Player Matchup

Thor
Thor
BALLSFACE
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,815 Elo+
Party 1
Achilles
Achilles
Captain_Jay12
Achilles
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 39L
1,750 Elo+
Party 1
Susano
Susano
Jean_forever2
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,685 Elo+
Party 1
Anubis
Anubis
Theveeed
Anubis
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
80W - 56L
1,651 Elo+
Party 1
Hercules
Hercules
bluebreeeze
Hercules
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 57L
1,750 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,730 Elo+

VS

Team Averages
Level 17
1,497 SR
1,653 Elo+
Neith
Neith
FrenzyXn
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,831 Elo+
Solo
Arachne
Arachne
Gods-_-Son
Arachne
Level 22
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 5L
1,535 Elo+
Solo
Janus
Janus
R3velations_ok
Janus
Level 18
God Stats
0W - 3L
1,271 SR
Queue Stats
99W - 71L
1,681 Elo+
Solo
Artemis
Artemis
branbran101__
Artemis
Level 14
God Stats
12W - 9L
1,894 SR
Queue Stats
488W - 420L
1,723 Elo+
Solo
Osiris
Osiris
ghamalZR
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 6 / 7
9,212
419
4,792
13,761
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Captain_Jay12
Achilles
18
13 / 2 / 13
12,503
568
17,111
14,526
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 9
10,492
477
8,357
15,941
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Theveeed
Anubis
17
8 / 9 / 7
11,056
503
16,025
17,601
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
bluebreeeze
Hercules
17
10 / 4 / 9
12,054
548
9,428
18,281
20,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FrenzyXn
Neith
16
3 / 5 / 10
10,241
466
10,316
13,565
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Gods-_-Son
Arachne
12
1 / 11 / 8
8,780
399
4,217
18,910
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
12 / 4 / 7
12,371
562
19,435
12,138
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
18
7 / 5 / 13
11,306
514
12,006
16,966
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ghamalZR
Osiris
14
2 / 9 / 5
9,043
411
5,182
16,248
13,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
68
34
Kills
25
25
Deaths
34
45
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thor
1
6
7
0.75
W
Achilles
Captain_Jay12
Achilles
13
2
13
9.75
L
Neith
FrenzyXn
Neith
3
5
10
1.6
L
Arachne
Gods-_-Son
Arachne
1
11
8
0.45
W
2
4
9
1.63
L
12
4
7
3.88
W
Anubis
Theveeed
Anubis
8
9
7
1.28
W
Hercules
bluebreeeze
Hercules
10
4
9
3.63
L
Artemis
7
5
13
2.7
L
Osiris
ghamalZR
Osiris
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,713
Damage
51,156
80,110
Taken
77,827
51,803
Mitigated
33,777
16,649
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,792
596
0
1,446
13,761
4,570
172
3,017
10,700
0
37,651
W
Achilles
Captain_Jay12
Achilles
17,111
4,718
0
3,174
14,526
11,962
2,076
4,184
10,158
0
55,560
L
Neith
FrenzyXn
Neith
10,316
2,282
0
1,707
13,565
7,100
0
2,066
11,345
6,886
55,556
L
Arachne
Gods-_-Son
Arachne
4,217
2,743
0
5,168
18,910
4,785
673
1,944
16,666
0
31,181
W
8,357
2,467
0
3,088
15,941
6,334
797
3,054
12,743
0
70,338
L
19,435
1,715
0
750
12,138
3,592
0
4,332
7,606
83,397
0
W
Anubis
Theveeed
Anubis
16,025
790
0
6,376
17,601
8,064
1,669
6,211
11,070
63,931
0
W
Hercules
bluebreeeze
Hercules
9,428
2,232
0
2,565
18,281
20,873
416
2,333
15,818
0
53,239
L
Artemis
12,006
6,194
0
5,129
16,966
4,938
0
4,870
11,887
0
53,472
L
Osiris
ghamalZR
Osiris
5,182
2,339
0
1,000
16,248
13,362
0
2,813
13,268
0
29,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,317
Gold Earned
51,741
460
Minions Killed
413
0
Camps Cleared
0
2,028,099
Distance Traveled
1,811,049
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,212
419
75
3
0
425,710
0
W
Achilles
12,503
568
82
4
0
433,339
1
L
Neith
10,241
466
98
4
0
341,698
1
L
Arachne
8,780
399
57
3
0
341,339
0
W
Susano
10,492
477
112
5
0
407,662
0
L
Janus
12,371
562
132
6
0
416,373
3
W
Anubis
11,056
503
106
5
0
364,037
0
W
Hercules
12,054
548
85
4
0
397,351
0
L
Artemis
11,306
514
80
4
0
380,069
3
L
Osiris
9,043
411
46
2
0
331,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role