Player Matchup

Danzaburou
Danzaburou
BrodesKnows
Danzaburou
Level 105
God Stats
3W - 7L
1,342 SR
Queue Stats
23W - 41L
1,196 Elo+
Party 1
Set
Set
JOE STIL
Set
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,196 Elo+
Party 1
Thoth
Thoth
Jeffy11419
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,182 Elo+
Party 1
Chaac
Chaac
malley300
Chaac
Level 58
God Stats
7W - 8L
1,328 SR
Queue Stats
26W - 39L
1,196 Elo+
Party 1
Ganesha
Ganesha
ooRoscoe
Ganesha
Level 115
God Stats
0W - 2L
1,328 SR
Queue Stats
27W - 43L
1,196 Elo+
Party 1
Team Averages
Level 104
1,399 SR
1,193 Elo+

VS

Team Averages
Level 120
1,547 SR
1,425 Elo+
Apollo
Apollo
GSN Ghetto
Apollo
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 23L
1,267 Elo+
Party 2
Bakasura
Bakasura
GSN Insanity
Bakasura
Level 103
God Stats
4W - 4L
1,737 SR
Queue Stats
285W - 235L
1,870 Elo+
Party 2
Sylvanus
Sylvanus
GSN Liquid
Sylvanus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 89L
1,208 Elo+
Party 2
Hercules
Hercules
GSN ProHitz
Hercules
Level 114
God Stats
4W - 6L
1,500 SR
Queue Stats
61W - 54L
1,280 Elo+
Party 2
Hades
Hades
GSN Twisted
Hades
Level 102
God Stats
176W - 152L
1,500 SR
Queue Stats
191W - 186L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrodesKnows
Danzaburou
13
0 / 6 / 2
7,697
453
4,446
10,359
2,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 5 / 1
7,721
454
5,301
12,363
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
11
2 / 5 / 1
7,072
416
6,915
8,210
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
malley300
Chaac
15
0 / 2 / 0
8,213
483
8,593
11,251
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
ooRoscoe
Ganesha
10
0 / 1 / 2
6,701
394
4,154
8,239
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GSN Ghetto
Apollo
17
5 / 2 / 4
10,402
612
8,233
9,375
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
GSN Insanity
Bakasura
16
2 / 0 / 6
9,685
570
4,615
10,386
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
GSN Liquid
Sylvanus
14
3 / 0 / 9
9,106
536
7,629
10,437
12,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
GSN ProHitz
Hercules
17
2 / 0 / 1
10,148
597
4,504
12,059
6,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
7 / 1 / 2
10,283
605
6,946
9,559
4,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
19
19
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrodesKnows
Danzaburou
0
6
2
0.17
W
Apollo
GSN Ghetto
Apollo
5
2
4
3.5
W
Bakasura
GSN Insanity
Bakasura
2
0
6
5
W
Sylvanus
GSN Liquid
Sylvanus
3
0
9
7.5
W
Hercules
GSN ProHitz
Hercules
2
0
1
2.5
W
7
1
2
8
L
1
5
1
0.3
L
Thoth
2
5
1
0.5
L
Chaac
malley300
Chaac
0
2
0
0
L
Ganesha
ooRoscoe
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
31,927
50,422
Taken
51,816
22,384
Mitigated
36,509
16,810
Healing
29,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrodesKnows
Danzaburou
4,446
2,505
0
3,055
10,359
2,774
0
2,441
7,793
0
49,036
W
Apollo
GSN Ghetto
Apollo
8,233
4,570
0
5,122
9,375
5,741
1,808
1,732
7,643
7,541
74,163
W
Bakasura
GSN Insanity
Bakasura
4,615
3,336
0
3,524
10,386
7,096
209
2,132
8,232
8,202
52,010
W
Sylvanus
GSN Liquid
Sylvanus
7,629
1,460
1,447
4,682
10,437
12,855
1,223
3,214
7,179
36,329
0
W
Hercules
GSN ProHitz
Hercules
4,504
2,283
0
7,270
12,059
6,732
175
1,306
10,277
0
56,055
W
6,946
713
1,059
6,048
9,559
4,085
513
2,685
6,849
59,711
0
L
5,301
2,215
0
4,326
12,363
4,597
0
4,804
7,559
0
55,591
L
Thoth
6,915
873
0
250
8,210
2,333
0
2,471
5,319
39,508
0
L
Chaac
malley300
Chaac
8,593
2,200
0
5,852
11,251
9,373
0
2,462
8,721
0
52,351
L
Ganesha
ooRoscoe
Ganesha
4,154
376
0
3,327
8,239
3,307
0
3,423
4,536
27,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
49,624
449
Minions Killed
578
0
Camps Cleared
0
1,520,723
Distance Traveled
1,552,494
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,697
453
136
8
0
264,308
2
W
Apollo
10,402
612
135
8
0
288,964
4
W
Bakasura
9,685
570
123
7
0
369,633
0
W
Sylvanus
9,106
536
67
4
0
293,859
5
W
Hercules
10,148
597
129
8
0
272,853
2
W
Hades
10,283
605
124
7
0
327,185
0
L
Set
7,721
454
105
6
0
325,134
0
L
Thoth
7,072
416
67
4
0
304,474
1
L
Chaac
8,213
483
126
7
0
284,679
2
L
Ganesha
6,701
394
15
1
0
342,128
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role