Player Matchup

Apollo
Apollo
Silver I
DSloany12
Apollo
Silver I
Level 142
God Stats
13W - 10L
1,688 SR
Queue Stats
290W - 268L
1,543 MMR
Solo
Nemesis
Nemesis
Silver I
Fad1ngProdigy
Nemesis
Silver I
Level 100
God Stats
7W - 6L
1,500 SR
Queue Stats
172W - 177L
1,543 MMR
Solo
Scylla
Scylla
Gold IV
Nomo89UuU
Scylla
Gold IV
Level 155
God Stats
12W - 6L
1,516 SR
Queue Stats
41W - 63L
1,501 MMR
Party 1
Bellona
Bellona
Gold IV
Raycuaza
Bellona
Gold IV
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 137L
1,581 MMR
Party 1
Yemoja
Yemoja
Silver I
teedoh
Yemoja
Silver I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,541 SR
1,542 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,433 SR
1,534 MMR
Neith
Neith
Gold V
Icehawks
Neith
Gold V
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
347W - 348L
1,585 MMR
Party 3
Anubis
Anubis
Silver II
ItsMeConflict
Anubis
Silver II
Level 153
God Stats
4W - 1L
1,258 SR
Queue Stats
156W - 147L
1,543 MMR
Party 2
Kukulkan
Kukulkan
Silver II
LeBr0nz3
Kukulkan
Silver II
Level 126
God Stats
1W - 3L
1,290 SR
Queue Stats
31W - 42L
1,542 MMR
Party 2
Sylvanus
Sylvanus
Silver I
prplemnkey
Sylvanus
Silver I
Level 154
God Stats
3W - 2L
1,291 SR
Queue Stats
28W - 31L
1,457 MMR
Party 3
Guan Yu
Guan Yu
Silver I
rafitaelcholo
Guan Yu
Silver I
Level 60
God Stats
0W - 1L
1,826 SR
Queue Stats
6W - 12L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DSloany12
Apollo
20
3 / 1 / 7
14,011
584
14,543
16,145
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
19
2 / 0 / 7
13,184
549
6,624
15,222
9,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Nomo89UuU
Scylla
20
10 / 1 / 2
15,645
652
11,859
11,527
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Raycuaza
Bellona
20
2 / 1 / 7
13,935
581
12,047
18,018
20,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
teedoh
Yemoja
17
0 / 0 / 11
12,429
518
8,440
14,547
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TsukuyomiSetNu WaJanusDanzaburou

VS

Bans
PersephoneCu ChulainnMerlinCerberusRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Icehawks
Neith
20
1 / 4 / 0
12,046
502
8,068
16,559
7,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 3 / 2
11,101
463
6,449
11,216
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
LeBr0nz3
Kukulkan
18
1 / 2 / 0
11,455
477
10,836
8,122
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
prplemnkey
Sylvanus
13
0 / 5 / 2
8,865
369
3,958
17,967
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
20
0 / 3 / 2
12,032
501
8,261
17,567
22,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
17
Kills
3
3
Deaths
17
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
DSloany12
Apollo
3
1
7
6.5
W
Nemesis
2
0
7
5.5
L
Neith
Icehawks
Neith
1
4
0
0.25
L
1
3
2
0.67
L
Kukulkan
LeBr0nz3
Kukulkan
1
2
0
0.5
W
Scylla
Nomo89UuU
Scylla
10
1
2
11
W
Bellona
Raycuaza
Bellona
2
1
7
5.5
L
Sylvanus
prplemnkey
Sylvanus
0
5
2
0.2
L
Guan Yu
0
3
2
0.33
W
Yemoja
teedoh
Yemoja
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,513
Damage
37,572
75,459
Taken
71,431
54,406
Mitigated
54,226
40,165
Healing
23,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DSloany12
Apollo
14,543
10,006
0
9,880
16,145
6,145
7,552
4,236
11,839
0
108,983
W
Nemesis
6,624
2,771
0
4,609
15,222
9,345
2,009
5,354
9,694
11,700
94,747
L
Neith
Icehawks
Neith
8,068
3,161
0
3,252
16,559
7,025
888
2,435
14,084
0
106,725
L
6,449
0
0
6,448
11,216
5,921
0
2,083
9,103
97,998
0
L
Kukulkan
LeBr0nz3
Kukulkan
10,836
775
0
1,247
8,122
3,494
0
2,604
5,470
89,026
0
W
Scylla
Nomo89UuU
Scylla
11,859
1,868
0
4,317
11,527
4,249
1,764
4,403
7,062
122,272
0
W
Bellona
Raycuaza
Bellona
12,047
3,876
0
7,905
18,018
20,900
2,852
3,395
14,059
9,803
82,878
L
Sylvanus
prplemnkey
Sylvanus
3,958
423
1,521
3,510
17,967
14,883
0
9,316
8,503
19,461
0
L
Guan Yu
8,261
652
230
7,769
17,567
22,903
124
4,632
12,803
0
73,439
W
Yemoja
teedoh
Yemoja
8,440
1,701
6,944
6,510
14,547
13,767
838
3,987
10,440
35,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,204
Gold Earned
55,499
720
Minions Killed
734
0
Camps Cleared
0
2,412,068
Distance Traveled
2,123,083
42
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,011
584
177
7
0
432,100
7
W
Nemesis
13,184
549
130
5
0
532,479
4
L
Neith
12,046
502
180
8
0
406,883
4
L
Anubis
11,101
463
169
7
0
427,735
6
L
Kukulkan
11,455
477
177
7
0
466,366
12
W
Scylla
15,645
652
214
9
0
471,196
10
W
Bellona
13,935
581
147
6
0
519,330
9
L
Sylvanus
8,865
369
31
1
0
362,171
4
L
Guan Yu
12,032
501
177
7
0
459,928
6
W
Yemoja
12,429
518
52
2
0
456,963
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role