Player Matchup

Apollo
Apollo
LegendaryC3erb
Apollo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,767 Elo+
Solo
Merlin
Merlin
Mad2TheM4X
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Milkster88
Danzaburou
Level 141
God Stats
3W - 8L
1,247 SR
Queue Stats
452W - 468L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
NineFingers14
Sun Wukong
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 248L
1,650 Elo+
Solo
Nox
Nox
jokerbernaldo
Nox
Level 157
God Stats
13W - 16L
1,500 SR
Queue Stats
1,033W - 1,094L
1,597 Elo+
Solo
Team Averages
Level 128
1,449 SR
1,570 Elo+

VS

Team Averages
Level 99
1,475 SR
1,617 Elo+
Odin
Odin
AL3X4ND3R 32
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 43L
1,582 Elo+
Party 1
Cerberus
Cerberus
Alanp4j4s117
Cerberus
Level 156
God Stats
3W - 3L
1,589 SR
Queue Stats
113W - 81L
1,665 Elo+
Party 1
Hou Yi
Hou Yi
Allemrn
Hou Yi
Level 109
God Stats
3W - 4L
1,285 SR
Queue Stats
162W - 119L
1,475 Elo+
Party 1
Eset
Eset
ItsRychu2U
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,705 Elo+
Solo
Jormungandr
Jormungandr
SHOKOLATITO
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 229L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
7,542
754
7,794
10,066
3,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Mad2TheM4X
Merlin
15
6 / 5 / 6
9,185
919
16,941
8,355
2,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Milkster88
Danzaburou
12
2 / 6 / 4
7,519
752
9,540
9,988
3,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NineFingers14
Sun Wukong
14
3 / 5 / 6
8,163
816
10,920
20,109
13,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 5
7,037
704
6,694
8,905
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 15
8,204
820
6,094
15,082
12,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Alanp4j4s117
Cerberus
14
4 / 4 / 17
8,747
875
8,931
17,331
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
Allemrn
Hou Yi
17
10 / 1 / 14
9,701
970
15,220
11,598
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 18
10,259
1,026
11,584
14,188
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SHOKOLATITO
Jormungandr
16
5 / 2 / 18
9,913
991
10,568
15,890
15,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
12
Kills
30
30
Deaths
13
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
W
Cerberus
Alanp4j4s117
Cerberus
4
4
17
3.13
W
Hou Yi
Allemrn
Hou Yi
10
1
14
17
W
8
2
18
8.5
L
1
7
5
0.5
L
Merlin
Mad2TheM4X
Merlin
6
5
6
1.8
L
Danzaburou
Milkster88
Danzaburou
2
6
4
0.67
L
Sun Wukong
NineFingers14
Sun Wukong
3
5
6
1.2
W
Jormungandr
SHOKOLATITO
Jormungandr
5
2
18
7
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
52,397
57,423
Taken
74,089
27,211
Mitigated
68,977
15,586
Healing
26,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,094
1,271
1,451
3,269
15,082
12,925
368
5,063
9,927
0
11,581
W
Cerberus
Alanp4j4s117
Cerberus
8,931
341
172
4,704
17,331
17,841
178
2,888
14,374
15,763
0
W
Hou Yi
Allemrn
Hou Yi
15,220
6,099
1,526
5,272
11,598
7,147
2,662
4,607
6,841
0
28,074
W
11,584
2,595
2,617
3,220
14,188
15,471
822
5,597
8,316
25,082
0
L
7,794
3,473
0
699
10,066
3,685
1,024
4,631
5,310
0
15,084
L
Merlin
Mad2TheM4X
Merlin
16,941
2,045
1,514
1,307
8,355
2,907
85
5,187
2,993
27,318
0
L
Danzaburou
Milkster88
Danzaburou
9,540
4,363
66
1,333
9,988
3,714
338
6,316
3,472
0
12,669
L
Sun Wukong
NineFingers14
Sun Wukong
10,920
2,023
1,529
7,295
20,109
13,677
0
9,300
10,392
0
14,575
W
Jormungandr
SHOKOLATITO
Jormungandr
10,568
1,337
1,709
2,449
15,890
15,593
318
5,480
10,335
24,806
0
L
6,694
733
640
1,203
8,905
3,228
376
5,154
3,701
17,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
46,824
75
Minions Killed
125
0
Camps Cleared
0
781,963
Distance Traveled
892,972
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,204
820
11
1
0
198,214
0
W
Cerberus
8,747
875
29
3
0
195,578
0
W
Hou Yi
9,701
970
27
3
0
157,614
2
W
Eset
10,259
1,026
31
3
0
173,031
0
L
Apollo
7,542
754
13
1
0
156,848
0
L
Merlin
9,185
919
24
2
0
148,914
4
L
Danzaburou
7,519
752
6
1
0
151,092
1
L
Sun Wukong
8,163
816
4
0
0
171,314
0
W
Jormungandr
9,913
991
27
3
0
168,535
1
L
Nox
7,037
704
28
3
0
153,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role