Player Matchup

Anubis
Anubis
NazteeZ28
Anubis
Level 148
God Stats
19W - 11L
1,696 SR
Queue Stats
253W - 234L
1,772 Elo+
Party 1
Bacchus
Bacchus
ahaagotem
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,718 Elo+
Party 1
Hun Batz
Hun Batz
imdgoat
Hun Batz
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 27L
1,647 Elo+
Party 1
Team Averages
Level 64
1,565 SR
1,712 Elo+

VS

Team Averages
Level 13
1,394 SR
1,500 Elo+
Ne Zha
Ne Zha
CapitaoRlld
Ne Zha
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 18L
1,500 Elo+
Solo
Ymir
Ymir
Insnfox
Ymir
Level 18
God Stats
0W - 1L
1,183 SR
Queue Stats
37W - 25L
1,500 Elo+
Solo
Discordia
Discordia
bigbiiiirdmam
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NazteeZ28
Anubis
14
7 / 0 / 13
10,134
845
12,822
12,472
5,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ahaagotem
Bacchus
13
9 / 3 / 9
10,822
902
6,226
12,541
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
imdgoat
Hun Batz
12
4 / 3 / 10
9,316
776
6,486
9,437
3,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 5 / 2
8,424
702
6,947
11,578
4,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ymir
Insnfox
Ymir
9
0 / 7 / 5
7,767
647
1,683
10,685
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
bigbiiiirdmam
Discordia
11
2 / 8 / 3
7,751
646
10,249
9,560
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
5
6
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
5
2
0.8
L
Ymir
Insnfox
Ymir
0
7
5
0.36
W
Anubis
NazteeZ28
Anubis
7
0
13
13.5
W
Bacchus
ahaagotem
Bacchus
9
3
9
4.5
L
Discordia
bigbiiiirdmam
Discordia
2
8
3
0.44
W
Hun Batz
imdgoat
Hun Batz
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
18,879
34,450
Taken
31,823
20,001
Mitigated
15,046
15,622
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,947
1,215
0
1,170
11,578
4,724
0
6,203
5,375
0
32,764
L
Ymir
Insnfox
Ymir
1,683
400
0
625
10,685
7,690
27
6,923
3,762
7,841
0
W
Anubis
NazteeZ28
Anubis
12,822
1,025
0
8,665
12,472
5,802
1,885
4,697
7,347
59,702
0
W
Bacchus
ahaagotem
Bacchus
6,226
1,628
231
4,893
12,541
10,669
109
3,565
8,713
19,638
0
L
Discordia
bigbiiiirdmam
Discordia
10,249
814
0
953
9,560
2,632
0
6,046
3,514
33,361
0
W
Hun Batz
imdgoat
Hun Batz
6,486
2,666
0
1,833
9,437
3,530
900
2,693
6,368
0
36,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
23,942
154
Minions Killed
104
0
Camps Cleared
0
682,854
Distance Traveled
586,302
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,424
702
38
3
0
210,942
2
L
Ymir
7,767
647
20
2
0
169,123
1
W
Anubis
10,134
845
88
7
0
187,112
5
W
Bacchus
10,822
902
24
2
0
249,188
4
L
Discordia
7,751
646
46
4
0
206,237
4
W
Hun Batz
9,316
776
42
4
0
246,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role