Player Matchup

Achilles
Achilles
Fatha-SPEEDWaGOn
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,583 Elo+
Party 2
Artemis
Artemis
OmegaDragon777
Artemis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Pope Broussard
Cupid
Level 85
God Stats
5W - 4L
1,500 SR
Queue Stats
208W - 227L
1,515 Elo+
Party 1
Ra
Ra
Pope Byrd
Ra
Level 95
God Stats
6W - 5L
1,500 SR
Queue Stats
144W - 187L
1,547 Elo+
Party 1
Fenrir
Fenrir
princekygo
Fenrir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 35L
1,583 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,545 Elo+

VS

Team Averages
Level 114
1,557 SR
1,512 Elo+
Janus
Janus
DYNASTY136
Janus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 29L
1,282 Elo+
Solo
Anubis
Anubis
GGothro
Anubis
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 32L
1,505 Elo+
Solo
Danzaburou
Danzaburou
RobotPoptart_
Danzaburou
Level 128
God Stats
8W - 6L
1,522 SR
Queue Stats
99W - 123L
1,559 Elo+
Party 3
Arachne
Arachne
YrNxt
Arachne
Level 129
God Stats
4W - 6L
1,546 SR
Queue Stats
288W - 348L
1,613 Elo+
Party 3
Yemoja
Yemoja
silentdje
Yemoja
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 232L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,351
565
3,942
9,412
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 1
5,868
451
1,169
6,363
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 4 / 1
6,688
514
4,448
9,614
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 3
7,818
601
4,200
6,326
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
princekygo
Fenrir
10
3 / 6 / 5
7,110
547
4,473
11,077
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 2 / 2
8,504
654
7,102
7,330
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
GGothro
Anubis
13
1 / 2 / 2
7,062
543
2,503
6,184
3,513
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
RobotPoptart_
Danzaburou
12
8 / 2 / 3
7,816
601
9,199
9,724
3,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
YrNxt
Arachne
13
4 / 2 / 1
7,402
569
4,483
8,110
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
silentdje
Yemoja
12
3 / 4 / 6
6,780
522
4,718
9,129
6,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
12
Kills
21
21
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
5
2
2
3
L
2
4
1
0.63
W
Anubis
GGothro
Anubis
1
2
2
1
L
2
4
1
0.63
L
4
4
1
1.13
L
1
3
3
0.83
W
Danzaburou
RobotPoptart_
Danzaburou
8
2
3
4.75
W
Arachne
YrNxt
Arachne
4
2
1
2.25
L
Fenrir
princekygo
Fenrir
3
6
5
0.92
W
Yemoja
silentdje
Yemoja
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
28,005
42,792
Taken
40,477
19,214
Mitigated
20,140
10,180
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,102
228
0
2,366
7,330
2,509
0
1,719
5,467
60,990
0
L
3,942
1,246
0
1,741
9,412
8,510
24
2,136
7,276
3,176
31,775
W
Anubis
GGothro
Anubis
2,503
162
0
3,755
6,184
3,513
273
222
5,962
36,752
0
L
1,169
735
0
0
6,363
1,684
0
2,056
4,263
0
14,072
L
4,448
2,051
144
3,435
9,614
2,904
49
2,194
7,372
0
28,929
L
4,200
715
26
1,933
6,326
2,466
0
3,774
2,358
52,133
0
W
Danzaburou
RobotPoptart_
Danzaburou
9,199
3,117
0
1,165
9,724
3,273
522
660
8,994
0
37,850
W
Arachne
YrNxt
Arachne
4,483
2,022
0
3,243
8,110
4,630
205
26
8,084
3,499
40,536
L
Fenrir
princekygo
Fenrir
4,473
1,043
0
2,901
11,077
3,650
0
3,937
7,010
0
24,030
W
Yemoja
silentdje
Yemoja
4,718
306
1,331
1,140
9,129
6,215
0
1,531
7,522
18,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
37,564
320
Minions Killed
352
0
Camps Cleared
0
1,207,959
Distance Traveled
1,180,289
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,504
654
131
10
0
247,492
4
L
Achilles
7,351
565
80
6
0
223,104
3
W
Anubis
7,062
543
67
5
0
212,823
4
L
Artemis
5,868
451
27
2
0
215,325
0
L
Cupid
6,688
514
63
5
0
231,024
1
L
Ra
7,818
601
106
8
0
275,926
2
W
Danzaburou
7,816
601
46
4
0
250,428
1
W
Arachne
7,402
569
85
7
0
250,087
3
L
Fenrir
7,110
547
44
3
0
262,580
2
W
Yemoja
6,780
522
23
2
0
219,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role