Player Matchup

Medusa
Medusa
MibuBR
Medusa
Level 136
God Stats
3W - 1L
1,285 SR
Queue Stats
90W - 116L
1,342 Elo+
Solo
Osiris
Osiris
TH3 WobblyOn3
Osiris
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,647 Elo+
Party 1
Aphrodite
Aphrodite
apzK
Aphrodite
Level 89
God Stats
14W - 10L
1,803 SR
Queue Stats
148W - 124L
1,872 Elo+
Party 1
Team Averages
Level 109
1,529 SR
1,620 Elo+

VS

Team Averages
Level 103
1,368 SR
1,488 Elo+
Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LordVortexEP
Sobek
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 124L
1,500 Elo+
Solo
Rama
Rama
xOGx TheTruth
Rama
Level 123
God Stats
1W - 1L
1,103 SR
Queue Stats
149W - 159L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MibuBR
Medusa
11
3 / 2 / 5
7,590
759
7,688
8,254
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 2 / 6
7,221
722
4,747
9,062
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
apzK
Aphrodite
11
4 / 1 / 4
7,673
767
10,898
8,319
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 2 / 1
7,272
727
5,656
9,245
9,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 3
6,986
699
5,030
12,711
9,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 3
6,807
681
6,259
7,462
2,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
1
1.75
L
1
3
3
0.83
W
Medusa
MibuBR
Medusa
3
2
5
2.75
W
2
2
6
2.5
W
Aphrodite
apzK
Aphrodite
4
1
4
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
16,945
25,635
Taken
29,418
11,667
Mitigated
22,125
12,966
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,656
1,075
647
1,401
9,245
9,537
0
2,585
6,549
2,637
19,594
L
5,030
214
148
1,991
12,711
9,951
0
5,421
6,904
13,373
0
W
Medusa
MibuBR
Medusa
7,688
3,718
0
994
8,254
2,824
501
1,508
6,746
0
24,774
W
4,747
2,434
0
1,754
9,062
5,223
420
1,682
7,380
0
14,464
W
Aphrodite
apzK
Aphrodite
10,898
1,016
4,703
5,515
8,319
3,620
296
2,067
6,252
35,090
0
L
6,259
3,108
0
765
7,462
2,637
709
2,255
5,037
0
26,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
21,065
104
Minions Killed
84
0
Camps Cleared
0
584,548
Distance Traveled
540,641
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,272
727
25
3
0
215,744
1
L
Sobek
6,986
699
14
1
0
170,326
0
W
Medusa
7,590
759
34
3
0
191,816
4
W
Osiris
7,221
722
23
2
0
195,835
1
W
Aphrodite
7,673
767
47
5
0
196,897
2
L
Rama
6,807
681
45
5
0
154,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role