Player Matchup

Jing Wei
Jing Wei
Asteriant
Jing Wei
Level 29
God Stats
6W - 14L
1,361 SR
Queue Stats
146W - 167L
1,488 Elo+
Solo
Neith
Neith
Nashawn
Neith
Level 17
God Stats
39W - 48L
1,435 SR
Queue Stats
41W - 52L
1,506 Elo+
Solo
Izanami
Izanami
TXG-calvary14
Izanami
Level 29
God Stats
42W - 26L
1,809 SR
Queue Stats
101W - 128L
1,649 Elo+
Solo
Cerberus
Cerberus
s0apych1cken
Cerberus
Level 26
God Stats
2W - 8L
1,500 SR
Queue Stats
21W - 25L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
xetch
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,757 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,599 Elo+

VS

Team Averages
Level 34
1,551 SR
1,582 Elo+
Izanami
Izanami
DeviousInk82
Izanami
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 129L
1,605 Elo+
Party 1
Ra
Ra
HEELJoe
Ra
Level 5
God Stats
7W - 5L
1,819 SR
Queue Stats
11W - 8L
1,605 Elo+
Party 1
Chronos
Chronos
NickFowl
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,578 Elo+
Solo
Loki
Loki
skull44448
Loki
Level 6
God Stats
2W - 1L
1,293 SR
Queue Stats
3W - 2L
1,440 Elo+
Solo
Nox
Nox
xXxEXILExXx
Nox
Level 9
God Stats
30W - 19L
1,641 SR
Queue Stats
48W - 40L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asteriant
Jing Wei
16
1 / 6 / 1
9,350
935
10,038
17,569
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Nashawn
Neith
15
1 / 7 / 2
9,322
932
4,292
11,058
4,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
14
1 / 7 / 0
8,748
875
6,331
9,681
3,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
s0apych1cken
Cerberus
16
1 / 9 / 4
9,555
956
8,465
20,952
20,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
xetch
Ao Kuang
14
1 / 11 / 0
8,735
874
4,360
19,853
7,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeviousInk82
Izanami
17
6 / 1 / 22
11,324
1,132
12,518
4,885
1,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 2 / 22
9,960
996
6,370
6,573
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
NickFowl
Chronos
20
25 / 0 / 9
14,266
1,427
33,957
15,071
6,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 0 / 23
10,371
1,037
4,878
4,306
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 2 / 21
11,513
1,151
13,832
6,499
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
137
5
Kills
40
40
Deaths
5
7
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Asteriant
Jing Wei
1
6
1
0.25
W
Izanami
DeviousInk82
Izanami
6
1
22
17
W
1
2
22
6
L
Neith
Nashawn
Neith
1
7
2
0.29
W
Chronos
NickFowl
Chronos
25
0
9
29.5
L
Izanami
1
7
0
0.14
L
Cerberus
s0apych1cken
Cerberus
1
9
4
0.33
W
2
0
23
13.5
W
6
2
21
8.25
L
Ao Kuang
xetch
Ao Kuang
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
71,555
79,113
Taken
37,334
43,303
Mitigated
14,720
9,533
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Asteriant
Jing Wei
10,038
8,810
0
3,631
17,569
6,856
0
12,435
5,134
0
31,224
W
Izanami
DeviousInk82
Izanami
12,518
8,130
243
194
4,885
1,668
0
1,831
3,054
0
31,289
W
6,370
646
724
160
6,573
2,730
0
2,333
4,240
21,827
0
L
Neith
Nashawn
Neith
4,292
2,177
0
141
11,058
4,616
0
7,465
3,593
0
29,636
W
Chronos
NickFowl
Chronos
33,957
13,949
0
6,549
15,071
6,332
0
4,853
10,218
48,299
0
L
Izanami
6,331
4,641
123
730
9,681
3,530
0
7,570
2,111
0
17,654
L
Cerberus
s0apych1cken
Cerberus
8,465
538
231
3,166
20,952
20,387
0
14,048
6,904
17,486
0
W
4,878
548
0
165
4,306
1,655
0
1,589
2,717
0
14,654
W
13,832
904
0
0
6,499
2,335
0
2,219
4,280
30,109
0
L
Ao Kuang
xetch
Ao Kuang
4,360
1,699
0
1,511
19,853
7,914
0
12,641
7,212
12,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
57,434
138
Minions Killed
198
6
Camps Cleared
7
723,313
Distance Traveled
965,098
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,350
935
36
4
1
160,793
0
W
Izanami
11,324
1,132
54
5
1
166,695
0
W
Ra
9,960
996
46
5
0
177,935
0
L
Neith
9,322
932
46
5
0
134,239
0
W
Chronos
14,266
1,427
27
3
5
208,392
0
L
Izanami
8,748
875
18
2
2
117,558
0
L
Cerberus
9,555
956
22
2
0
131,179
0
W
Loki
10,371
1,037
20
2
0
232,739
1
W
Nox
11,513
1,151
51
5
1
179,337
0
L
Ao Kuang
8,735
874
16
2
3
179,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role