Player Matchup

King Arthur
King Arthur
I-_Hakunamatata
King Arthur
Level 21
God Stats
9W - 4L
1,714 SR
Queue Stats
32W - 20L
1,549 Elo+
Solo
Hel
Hel
MrFoster702
Hel
Level 27
God Stats
3W - 3L
1,674 SR
Queue Stats
3W - 3L
1,640 Elo+
Solo
Merlin
Merlin
guidocompragemas
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 52L
1,681 Elo+
Party 2
Bakasura
Bakasura
polsa-fto2
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 2
Medusa
Medusa
sebaguerrero2004
Medusa
Level 22
God Stats
17W - 8L
1,735 SR
Queue Stats
36W - 19L
1,568 Elo+
Party 2
Team Averages
Level 21
1,625 SR
1,588 Elo+

VS

Team Averages
Level 22
1,562 SR
1,369 Elo+
Artemis
Artemis
CelticX66X
Artemis
Level 27
God Stats
7W - 16L
1,341 SR
Queue Stats
22W - 30L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
NattashaCalderao
Aphrodite
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 13L
1,157 Elo+
Solo
Bellona
Bellona
XTreyux80
Bellona
Level 7
God Stats
3W - 2L
1,679 SR
Queue Stats
5W - 7L
1,555 Elo+
Solo
Anubis
Anubis
felipemartinsk
Anubis
Level 26
God Stats
2W - 3L
1,708 SR
Queue Stats
40W - 59L
1,409 Elo+
Party 1
Mercury
Mercury
twistednevera
Mercury
Level 24
God Stats
5W - 6L
1,581 SR
Queue Stats
17W - 26L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I-_Hakunamatata
King Arthur
9
5 / 2 / 2
6,091
609
4,195
8,162
2,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 1 / 2
5,554
555
3,888
5,880
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
5,899
590
3,939
3,529
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
polsa-fto2
Bakasura
11
2 / 2 / 0
5,957
596
3,294
5,632
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 5
5,544
554
4,444
7,201
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CelticX66X
Artemis
7
0 / 2 / 2
4,367
437
4,869
6,023
1,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
8
2 / 4 / 0
4,968
497
3,652
5,957
2,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
XTreyux80
Bellona
2
0 / 1 / 0
3,579
358
308
788
496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 4 / 1
5,292
529
3,228
7,085
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
8
1 / 3 / 3
5,299
530
4,552
7,380
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
CelticX66X
Artemis
0
2
2
0.5
W
King Arthur
I-_Hakunamatata
King Arthur
5
2
2
3
W
4
1
2
5
L
Aphrodite
2
4
0
0.5
L
Bellona
XTreyux80
Bellona
0
1
0
0
L
2
4
1
0.63
W
1
1
2
2
W
Bakasura
polsa-fto2
Bakasura
2
2
0
1
W
2
0
5
4.5
L
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,760
Damage
16,609
30,404
Taken
27,233
11,209
Mitigated
9,839
12,998
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CelticX66X
Artemis
4,869
1,482
0
1,559
6,023
1,646
0
1,779
4,024
0
14,045
W
King Arthur
I-_Hakunamatata
King Arthur
4,195
677
0
1,803
8,162
2,713
0
1,697
6,416
0
24,279
W
3,888
377
3,128
3,524
5,880
2,088
0
1,297
4,583
12,861
0
L
Aphrodite
3,652
655
1,368
2,671
5,957
2,233
0
1,562
4,395
21,195
0
L
Bellona
XTreyux80
Bellona
308
153
0
25
788
496
0
0
788
0
1,480
L
3,228
205
0
2,953
7,085
2,947
0
3,660
3,425
23,998
0
W
3,939
104
0
0
3,529
756
240
2,024
1,505
30,644
0
W
Bakasura
polsa-fto2
Bakasura
3,294
2,191
0
1,319
5,632
3,499
84
252
5,380
6,415
26,006
W
4,444
1,495
496
2,728
7,201
2,153
789
1,610
5,591
0
23,434
L
Mercury
4,552
3,246
0
2,086
7,380
2,517
0
1,115
6,100
0
20,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
23,505
255
Minions Killed
150
0
Camps Cleared
0
899,257
Distance Traveled
793,011
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,367
437
18
2
0
187,173
0
W
King Arthur
6,091
609
50
5
0
193,657
1
W
Hel
5,554
555
17
2
0
197,002
2
L
Aphrodite
4,968
497
35
4
0
191,474
3
L
Bellona
3,579
358
7
1
0
62,828
0
L
Anubis
5,292
529
43
4
0
142,649
0
W
Merlin
5,899
590
57
6
0
156,413
3
W
Bakasura
5,957
596
85
9
0
196,389
1
W
Medusa
5,544
554
46
5
0
155,796
0
L
Mercury
5,299
530
47
5
0
208,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role