Player Matchup

Set
Set
GodCyph
Set
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,321 Elo+
Party 2
Ares
Ares
KouteiCola
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,168 Elo+
Party 2
Discordia
Discordia
xXRailxxGunXx
Discordia
Level 24
God Stats
9W - 8L
1,569 SR
Queue Stats
68W - 26L
1,415 Elo+
Solo
Team Averages
Level 32
1,523 SR
1,301 Elo+

VS

Team Averages
Level 16
1,375 SR
1,205 Elo+
Sol
Sol
Emon3y
Sol
Level 13
God Stats
1W - 6L
1,017 SR
Queue Stats
1W - 7L
1,012 Elo+
Solo
Bacchus
Bacchus
Hiddenjoker
Bacchus
Level 14
God Stats
18W - 11L
1,455 SR
Queue Stats
93W - 87L
1,302 Elo+
Party 1
Awilix
Awilix
sparra15
Awilix
Level 21
God Stats
0W - 2L
1,652 SR
Queue Stats
73W - 50L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
0 / 1 / 3
7,145
595
2,627
3,626
1,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 3
7,799
650
3,308
3,086
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
xXRailxxGunXx
Discordia
13
4 / 0 / 3
8,932
744
13,632
4,244
1,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Emon3y
Sol
9
0 / 3 / 2
6,712
559
672
8,149
2,353
Bacchus
Hiddenjoker
Bacchus
10
1 / 1 / 1
7,563
630
2,867
9,107
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
sparra15
Awilix
10
1 / 3 / 1
6,796
566
3,925
8,327
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
2
2
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
Emon3y
Sol
0
3
2
0.33
W
Set
0
1
3
1.5
L
Bacchus
Hiddenjoker
Bacchus
1
1
1
1.5
W
3
1
3
4.5
L
Awilix
sparra15
Awilix
1
3
1
0.5
W
Discordia
xXRailxxGunXx
Discordia
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
7,464
10,956
Taken
25,583
5,443
Mitigated
11,959
1,137
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Emon3y
Sol
672
234
111
2,039
8,149
2,353
0
5,341
2,480
15,573
0
W
Set
2,627
1,036
0
689
3,626
1,584
0
1,785
1,841
0
19,822
L
Bacchus
Hiddenjoker
Bacchus
2,867
463
0
588
9,107
6,812
0
5,151
3,565
12,899
0
W
3,308
409
0
0
3,086
2,501
0
720
2,366
8,623
0
L
Awilix
sparra15
Awilix
3,925
2,325
0
816
8,327
2,794
0
5,486
2,505
0
13,249
W
Discordia
xXRailxxGunXx
Discordia
13,632
447
0
448
4,244
1,358
377
1,074
3,170
52,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
21,071
127
Minions Killed
76
0
Camps Cleared
0
601,272
Distance Traveled
589,607
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,712
559
29
2
0
163,765
2
W
Set
7,145
595
34
3
0
203,135
0
L
Bacchus
7,563
630
22
2
0
212,837
0
W
Ares
7,799
650
6
1
0
184,169
3
L
Awilix
6,796
566
25
2
0
213,005
3
W
Discordia
8,932
744
87
7
0
213,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role