Player Matchup

Mercury
Mercury
Aoe Retro
Mercury
Level 14
God Stats
7W - 4L
1,657 SR
Queue Stats
108W - 90L
1,478 Elo+
Solo
Ra
Ra
KillerQueen221
Ra
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
21W - 17L
1,607 Elo+
Solo
Neith
Neith
LETALTAVOMx
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 137L
1,584 Elo+
Solo
The Morrigan
The Morrigan
Mxrtxnez
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,479 Elo+
Solo
Cerberus
Cerberus
armooton
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,573 Elo+

VS

Team Averages
Level 35
1,547 SR
1,513 Elo+
Skadi
Skadi
HiHowAreYa34561
Skadi
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 60L
1,533 Elo+
Solo
Camazotz
Camazotz
JuiceLegend647
Camazotz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,580 Elo+
Party 1
Bellona
Bellona
XxZephyrxX8799
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo
Ymir
Ymir
Zanotto4374
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,451 Elo+
Solo
Zeus
Zeus
deathwatcher661
Zeus
Level 11
God Stats
4W - 0L
1,737 SR
Queue Stats
5W - 2L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aoe Retro
Mercury
7
1 / 4 / 0
4,098
585
2,022
5,015
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 5 / 1
3,981
569
3,035
4,878
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 0
4,175
596
2,001
1,753
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Mxrtxnez
The Morrigan
2
0 / 3 / 0
3,064
438
325
1,976
404
Cerberus
armooton
Cerberus
3
0 / 5 / 0
3,244
463
533
3,977
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,817
688
537
1,538
365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
9
7 / 0 / 3
5,376
768
3,164
5,696
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 1 / 2
4,069
581
747
3,076
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

6
1 / 1 / 3
4,290
613
1,214
3,294
1,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
6 / 1 / 4
5,125
732
4,797
3,109
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
17
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aoe Retro
Mercury
1
4
0
0.25
W
1
0
0
1
W
Camazotz
7
0
3
8.5
L
1
5
1
0.3
L
1
0
0
1
L
The Morrigan
Mxrtxnez
The Morrigan
0
3
0
0
W
1
1
2
2
W
1
1
3
2.5
L
Cerberus
armooton
Cerberus
0
5
0
0
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,916
Damage
10,459
17,599
Taken
16,713
5,340
Mitigated
5,985
2,739
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aoe Retro
Mercury
2,022
1,285
0
360
5,015
1,396
0
1,159
3,774
0
17,543
W
537
224
0
1,080
1,538
365
1,457
0
1,538
0
20,582
W
Camazotz
3,164
1,717
0
2,993
5,696
1,520
616
1,026
4,590
0
19,134
L
3,035
857
92
1,020
4,878
1,479
0
2,226
2,414
15,633
0
L
2,001
817
0
1,176
1,753
412
0
419
1,284
0
15,216
L
The Morrigan
Mxrtxnez
The Morrigan
325
219
0
0
1,976
404
0
390
1,561
3,609
0
W
747
18
0
365
3,076
2,057
0
156
2,920
0
8,443
W
1,214
511
0
324
3,294
1,257
155
752
2,533
9,651
0
L
Cerberus
armooton
Cerberus
533
252
0
91
3,977
1,649
0
1,379
2,455
2,636
0
W
4,797
796
181
541
3,109
786
525
1,728
1,239
16,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,562
Gold Earned
23,677
121
Minions Killed
125
0
Camps Cleared
0
571,765
Distance Traveled
647,603
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,098
585
40
6
0
144,223
0
W
Skadi
4,817
688
32
5
0
107,626
3
W
Camazotz
5,376
768
35
5
0
126,907
1
L
Ra
3,981
569
28
4
0
122,916
1
L
Neith
4,175
596
36
5
0
126,283
0
L
The Morrigan
3,064
438
7
1
0
87,198
0
W
Bellona
4,069
581
9
1
0
140,323
2
W
Ymir
4,290
613
18
3
0
156,121
0
L
Cerberus
3,244
463
10
1
0
91,145
0
W
Zeus
5,125
732
31
4
0
116,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role