Player Matchup

Janus
Janus
LotusRecords
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,619 Elo+
Party 1
King Arthur
King Arthur
RZShadow
King Arthur
Level 39
God Stats
1W - 1L
1,486 SR
Queue Stats
10W - 14L
1,670 Elo+
Party 1
Izanami
Izanami
nisve
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,485 Elo+
Party 1
Team Averages
Level 28
1,495 SR
1,591 Elo+

VS

Team Averages
Level 21
1,557 SR
1,713 Elo+
Cernunnos
Cernunnos
JoeSchmo99
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,825 Elo+
Party 2
Sun Wukong
Sun Wukong
ThatDudeSteelo
Sun Wukong
Level 18
God Stats
12W - 14L
1,671 SR
Queue Stats
42W - 46L
1,487 Elo+
Solo
Merlin
Merlin
UNKNOWNAGE
Merlin
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
11,098
740
14,038
8,054
2,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RZShadow
King Arthur
14
5 / 1 / 10
10,736
716
11,701
22,231
20,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
nisve
Izanami
15
6 / 4 / 10
11,448
763
9,168
11,430
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JoeSchmo99
Cernunnos
12
4 / 4 / 2
10,105
674
12,499
13,798
5,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ThatDudeSteelo
Sun Wukong
12
1 / 5 / 4
8,936
596
10,689
17,376
14,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
UNKNOWNAGE
Merlin
12
1 / 8 / 5
9,065
604
8,636
10,164
3,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
6
6
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
JoeSchmo99
Cernunnos
4
4
2
1.25
W
6
1
8
10
W
King Arthur
RZShadow
King Arthur
5
1
10
10
L
Sun Wukong
ThatDudeSteelo
Sun Wukong
1
5
4
0.6
L
Merlin
UNKNOWNAGE
Merlin
1
8
5
0.44
W
Izanami
nisve
Izanami
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,907
Damage
31,824
41,715
Taken
41,338
25,540
Mitigated
23,564
10,372
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
JoeSchmo99
Cernunnos
12,499
7,348
501
3,728
13,798
5,276
892
5,494
8,179
0
33,734
W
14,038
1,494
0
1,880
8,054
2,172
865
1,946
6,033
50,228
0
W
King Arthur
RZShadow
King Arthur
11,701
1,535
0
5,466
22,231
20,218
75
5,224
16,670
359
32,692
L
Sun Wukong
ThatDudeSteelo
Sun Wukong
10,689
2,431
0
3,514
17,376
14,589
421
5,678
11,422
0
35,893
L
Merlin
UNKNOWNAGE
Merlin
8,636
865
0
691
10,164
3,699
96
3,244
6,745
33,604
0
W
Izanami
nisve
Izanami
9,168
7,015
0
3,026
11,430
3,150
2,185
1,895
9,385
0
46,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
28,106
177
Minions Killed
150
0
Camps Cleared
0
809,106
Distance Traveled
704,625
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,105
674
57
4
0
208,768
1
W
Janus
11,098
740
69
5
0
256,541
0
W
King Arthur
10,736
716
33
2
0
306,366
1
L
Sun Wukong
8,936
596
38
3
0
275,432
0
L
Merlin
9,065
604
55
4
0
220,425
0
W
Izanami
11,448
763
75
5
0
246,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role