Player Matchup

Cerberus
Cerberus
Cabrero08
Cerberus
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 20L
1,393 Elo+
Solo
Zeus
Zeus
Daddyk2750
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Netominsk
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
levixmacaco
Neith
Level 7
God Stats
1W - 4L
1,083 SR
Queue Stats
1W - 6L
1,208 Elo+
Solo
Loki
Loki
rafinaminsk
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,417 SR
1,420 Elo+

VS

Team Averages
Level 22
1,549 SR
1,547 Elo+
Neith
Neith
KayabaSam
Neith
Level 48
God Stats
8W - 2L
1,601 SR
Queue Stats
20W - 15L
1,542 Elo+
Party 2
Pele
Pele
LInkMadara
Pele
Level 20
God Stats
5W - 5L
1,535 SR
Queue Stats
17W - 21L
1,405 Elo+
Party 2
Agni
Agni
Melluz
Agni
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
TIBERIOXX
Ares
Level 4
God Stats
5W - 1L
1,610 SR
Queue Stats
6W - 2L
1,843 Elo+
Party 2
Hachiman
Hachiman
gabreltwd
Hachiman
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 31L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cabrero08
Cerberus
14
0 / 9 / 3
8,670
867
7,543
23,489
19,449
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 12 / 3
8,172
817
5,930
13,361
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
1 / 8 / 1
8,854
885
11,356
15,296
6,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 1
8,326
833
3,688
3,020
996
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 11 / 2
9,928
993
11,563
19,794
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KayabaSam
Neith
17
8 / 2 / 21
10,862
1,086
17,443
10,600
5,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
13 / 0 / 15
11,816
1,182
18,928
8,534
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Melluz
Agni
18
6 / 2 / 17
10,863
1,086
11,607
6,988
2,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
9 / 0 / 22
12,520
1,252
12,215
10,588
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
gabreltwd
Hachiman
17
6 / 2 / 16
10,324
1,032
8,600
8,714
3,549
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
133
6
Kills
42
42
Deaths
6
10
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cabrero08
Cerberus
0
9
3
0.17
L
0
12
3
0.13
W
Neith
KayabaSam
Neith
8
2
21
9.25
W
13
0
15
20.5
W
Agni
Melluz
Agni
6
2
17
7.25
L
Thor
1
8
1
0.19
W
Ares
9
0
22
20
W
Hachiman
gabreltwd
Hachiman
6
2
16
7
L
1
2
1
0.75
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
68,793
74,960
Taken
45,424
39,423
Mitigated
28,339
4,753
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cabrero08
Cerberus
7,543
728
0
3,962
23,489
19,449
0
7,129
16,360
30,545
0
L
5,930
2,298
0
0
13,361
4,632
0
4,533
8,828
9,259
0
W
Neith
KayabaSam
Neith
17,443
11,146
855
1,738
10,600
5,482
0
3,600
7,000
0
33,754
W
18,928
6,807
951
4,912
8,534
3,716
0
2,014
6,407
0
40,579
W
Agni
Melluz
Agni
11,607
1,219
241
1,595
6,988
2,411
0
1,371
5,347
36,770
0
L
Thor
11,356
2,036
0
0
15,296
6,393
0
3,857
11,439
0
21,705
W
Ares
12,215
1,244
0
1,254
10,588
13,181
0
4,566
6,022
15,778
0
W
Hachiman
gabreltwd
Hachiman
8,600
7,181
0
0
8,714
3,549
0
1,922
6,770
0
13,827
L
3,688
1,500
0
110
3,020
996
0
1,055
1,965
0
12,298
L
11,563
3,152
0
681
19,794
7,953
0
7,248
12,546
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
56,385
150
Minions Killed
161
3
Camps Cleared
5
638,741
Distance Traveled
845,420
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,670
867
70
7
1
143,053
0
L
Zeus
8,172
817
14
1
0
92,034
1
W
Neith
10,862
1,086
34
3
2
147,491
0
W
Pele
11,816
1,182
46
5
1
190,840
0
W
Agni
10,863
1,086
68
7
1
171,389
1
L
Thor
8,854
885
28
3
0
142,676
0
W
Ares
12,520
1,252
4
0
1
185,221
0
W
Hachiman
10,324
1,032
9
1
0
150,479
0
L
Neith
8,326
833
11
1
1
70,200
0
L
Loki
9,928
993
27
3
1
190,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role