Player Matchup

Neith
Neith
ConnTee
Neith
Level 4
God Stats
8W - 8L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FELEXI
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,524 Elo+
Solo
Bellona
Bellona
Rossssssss
Bellona
Level 27
God Stats
128W - 142L
1,567 SR
Queue Stats
150W - 161L
1,468 Elo+
Solo
Ra
Ra
XDenverXL
Ra
Level 4
God Stats
5W - 9L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xZentinalx
Tsukuyomi
Level 2
God Stats
11W - 10L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Team Averages
Level 8
1,513 SR
1,498 Elo+

VS

Team Averages
Level 15
1,450 SR
1,275 Elo+
Amaterasu
Amaterasu
Clonnejo
Amaterasu
Level 15
God Stats
2W - 2L
1,564 SR
Queue Stats
41W - 41L
1,243 Elo+
Solo
Geb
Geb
Wizzbanger
Geb
Level 14
God Stats
8W - 8L
1,395 SR
Queue Stats
17W - 21L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
manstallion014
Tsukuyomi
Level 13
God Stats
1W - 2L
1,684 SR
Queue Stats
10W - 8L
1,180 Elo+
Solo
Anubis
Anubis
tayson01
Anubis
Level 8
God Stats
0W - 5L
1,105 SR
Queue Stats
0W - 5L
1,117 Elo+
Solo
Jing Wei
Jing Wei
toeshart
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ConnTee
Neith
20
15 / 6 / 22
16,203
1,246
31,954
20,529
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
FELEXI
Baron Samedi
15
0 / 3 / 3
10,404
800
1,016
4,239
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rossssssss
Bellona
20
11 / 10 / 21
15,243
1,173
23,281
29,249
33,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 6 / 27
14,722
1,132
24,797
18,990
7,785
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
xZentinalx
Tsukuyomi
20
12 / 7 / 27
15,460
1,189
27,792
33,410
16,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Clonnejo
Amaterasu
20
6 / 7 / 16
14,151
1,089
12,848
27,460
24,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
0 / 13 / 20
13,549
1,042
13,961
30,501
40,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
manstallion014
Tsukuyomi
20
15 / 9 / 12
17,384
1,337
39,295
24,080
10,793
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
tayson01
Anubis
20
3 / 9 / 16
13,396
1,030
11,004
14,026
6,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
toeshart
Jing Wei
20
7 / 7 / 18
14,702
1,131
22,540
23,015
9,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
113
45
Kills
31
32
Deaths
45
100
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Clonnejo
Amaterasu
6
7
16
2
W
Neith
ConnTee
Neith
15
6
22
4.33
W
Baron Samedi
FELEXI
Baron Samedi
0
3
3
0.5
W
Bellona
Rossssssss
Bellona
11
10
21
2.15
L
0
13
20
0.77
W
7
6
27
3.42
L
Tsukuyomi
manstallion014
Tsukuyomi
15
9
12
2.33
L
Anubis
tayson01
Anubis
3
9
16
1.22
L
Jing Wei
toeshart
Jing Wei
7
7
18
2.29
W
Tsukuyomi
xZentinalx
Tsukuyomi
12
7
27
3.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,840
Damage
99,648
106,417
Taken
119,082
67,190
Mitigated
91,977
16,384
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Clonnejo
Amaterasu
12,848
3,824
0
3,285
27,460
24,029
0
6,480
20,763
4,050
23,975
W
Neith
ConnTee
Neith
31,954
20,626
0
6,136
20,529
8,368
0
8,304
12,225
0
56,922
W
Baron Samedi
FELEXI
Baron Samedi
1,016
282
423
130
4,239
1,603
0
831
3,408
4,407
0
W
Bellona
Rossssssss
Bellona
23,281
6,931
0
1,031
29,249
33,013
0
5,175
23,562
1,841
37,941
L
13,961
2,339
0
894
30,501
40,920
0
9,731
20,670
32,261
0
W
24,797
5,933
2,305
691
18,990
7,785
0
5,544
13,446
50,531
0
L
Tsukuyomi
manstallion014
Tsukuyomi
39,295
11,046
0
1,369
24,080
10,793
0
4,248
19,671
0
77,043
L
Anubis
tayson01
Anubis
11,004
1,242
0
1,171
14,026
6,470
0
2,473
11,378
24,097
0
L
Jing Wei
toeshart
Jing Wei
22,540
19,876
0
4,925
23,015
9,765
0
4,634
18,181
0
50,103
W
Tsukuyomi
xZentinalx
Tsukuyomi
27,792
9,406
0
5,668
33,410
16,421
0
6,942
26,468
0
48,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,032
Gold Earned
73,182
211
Minions Killed
226
7
Camps Cleared
7
947,593
Distance Traveled
1,216,755
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,151
1,089
37
3
0
254,140
0
W
Neith
16,203
1,246
72
6
0
205,446
1
W
Baron Samedi
10,404
800
4
0
3
56,025
1
W
Bellona
15,243
1,173
34
3
1
224,037
2
L
Geb
13,549
1,042
37
3
0
210,852
4
W
Ra
14,722
1,132
69
5
1
222,396
0
L
Tsukuyomi
17,384
1,337
64
5
5
254,825
0
L
Anubis
13,396
1,030
30
2
1
199,002
0
L
Jing Wei
14,702
1,131
58
4
1
297,936
0
W
Tsukuyomi
15,460
1,189
32
2
2
239,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role