Player Matchup

Loki
Loki
CrockedTripod15
Loki
Level 101
God Stats
15W - 9L
1,887 SR
Queue Stats
336W - 239L
1,477 Elo+
Party 1
Scylla
Scylla
Magamen
Scylla
Level 114
God Stats
26W - 21L
1,557 SR
Queue Stats
490W - 366L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
Voltz1
Baron Samedi
Level 14
God Stats
6W - 2L
1,654 SR
Queue Stats
213W - 110L
1,714 Elo+
Party 1
Team Averages
Level 76
1,699 SR
1,571 Elo+

VS

Team Averages
Level 61
1,444 SR
1,531 Elo+
Yemoja
Yemoja
HunterxLycan
Yemoja
Level 23
God Stats
4W - 5L
1,466 SR
Queue Stats
11W - 12L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
Mat1Depa
Zhong Kui
Level 123
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 22L
1,738 Elo+
Solo
Chaac
Chaac
tHeFlashBoy740
Chaac
Level 37
God Stats
25W - 22L
1,582 SR
Queue Stats
94W - 117L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
14,828
674
13,593
15,799
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Magamen
Scylla
20
9 / 1 / 12
15,858
721
25,445
14,459
6,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Voltz1
Baron Samedi
17
7 / 5 / 10
14,227
647
20,144
21,784
12,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 11 / 6
11,546
525
5,735
20,756
19,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Mat1Depa
Zhong Kui
18
10 / 7 / 0
14,866
676
25,217
24,041
18,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 8
12,039
547
9,525
27,327
37,496
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
22
Kills
10
10
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
L
Yemoja
0
11
6
0.27
W
Scylla
Magamen
Scylla
9
1
12
15
L
Zhong Kui
Mat1Depa
Zhong Kui
10
7
0
1.43
W
Baron Samedi
Voltz1
Baron Samedi
7
5
10
2.4
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,182
Damage
40,477
52,042
Taken
72,124
26,138
Mitigated
76,023
18,823
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,593
4,146
0
3,329
15,799
6,764
1,260
9,206
6,593
0
83,807
L
Yemoja
5,735
928
4,104
1,255
20,756
19,700
308
16,677
4,079
24,517
0
W
Scylla
Magamen
Scylla
25,445
1,897
0
7,084
14,459
6,801
942
6,822
7,637
107,503
0
L
Zhong Kui
Mat1Depa
Zhong Kui
25,217
2,137
0
7,156
24,041
18,827
430
14,445
9,596
94,144
0
W
Baron Samedi
Voltz1
Baron Samedi
20,144
2,130
2,357
6,053
21,784
12,573
217
15,364
6,420
53,160
0
L
9,525
767
0
5,566
27,327
37,496
40
14,709
12,618
0
32,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
38,451
269
Minions Killed
202
0
Camps Cleared
0
1,245,872
Distance Traveled
1,090,601
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,828
674
100
5
0
439,271
2
L
Yemoja
11,546
525
22
1
0
339,296
6
W
Scylla
15,858
721
114
5
0
418,212
2
L
Zhong Kui
14,866
676
143
7
0
344,408
0
W
Baron Samedi
14,227
647
55
3
0
388,389
0
L
Chaac
12,039
547
37
2
0
406,897
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role