Player Matchup

Cthulhu
Cthulhu
Silver III
DivineDragon857
Cthulhu
Silver III
Level 69
God Stats
13W - 8L
1,649 SR
Queue Stats
237W - 240L
1,284 MMR
Solo
Janus
Janus
Silver IV
I-Crucified-l
Janus
Silver IV
Level 85
God Stats
2W - 8L
1,132 SR
Queue Stats
18W - 24L
1,142 MMR
Party 3
Rama
Rama
Silver V
JTips-Gaming420
Rama
Silver V
Level 143
God Stats
6W - 6L
1,500 SR
Queue Stats
317W - 307L
1,274 MMR
Solo
Nemesis
Nemesis
Silver II
TheyCallMeHordan
Nemesis
Silver II
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
530W - 535L
1,275 MMR
Solo
Hades
Hades
Silver II
cphoor
Hades
Silver II
Level 40
God Stats
5W - 5L
1,317 SR
Queue Stats
17W - 19L
1,436 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 79
1,420 SR
1,282 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,531 SR
1,282 MMR
Chang'e
Chang'e
Silver I
Affiunoo
Chang'e
Silver I
Level 127
God Stats
25W - 24L
1,634 SR
Queue Stats
75W - 84L
1,412 MMR
Party 1
Horus
Horus
Silver II
BAZINGA0428
Horus
Silver II
Level 146
God Stats
15W - 15L
1,604 SR
Queue Stats
110W - 123L
1,182 MMR
Party 1
Kukulkan
Kukulkan
Silver V
DaSupremePro
Kukulkan
Silver V
Level 61
God Stats
30W - 33L
1,416 SR
Queue Stats
268W - 271L
1,279 MMR
Solo
Skadi
Skadi
Gold V
ShUfIExBoArD
Skadi
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 461L
1,312 MMR
Party 2
Sylvanus
Sylvanus
Silver II
TyThaGreat
Sylvanus
Silver II
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
125W - 129L
1,228 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,215
468
1,473
4,406
1,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

10
1 / 0 / 0
5,653
628
1,050
3,216
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 0
4,545
505
1,949
3,542
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 1
4,594
510
1,480
4,971
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
cphoor
Hades
10
2 / 1 / 1
5,556
617
4,650
7,350
3,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
DanzaburouPoseidonArachneApollo

VS

Bans
Nu WaCupidCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Affiunoo
Chang'e
8
0 / 0 / 1
4,572
508
3,603
3,255
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 0
4,928
548
1,732
4,729
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
DaSupremePro
Kukulkan
1
0 / 0 / 0
1,671
186
0
0
0
8
1 / 2 / 0
4,806
534
3,850
5,162
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
TyThaGreat
Sylvanus
9
0 / 2 / 1
4,949
550
4,283
5,376
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Affiunoo
Chang'e
0
0
1
0.5
L
1
0
0
1
L
Kukulkan
DaSupremePro
Kukulkan
0
0
0
0
W
0
1
0
0
W
1
0
0
1
W
0
0
0
0
L
1
2
0
0.5
W
1
0
1
1.5
L
Sylvanus
TyThaGreat
Sylvanus
0
2
1
0.25
W
Hades
cphoor
Hades
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,602
Damage
13,468
23,485
Taken
18,522
8,711
Mitigated
8,672
11,234
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Affiunoo
Chang'e
3,603
344
472
1,432
3,255
705
38
836
2,419
29,473
0
L
1,732
711
791
3,047
4,729
1,713
30
932
3,797
0
6,377
L
Kukulkan
DaSupremePro
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
1,473
237
0
1,739
4,406
1,699
0
1,728
2,678
16,910
0
W
1,050
0
0
1,854
3,216
795
431
0
3,216
34,559
0
W
1,949
1,537
0
1,201
3,542
1,539
0
1,564
1,978
3,759
17,439
L
3,850
1,875
0
1,546
5,162
1,461
0
2,377
2,739
0
22,711
W
1,480
371
0
1,664
4,971
1,085
0
780
4,191
0
12,768
L
Sylvanus
TyThaGreat
Sylvanus
4,283
1,176
0
2,008
5,376
4,793
0
3,289
2,087
26,038
0
W
Hades
cphoor
Hades
4,650
140
52
4,724
7,350
3,593
108
3,814
3,536
28,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
20,926
237
Minions Killed
169
0
Camps Cleared
0
868,942
Distance Traveled
618,484
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,572
508
50
6
0
181,954
1
L
Horus
4,928
548
15
2
0
186,123
3
L
Kukulkan
1,671
186
0
0
0
0
0
W
Cthulhu
4,215
468
22
2
0
168,911
0
W
Janus
5,653
628
76
8
0
181,507
3
W
Rama
4,545
505
56
6
0
163,247
2
L
Skadi
4,806
534
48
5
0
142,682
0
W
Nemesis
4,594
510
25
3
0
192,557
3
L
Sylvanus
4,949
550
56
6
0
107,725
1
W
Hades
5,556
617
58
6
0
162,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role