Player Matchup

Artemis
Artemis
Hospitalflip
Artemis
Level 15
God Stats
1W - 2L
1,554 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo
Anubis
Anubis
OceanLadin
Anubis
Level 18
God Stats
4W - 1L
1,566 SR
Queue Stats
6W - 3L
1,611 Elo+
Party 2
Neith
Neith
TheMissingMan
Neith
Level 18
God Stats
3W - 8L
1,467 SR
Queue Stats
3W - 8L
1,331 Elo+
Party 2
Tsukuyomi
Tsukuyomi
starfund
Tsukuyomi
Level 24
God Stats
2W - 1L
1,686 SR
Queue Stats
14W - 17L
1,429 Elo+
Party 2
Sobek
Sobek
sugarbobby
Sobek
Level 21
God Stats
3W - 0L
1,861 SR
Queue Stats
11W - 8L
1,400 Elo+
Party 2
Team Averages
Level 19
1,627 SR
1,409 Elo+

VS

Team Averages
Level 14
1,500 SR
1,453 Elo+
Zeus
Zeus
BigAnimeGuy
Zeus
Level 12
God Stats
3W - 5L
1,789 SR
Queue Stats
49W - 35L
1,553 Elo+
Solo
Pele
Pele
JuanJotas
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Skadi
Skadi
Kaycriss
Skadi
Level 9
God Stats
11W - 12L
1,313 SR
Queue Stats
13W - 18L
1,356 Elo+
Party 1
Fafnir
Fafnir
Ramenz44
Fafnir
Level 9
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Odin
Odin
byte108
Odin
Level 9
God Stats
1W - 2L
1,624 SR
Queue Stats
12W - 18L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hospitalflip
Artemis
15
5 / 3 / 0
9,790
576
6,948
11,526
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
OceanLadin
Anubis
19
14 / 0 / 2
12,621
742
13,155
12,726
6,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 8
8,416
495
8,308
6,826
2,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
starfund
Tsukuyomi
16
14 / 3 / 6
10,881
640
14,213
8,957
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
12
1 / 5 / 4
8,313
489
3,780
11,343
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 0
7,594
447
5,182
14,465
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
14
4 / 4 / 1
8,619
507
4,200
12,514
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Kaycriss
Skadi
11
1 / 6 / 2
6,623
390
2,081
8,153
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Ramenz44
Fafnir
12
6 / 5 / 2
8,811
518
4,964
17,623
18,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
byte108
Odin
11
0 / 8 / 2
7,050
415
5,937
12,807
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
34
Kills
11
14
Deaths
34
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Artemis
Hospitalflip
Artemis
5
3
0
1.67
L
Pele
4
4
1
1.13
L
Skadi
Kaycriss
Skadi
1
6
2
0.33
W
Anubis
OceanLadin
Anubis
14
0
2
15
L
Fafnir
Ramenz44
Fafnir
6
5
2
1.4
W
0
3
8
1.33
L
Odin
byte108
Odin
0
8
2
0.13
W
Tsukuyomi
starfund
Tsukuyomi
14
3
6
5.67
W
Sobek
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,404
Damage
22,364
51,378
Taken
65,562
26,867
Mitigated
34,382
24,461
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
472
0
2,462
14,465
3,346
0
6,857
7,608
50,770
0
W
Artemis
Hospitalflip
Artemis
6,948
4,385
0
6,695
11,526
4,210
2,910
0
11,151
0
38,524
L
Pele
4,200
1,061
0
4,718
12,514
3,833
49
1,347
11,167
0
48,931
L
Skadi
Kaycriss
Skadi
2,081
663
0
602
8,153
1,888
0
1,608
6,545
0
20,353
W
Anubis
OceanLadin
Anubis
13,155
668
0
10,124
12,726
6,669
2,752
5,817
6,884
81,597
0
L
Fafnir
Ramenz44
Fafnir
4,964
1,393
0
2,770
17,623
18,079
0
4,675
12,948
20,901
0
W
8,308
3,562
0
2,639
6,826
2,179
2,000
1,424
5,402
0
49,267
L
Odin
byte108
Odin
5,937
3,369
0
255
12,807
7,236
911
2,448
10,359
0
22,843
W
Tsukuyomi
starfund
Tsukuyomi
14,213
3,897
0
2,596
8,957
3,104
657
1,111
7,821
0
54,488
W
Sobek
3,780
701
0
2,407
11,343
10,705
967
1,794
9,549
16,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
38,697
437
Minions Killed
297
0
Camps Cleared
0
1,527,072
Distance Traveled
1,412,460
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,594
447
85
5
0
248,243
3
W
Artemis
9,790
576
86
5
0
254,461
0
L
Pele
8,619
507
95
6
0
272,324
2
L
Skadi
6,623
390
31
2
0
285,853
3
W
Anubis
12,621
742
165
10
0
294,240
2
L
Fafnir
8,811
518
48
3
0
311,142
0
W
Neith
8,416
495
91
5
0
280,307
4
L
Odin
7,050
415
38
2
0
294,898
1
W
Tsukuyomi
10,881
640
72
4
0
382,976
5
W
Sobek
8,313
489
23
1
0
315,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role