Player Matchup

Kukulkan
Kukulkan
DinkDeezy
Kukulkan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 82L
1,484 Elo+
Party 3
Guan Yu
Guan Yu
Giancarloso
Guan Yu
Level 16
God Stats
24W - 11L
1,687 SR
Queue Stats
100W - 65L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
NotEvenANibble
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,484 Elo+
Party 3
Erlang Shen
Erlang Shen
PHoeniXXX1X
Erlang Shen
Level 120
God Stats
6W - 9L
1,108 SR
Queue Stats
87W - 104L
1,510 Elo+
Party 2
Fenrir
Fenrir
xDirectDeathx
Fenrir
Level 105
God Stats
4W - 4L
1,682 SR
Queue Stats
110W - 90L
1,484 Elo+
Party 3
Team Averages
Level 78
1,496 SR
1,520 Elo+

VS

Team Averages
Level 52
1,640 SR
1,590 Elo+
Sun Wukong
Sun Wukong
ImAFirework
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
ItssBMH
Chernobog
Level 72
God Stats
18W - 8L
1,729 SR
Queue Stats
135W - 110L
1,649 Elo+
Party 1
Scylla
Scylla
RubanMLG
Scylla
Level 26
God Stats
9W - 9L
1,822 SR
Queue Stats
54W - 37L
1,626 Elo+
Party 1
Janus
Janus
mtbninja
Janus
Level 46
God Stats
19W - 16L
1,417 SR
Queue Stats
281W - 286L
1,553 Elo+
Party 4
Bakasura
Bakasura
thedrivingking4
Bakasura
Level 68
God Stats
36W - 16L
1,729 SR
Queue Stats
456W - 413L
1,623 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DinkDeezy
Kukulkan
12
5 / 1 / 0
6,796
680
4,888
3,231
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Giancarloso
Guan Yu
10
1 / 1 / 0
5,573
557
4,188
8,218
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NotEvenANibble
Danzaburou
7
0 / 6 / 1
4,653
465
2,931
6,768
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
PHoeniXXX1X
Erlang Shen
9
1 / 4 / 2
5,526
553
2,906
6,746
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 5 / 1
4,867
487
1,694
8,211
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImAFirework
Sun Wukong
10
1 / 1 / 0
5,907
591
5,992
7,664
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
ItssBMH
Chernobog
10
8 / 2 / 5
6,233
623
7,929
7,354
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
RubanMLG
Scylla
10
3 / 2 / 8
5,901
590
5,078
4,348
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
mtbninja
Janus
10
1 / 2 / 2
6,003
600
655
3,586
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
11
4 / 1 / 1
6,397
640
3,533
5,698
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
17
17
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DinkDeezy
Kukulkan
5
1
0
5
L
Guan Yu
Giancarloso
Guan Yu
1
1
0
1
W
Sun Wukong
ImAFirework
Sun Wukong
1
1
0
1
W
Chernobog
ItssBMH
Chernobog
8
2
5
5.25
L
Danzaburou
NotEvenANibble
Danzaburou
0
6
1
0.08
L
Erlang Shen
PHoeniXXX1X
Erlang Shen
1
4
2
0.5
W
Scylla
RubanMLG
Scylla
3
2
8
3.5
W
Janus
mtbninja
Janus
1
2
2
1
W
Bakasura
4
1
1
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
23,187
33,174
Taken
28,650
15,441
Mitigated
12,238
9,817
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DinkDeezy
Kukulkan
4,888
833
0
441
3,231
1,003
0
718
2,331
34,159
0
L
Guan Yu
Giancarloso
Guan Yu
4,188
1,249
35
5,026
8,218
6,019
0
4
7,777
0
29,381
W
Sun Wukong
ImAFirework
Sun Wukong
5,992
2,350
0
3,850
7,664
4,658
0
33
7,286
0
30,819
W
Chernobog
ItssBMH
Chernobog
7,929
4,997
0
3,915
7,354
2,051
1,760
808
6,504
0
24,801
L
Danzaburou
NotEvenANibble
Danzaburou
2,931
1,019
0
579
6,768
1,761
0
1,434
5,184
0
20,019
L
Erlang Shen
PHoeniXXX1X
Erlang Shen
2,906
1,187
0
1,093
6,746
3,759
0
1,356
4,648
4,944
20,205
W
Scylla
RubanMLG
Scylla
5,078
961
0
853
4,348
973
880
818
3,474
21,557
0
W
Janus
mtbninja
Janus
655
0
0
878
3,586
1,000
0
1,437
2,029
27,360
0
W
Bakasura
3,533
2,354
0
1,325
5,698
3,556
12
1,713
3,885
5,194
27,605
L
1,694
612
0
2,643
8,211
2,899
0
1,911
6,072
0
5,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
30,441
241
Minions Killed
294
0
Camps Cleared
0
966,262
Distance Traveled
965,244
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,796
680
89
9
0
180,867
3
L
Guan Yu
5,573
557
57
6
0
215,646
2
W
Sun Wukong
5,907
591
69
7
0
204,879
0
W
Chernobog
6,233
623
38
4
0
161,892
1
L
Danzaburou
4,653
465
41
4
0
178,128
0
L
Erlang Shen
5,526
553
52
5
0
196,080
1
W
Scylla
5,901
590
44
4
0
181,960
3
W
Janus
6,003
600
68
7
0
198,690
3
W
Bakasura
6,397
640
75
8
0
217,823
1
L
Fenrir
4,867
487
2
0
0
195,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role