Player Matchup

Achilles
Achilles
Junker-Goetz
Achilles
Level 16
God Stats
30W - 50L
1,500 SR
Queue Stats
36W - 71L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Silent_Knight019
Kukulkan
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
49W - 88L
1,500 Elo+
Party 1
Anhur
Anhur
phat_ho_6969
Anhur
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 111L
1,500 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,500 Elo+

VS

Team Averages
Level 51
1,438 SR
1,423 Elo+
Sylvanus
Sylvanus
InfertileList71
Sylvanus
Level 99
God Stats
20W - 18L
1,500 SR
Queue Stats
151W - 237L
1,662 Elo+
Solo
Neith
Neith
KakashiSama2222
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,187 Elo+
Solo
Achilles
Achilles
MistrDoofnshmrtz
Achilles
Level 25
God Stats
1W - 6L
1,313 SR
Queue Stats
6W - 10L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Junker-Goetz
Achilles
15
4 / 4 / 8
12,293
615
7,369
16,591
20,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 2 / 8
14,156
708
32,408
10,403
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 9
12,897
645
9,837
15,483
5,257
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 7 / 5
12,256
613
12,271
27,931
26,660
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 7 / 4
11,296
565
5,628
13,504
5,082
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 4 / 4
12,431
622
14,585
21,794
21,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
9
9
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
7
5
0.64
W
Achilles
Junker-Goetz
Achilles
4
4
8
2
L
2
7
4
0.57
L
5
4
4
1.75
W
10
2
8
7
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,614
Damage
32,484
42,477
Taken
63,229
29,962
Mitigated
52,840
5,197
Healing
21,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
12,271
3,487
3,253
10,282
27,931
26,660
199
12,450
14,745
36,671
0
W
Achilles
Junker-Goetz
Achilles
7,369
1,874
0
200
16,591
20,118
0
4,353
12,238
0
17,084
L
5,628
3,002
0
2,568
13,504
5,082
260
8,367
4,907
0
42,773
L
14,585
3,347
0
5,679
21,794
21,098
280
10,473
10,842
232
39,274
W
32,408
3,342
243
2,942
10,403
4,587
1,547
3,245
7,158
97,506
0
W
9,837
8,063
231
1,581
15,483
5,257
1,306
4,963
10,520
0
32,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
35,983
202
Minions Killed
145
0
Camps Cleared
0
929,068
Distance Traveled
856,440
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,256
613
48
2
0
278,548
0
W
Achilles
12,293
615
16
1
0
334,650
0
L
Neith
11,296
565
52
3
0
210,297
0
L
Achilles
12,431
622
45
2
0
367,595
1
W
Kukulkan
14,156
708
144
7
0
301,287
0
W
Anhur
12,897
645
42
2
0
293,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role