Player Matchup

Zhong Kui
Zhong Kui
CARJ
Zhong Kui
Level 142
God Stats
14W - 12L
1,860 SR
Queue Stats
347W - 318L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
JuicySmooyay
Kuzenbo
Level 23
God Stats
6W - 6L
1,712 SR
Queue Stats
6W - 7L
1,701 Elo+
Party 2
Thanatos
Thanatos
RobbieJudd
Thanatos
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 88L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
d1ckcenter
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
skeevedaddy
Skadi
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 13L
1,701 Elo+
Party 2
Team Averages
Level 98
1,657 SR
1,542 Elo+

VS

Team Averages
Level 78
1,395 SR
1,374 Elo+
Thanatos
Thanatos
DeViLDoNuT6671
Thanatos
Level 109
God Stats
44W - 34L
1,553 SR
Queue Stats
170W - 148L
1,461 Elo+
Party 1
Chang'e
Chang'e
PapiSloppy
Chang'e
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 233L
1,403 Elo+
Solo
Bellona
Bellona
Peart94
Bellona
Level 60
God Stats
1W - 1L
1,163 SR
Queue Stats
101W - 108L
1,255 Elo+
Party 1
Cerberus
Cerberus
TheSilverEffect
Cerberus
Level 80
God Stats
20W - 15L
1,259 SR
Queue Stats
365W - 345L
1,249 Elo+
Party 1
Cernunnos
Cernunnos
urDonionRings33
Cernunnos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CARJ
Zhong Kui
14
0 / 2 / 0
7,908
565
7,454
10,333
7,791
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
JuicySmooyay
Kuzenbo
10
1 / 4 / 1
6,756
483
4,299
9,920
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
RobbieJudd
Thanatos
13
2 / 4 / 2
7,497
536
5,194
12,410
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
14
2 / 1 / 2
8,302
593
4,498
3,538
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 0
6,689
478
2,628
9,211
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 3 / 3
8,006
572
10,876
10,231
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
PapiSloppy
Chang'e
14
1 / 1 / 1
7,775
555
1,831
7,320
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Peart94
Bellona
12
0 / 0 / 1
6,565
469
4,171
8,431
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
11
3 / 0 / 1
7,535
538
3,409
8,094
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
urDonionRings33
Cernunnos
14
6 / 2 / 5
8,250
589
10,649
10,148
3,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
17
17
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CARJ
Zhong Kui
0
2
0
0
W
Thanatos
7
3
3
2.83
L
Kuzenbo
JuicySmooyay
Kuzenbo
1
4
1
0.38
W
Chang'e
PapiSloppy
Chang'e
1
1
1
1.5
W
Bellona
Peart94
Bellona
0
0
1
0.5
L
Thanatos
RobbieJudd
Thanatos
2
4
2
0.75
W
Cerberus
3
0
1
3.5
L
Nu Wa
2
1
2
3
L
1
6
0
0.17
W
Cernunnos
urDonionRings33
Cernunnos
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
30,936
45,412
Taken
44,224
21,846
Mitigated
26,432
17,974
Healing
24,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CARJ
Zhong Kui
7,454
1,161
0
4,900
10,333
7,791
378
1,658
8,675
55,153
0
W
Thanatos
10,876
2,836
855
8,260
10,231
5,901
0
3,176
6,982
4,779
36,284
L
Kuzenbo
JuicySmooyay
Kuzenbo
4,299
1,903
0
920
9,920
6,872
198
981
8,885
15,562
0
W
Chang'e
PapiSloppy
Chang'e
1,831
43
613
3,966
7,320
2,259
0
1,021
6,279
47,796
0
W
Bellona
Peart94
Bellona
4,171
1,530
0
1,729
8,431
8,950
0
5,704
2,713
2,847
26,415
L
Thanatos
RobbieJudd
Thanatos
5,194
1,325
0
8,834
12,410
3,719
0
1,559
10,703
0
39,223
W
Cerberus
3,409
412
0
2,822
8,094
5,912
0
2,576
5,456
30,526
0
L
Nu Wa
4,498
906
0
774
3,538
1,128
0
39
3,499
55,133
0
L
2,628
1,085
147
2,399
9,211
2,336
572
1,618
7,593
0
30,665
W
Cernunnos
urDonionRings33
Cernunnos
10,649
5,823
0
5,958
10,148
3,410
514
3,521
6,543
0
48,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
38,131
401
Minions Killed
421
0
Camps Cleared
0
1,294,392
Distance Traveled
1,381,489
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,908
565
122
9
0
222,362
0
W
Thanatos
8,006
572
67
5
0
284,579
5
L
Kuzenbo
6,756
483
29
2
0
258,940
2
W
Chang'e
7,775
555
121
9
0
277,266
6
W
Bellona
6,565
469
59
4
0
284,832
0
L
Thanatos
7,497
536
85
6
0
284,454
4
W
Cerberus
7,535
538
79
6
0
285,751
4
L
Nu Wa
8,302
593
110
8
0
285,821
3
L
Skadi
6,689
478
55
4
0
242,815
1
W
Cernunnos
8,250
589
95
7
0
249,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role