Player Matchup

Thanatos
Thanatos
LfdcMaster
Thanatos
Level 109
God Stats
9W - 8L
1,500 SR
Queue Stats
348W - 312L
1,537 Elo+
Party 1
Terra
Terra
PrOmOvED
Terra
Level 99
God Stats
7W - 5L
1,500 SR
Queue Stats
165W - 126L
1,537 Elo+
Party 1
Vamana
Vamana
ceguinho_online
Vamana
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
334W - 301L
1,308 Elo+
Party 1
Izanami
Izanami
gersonvalieri
Izanami
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
lPskyl
Kukulkan
Level 65
God Stats
9W - 15L
1,476 SR
Queue Stats
61W - 54L
1,352 Elo+
Party 1
Team Averages
Level 81
1,495 SR
1,451 Elo+

VS

Team Averages
Level 141
1,585 SR
1,530 Elo+
Cu Chulainn
Cu Chulainn
Cesar16agus
Cu Chulainn
Level 155
God Stats
13W - 14L
1,543 SR
Queue Stats
299W - 319L
1,616 Elo+
Solo
Apollo
Apollo
Kronder
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Sebastian26
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
jodores
Cabrakan
Level 129
God Stats
1W - 1L
1,763 SR
Queue Stats
126W - 129L
1,504 Elo+
Solo
Nu Wa
Nu Wa
valeliendo
Nu Wa
Level 125
God Stats
6W - 7L
1,619 SR
Queue Stats
472W - 475L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LfdcMaster
Thanatos
7
4 / 1 / 2
5,080
635
3,033
3,537
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Terra
PrOmOvED
Terra
7
3 / 1 / 1
4,894
612
1,915
3,159
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 1
4,910
614
3,032
3,253
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
7
0 / 1 / 4
3,992
499
1,366
3,564
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
lPskyl
Kukulkan
8
0 / 2 / 2
4,658
582
1,804
2,549
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cesar16agus
Cu Chulainn
10
1 / 1 / 0
5,240
655
2,085
3,732
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Kronder
Apollo
8
0 / 1 / 0
4,545
568
865
3,298
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
3 / 2 / 1
5,189
649
3,679
5,773
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
jodores
Cabrakan
7
1 / 2 / 1
4,560
570
1,679
4,017
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
4
0 / 2 / 3
3,729
466
116
1,484
233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
5
5
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cesar16agus
Cu Chulainn
1
1
0
1
L
Apollo
Kronder
Apollo
0
1
0
0
W
Thanatos
LfdcMaster
Thanatos
4
1
2
5
W
Terra
PrOmOvED
Terra
3
1
1
3.5
L
Fenrir
3
2
1
1.75
W
1
0
1
1.5
W
Izanami
0
1
4
2
L
Cabrakan
jodores
Cabrakan
1
2
1
0.75
W
Kukulkan
lPskyl
Kukulkan
0
2
2
0.5
L
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,150
Damage
8,424
16,062
Taken
18,304
7,316
Mitigated
7,162
8,096
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cesar16agus
Cu Chulainn
2,085
214
0
1,425
3,732
2,306
0
785
2,924
2,059
28,896
L
Apollo
Kronder
Apollo
865
703
0
1,587
3,298
860
378
737
2,561
0
23,939
W
Thanatos
LfdcMaster
Thanatos
3,033
557
0
3,166
3,537
1,863
0
157
3,380
4,574
15,255
W
Terra
PrOmOvED
Terra
1,915
248
279
828
3,159
1,324
0
93
3,066
9,353
0
L
Fenrir
3,679
1,129
0
2,598
5,773
1,768
0
604
5,081
0
22,699
W
3,032
1,550
0
2,142
3,253
2,555
0
59
3,194
2,397
23,279
W
Izanami
1,366
1,178
0
1,431
3,564
831
0
1,038
2,526
0
16,258
L
Cabrakan
jodores
Cabrakan
1,679
360
0
1,093
4,017
1,995
0
1,302
2,686
13,896
0
W
Kukulkan
lPskyl
Kukulkan
1,804
51
0
250
2,549
743
0
457
2,072
20,463
0
L
Nu Wa
116
0
0
250
1,484
233
0
390
990
4,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
23,263
182
Minions Killed
212
0
Camps Cleared
0
774,388
Distance Traveled
686,960
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,240
655
73
9
0
156,582
3
L
Apollo
4,545
568
50
6
0
136,393
2
W
Thanatos
5,080
635
31
4
0
177,966
3
W
Terra
4,894
612
12
2
0
163,303
3
L
Fenrir
5,189
649
48
6
0
167,207
2
W
Vamana
4,910
614
61
8
0
156,183
3
W
Izanami
3,992
499
26
3
0
134,379
3
L
Cabrakan
4,560
570
26
3
0
158,004
4
W
Kukulkan
4,658
582
52
7
0
142,557
2
L
Nu Wa
3,729
466
15
2
0
68,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role