God Stats
10W - 5L
1,500 SR
Queue Stats
340W - 313L
1,581 Elo+
Party 2
Team Averages
Level 70
1,575 SR
1,501 Elo+

VS

Team Averages
Level 47
1,436 SR
1,496 Elo+
Osiris
Osiris
Big Joker 225
Osiris
Level 61
God Stats
0W - 3L
1,217 SR
Queue Stats
37W - 47L
1,530 Elo+
Solo
Neith
Neith
IMoney5
Neith
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 26L
1,417 Elo+
Party 1
Da Ji
Da Ji
Morgcartwright01
Da Ji
Level 97
God Stats
3W - 4L
1,564 SR
Queue Stats
54W - 67L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
SiIver_Rose
Aphrodite
Level 21
God Stats
2W - 6L
1,401 SR
Queue Stats
4W - 6L
1,494 Elo+
Party 1
Anubis
Anubis
Turtle_man1001
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
5 / 3 / 2
6,516
592
3,481
8,179
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
AndDroopy
Hun Batz
12
6 / 3 / 2
7,384
671
3,680
6,994
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
5,907
537
4,526
4,895
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
8
1 / 4 / 3
5,616
511
2,684
8,329
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 0
7,444
677
5,237
8,319
5,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,048
459
4,115
6,369
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
IMoney5
Neith
9
1 / 3 / 2
5,522
502
4,042
4,660
1,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
8 / 4 / 2
6,415
583
7,525
8,528
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
SiIver_Rose
Aphrodite
3
0 / 3 / 0
3,756
341
777
2,482
572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
3 / 5 / 2
5,697
518
3,284
6,821
2,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
17
Kills
12
13
Deaths
17
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
3
2
2
W
Hun Batz
AndDroopy
Hun Batz
6
3
2
2.33
L
0
2
0
0
W
1
3
2
0.67
W
Cthulhu
1
4
3
0.63
L
Neith
IMoney5
Neith
1
3
2
0.67
L
8
4
2
2.25
L
Aphrodite
SiIver_Rose
Aphrodite
0
3
0
0
W
4
0
0
4
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,608
Damage
19,743
36,716
Taken
28,860
14,300
Mitigated
14,065
12,452
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,481
2,324
0
3,640
8,179
2,024
320
1,608
6,571
0
29,644
W
Hun Batz
AndDroopy
Hun Batz
3,680
1,494
0
2,765
6,994
2,195
625
291
6,703
0
39,565
L
4,115
2,044
0
290
6,369
6,182
0
3,516
2,853
0
19,952
W
4,526
211
0
552
4,895
870
195
1,544
3,351
24,946
0
W
Cthulhu
2,684
130
0
1,408
8,329
3,284
0
388
7,941
14,744
0
L
Neith
IMoney5
Neith
4,042
1,342
282
1,302
4,660
1,484
0
1,175
3,485
0
24,064
L
7,525
2,114
0
1,491
8,528
2,970
0
3,548
4,980
0
23,594
L
Aphrodite
SiIver_Rose
Aphrodite
777
66
0
533
2,482
572
0
282
2,200
5,303
0
W
5,237
1,335
158
3,929
8,319
5,927
0
230
7,689
40,641
0
L
3,284
46
0
1,120
6,821
2,857
136
3,926
2,895
19,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
26,438
290
Minions Killed
184
0
Camps Cleared
0
1,000,049
Distance Traveled
832,916
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,516
592
51
5
0
179,872
4
W
Hun Batz
7,384
671
75
7
0
215,501
0
L
Osiris
5,048
459
42
4
0
169,901
0
W
Ah Puch
5,907
537
43
4
0
178,410
2
W
Cthulhu
5,616
511
22
2
0
228,291
0
L
Neith
5,522
502
56
5
0
194,393
1
L
Da Ji
6,415
583
42
4
0
213,200
4
L
Aphrodite
3,756
341
5
0
0
80,824
0
W
Artio
7,444
677
99
9
0
197,975
0
L
Anubis
5,697
518
39
4
0
174,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role