Player Matchup

Izanami
Izanami
BlackPrince01
Izanami
Level 109
God Stats
11W - 13L
1,851 SR
Queue Stats
361W - 390L
1,760 Elo+
Solo
Scylla
Scylla
L-IICED
Scylla
Level 85
God Stats
17W - 14L
1,524 SR
Queue Stats
72W - 75L
1,360 Elo+
Party 1
Mercury
Mercury
SL-IICED
Mercury
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 64L
1,380 Elo+
Party 1
Apollo
Apollo
TOUPIN042
Apollo
Level 105
God Stats
3W - 2L
1,611 SR
Queue Stats
13W - 6L
1,636 Elo+
Solo
Ymir
Ymir
troubled73
Ymir
Level 65
God Stats
4W - 4L
1,777 SR
Queue Stats
338W - 310L
1,448 Elo+
Solo
Team Averages
Level 86
1,653 SR
1,517 Elo+

VS

Team Averages
Level 85
1,541 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FlySkittle
Poseidon
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 47L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
RealitiesLame34
Cu Chulainn
Level 67
God Stats
27W - 22L
1,500 SR
Queue Stats
458W - 424L
1,540 Elo+
Solo
Da Ji
Da Ji
SiphonalRook455
Da Ji
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 34L
1,340 Elo+
Solo
King Arthur
King Arthur
Unholy_Prince32
King Arthur
Level 88
God Stats
8W - 4L
1,706 SR
Queue Stats
25W - 18L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
2
0 / 1 / 0
2,814
469
609
726
74
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
L-IICED
Scylla
7
4 / 2 / 0
4,361
727
1,283
2,603
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
SL-IICED
Mercury
6
0 / 1 / 1
3,753
626
708
3,308
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
TOUPIN042
Apollo
7
0 / 0 / 0
3,900
650
1,933
2,966
746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

5
0 / 3 / 0
3,441
574
2,580
4,702
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 2
3,839
640
1,501
1,978
447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
FlySkittle
Poseidon
6
0 / 3 / 2
3,705
618
1,599
2,415
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
RealitiesLame34
Cu Chulainn
7
0 / 1 / 0
3,862
644
1,560
3,802
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
4 / 1 / 0
4,858
810
1,288
3,292
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Unholy_Prince32
King Arthur
6
2 / 0 / 2
4,096
683
2,587
3,757
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
7
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
L
Izanami
0
1
0
0
W
Poseidon
FlySkittle
Poseidon
0
3
2
0.33
L
Scylla
L-IICED
Scylla
4
2
0
2
W
Cu Chulainn
RealitiesLame34
Cu Chulainn
0
1
0
0
L
Mercury
SL-IICED
Mercury
0
1
1
0.5
W
4
1
0
4
L
Apollo
TOUPIN042
Apollo
0
0
0
0
W
King Arthur
Unholy_Prince32
King Arthur
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,113
Damage
8,535
14,305
Taken
15,244
4,079
Mitigated
5,654
3,149
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,501
589
0
1,383
1,978
447
282
465
1,513
0
16,808
L
Izanami
609
451
99
99
726
74
0
0
726
0
3,798
W
Poseidon
FlySkittle
Poseidon
1,599
49
0
290
2,415
512
0
442
1,953
11,440
0
L
Scylla
L-IICED
Scylla
1,283
82
0
614
2,603
651
0
1,024
1,579
13,491
0
W
Cu Chulainn
RealitiesLame34
Cu Chulainn
1,560
327
0
1,762
3,802
2,220
0
0
3,802
1,379
13,579
L
Mercury
SL-IICED
Mercury
708
543
0
625
3,308
761
0
575
2,733
0
16,208
W
1,288
320
0
1,440
3,292
925
0
846
2,392
0
15,215
L
Apollo
TOUPIN042
Apollo
1,933
1,115
0
700
2,966
746
407
93
2,873
0
18,324
W
King Arthur
Unholy_Prince32
King Arthur
2,587
931
0
1,853
3,757
1,550
13
2,036
1,721
0
8,724
L
2,580
962
0
1,012
4,702
1,847
0
0
4,702
11,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,269
Gold Earned
20,360
137
Minions Killed
130
0
Camps Cleared
0
460,522
Distance Traveled
568,750
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,839
640
25
4
0
99,481
0
L
Izanami
2,814
469
8
1
0
23,635
0
W
Poseidon
3,705
618
22
4
0
98,142
1
L
Scylla
4,361
727
28
5
0
110,281
1
W
Cu Chulainn
3,862
644
28
5
0
112,650
0
L
Mercury
3,753
626
44
7
0
116,243
1
W
Da Ji
4,858
810
41
7
0
154,742
1
L
Apollo
3,900
650
41
7
0
102,021
1
W
King Arthur
4,096
683
14
2
0
103,735
0
L
Ymir
3,441
574
16
3
0
108,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role