Player Matchup

Scylla
Scylla
ChrisXM
Scylla
Level 62
God Stats
3W - 5L
1,702 SR
Queue Stats
30W - 20L
1,702 Elo+
Party 3
Ganesha
Ganesha
Gwvin
Ganesha
Level 17
God Stats
3W - 0L
1,702 SR
Queue Stats
152W - 89L
1,638 Elo+
Party 3
Osiris
Osiris
Kronos TX
Osiris
Level 28
God Stats
6W - 2L
1,705 SR
Queue Stats
23W - 7L
1,702 Elo+
Party 3
Hachiman
Hachiman
NeedGreens
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,684 Elo+
Party 3
Erlang Shen
Erlang Shen
clubert
Erlang Shen
Level 119
God Stats
3W - 0L
1,788 SR
Queue Stats
27W - 11L
1,620 Elo+
Party 3
Team Averages
Level 66
1,679 SR
1,669 Elo+

VS

Team Averages
Level 59
1,475 SR
1,422 Elo+
Hel
Hel
BigHogLad
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Breach Wall
Thanatos
Level 38
God Stats
7W - 9L
1,600 SR
Queue Stats
96W - 121L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
Vanissshh
Kuzenbo
Level 43
God Stats
8W - 13L
1,557 SR
Queue Stats
61W - 78L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
WordManJaredMan
Guan Yu
Level 98
God Stats
1W - 5L
1,216 SR
Queue Stats
152W - 165L
1,370 Elo+
Party 2
Medusa
Medusa
ckearsouls
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChrisXM
Scylla
14
4 / 6 / 6
8,933
470
8,639
10,962
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Gwvin
Ganesha
14
0 / 1 / 14
9,281
488
8,918
11,062
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Kronos TX
Osiris
15
4 / 6 / 7
9,692
510
11,747
15,680
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
NeedGreens
Hachiman
16
4 / 2 / 3
9,569
504
8,731
7,719
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
clubert
Erlang Shen
15
10 / 2 / 8
10,439
549
12,958
15,097
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
9,519
501
15,291
13,502
4,555
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
Breach Wall
Thanatos
15
4 / 7 / 6
9,361
493
8,224
19,647
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Vanissshh
Kuzenbo
13
0 / 2 / 5
8,090
426
5,301
12,597
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 3 / 6
9,447
497
11,347
19,429
22,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
ckearsouls
Medusa
11
0 / 3 / 0
6,813
359
496
7,340
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
22
Kills
16
17
Deaths
22
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
L
Thanatos
Breach Wall
Thanatos
4
7
6
1
W
Scylla
ChrisXM
Scylla
4
6
6
1.17
W
Ganesha
Gwvin
Ganesha
0
1
14
7
W
Osiris
Kronos TX
Osiris
4
6
7
1.25
W
Hachiman
NeedGreens
Hachiman
4
2
3
2.75
L
Kuzenbo
Vanissshh
Kuzenbo
0
2
5
1.25
L
7
3
6
3.33
L
Medusa
ckearsouls
Medusa
0
3
0
0
W
Erlang Shen
clubert
Erlang Shen
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,993
Damage
40,659
60,520
Taken
72,515
33,235
Mitigated
47,606
15,587
Healing
38,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,291
1,000
3,598
3,849
13,502
4,555
783
5,526
7,976
64,112
0
L
Thanatos
Breach Wall
Thanatos
8,224
2,516
0
16,043
19,647
6,668
99
3,239
16,408
0
54,826
W
Scylla
ChrisXM
Scylla
8,639
426
0
1,744
10,962
3,576
300
5,334
5,503
41,821
0
W
Ganesha
Gwvin
Ganesha
8,918
898
0
2,445
11,062
9,854
89
3,579
7,408
40,292
0
W
Osiris
Kronos TX
Osiris
11,747
5,659
0
4,622
15,680
8,157
26
4,436
10,848
0
40,916
W
Hachiman
NeedGreens
Hachiman
8,731
4,671
0
3,480
7,719
1,888
821
1,971
5,723
0
63,606
L
Kuzenbo
Vanissshh
Kuzenbo
5,301
1,487
249
2,110
12,597
11,555
132
3,532
9,065
36,843
0
L
11,347
2,188
2,727
8,219
19,429
22,864
308
4,411
15,018
602
40,665
L
Medusa
ckearsouls
Medusa
496
259
0
1,886
7,340
1,964
0
1,584
5,756
0
20,686
W
Erlang Shen
clubert
Erlang Shen
12,958
6,807
0
3,296
15,097
9,760
0
5,865
9,106
9,966
52,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
43,230
385
Minions Killed
389
0
Camps Cleared
0
1,630,717
Distance Traveled
1,644,378
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,519
501
114
6
0
318,069
4
L
Thanatos
9,361
493
108
6
0
377,806
1
W
Scylla
8,933
470
84
4
0
334,473
0
W
Ganesha
9,281
488
8
0
0
326,243
2
W
Osiris
9,692
510
63
3
0
321,832
0
W
Hachiman
9,569
504
152
8
0
304,992
2
L
Kuzenbo
8,090
426
55
3
0
332,038
0
L
Guan Yu
9,447
497
72
4
0
372,476
2
L
Medusa
6,813
359
40
2
0
243,989
0
W
Erlang Shen
10,439
549
78
4
0
343,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role